X-Git-Url: http://git.sourceforge.jp/view?p=moflib%2Fmoflib.git;a=blobdiff_plain;f=saisei-1.0%2Frpg%2Frpg%2Foldcode%2FCharacterBoard.hpp;h=53428c2587f5620123d3af1d8b12257814612613;hp=9695cd087e4b61502b4d39f74f6c6fb2d11791ac;hb=d2b919cd37f9031d93d7aa953049936e8e2eefd8;hpb=4294798af466397cc38711af4b9ce87086c650dd diff --git a/saisei-1.0/rpg/rpg/oldcode/CharacterBoard.hpp b/saisei-1.0/rpg/rpg/oldcode/CharacterBoard.hpp index 9695cd0..53428c2 100644 --- a/saisei-1.0/rpg/rpg/oldcode/CharacterBoard.hpp +++ b/saisei-1.0/rpg/rpg/oldcode/CharacterBoard.hpp @@ -1,35 +1,35 @@ -#ifndef CHARACTER_BOARD_HPP -#define CHARACTER_BOARD_HPP -#include -#include "mof/Component3D.hpp" -#include -#include "mof/Board.hpp" -#include "mof/AnimationPlayer.hpp" - - -class CharacterBoard : public mof::AnimationPlayer -{ - struct Impl; - boost::scoped_ptr m_pImpl; -public: - CharacterBoard( const mof::tstring& text); - virtual ~CharacterBoard(); - - virtual void setFrameNumber(mof::FrameNumber frame); - virtual void nextFrame(); - virtual void prevFrame(); - - virtual void update(); - - - void setWorldMatrix(const mof::Animation::Handler& handler); - mof::Matrix3D getWorldMatrix() const; - mof::Vector3D getPosition() const; - void append(std::list& list); - - void setFinishColor(mof::FrameNumber delay , mof::FrameNumber interval); - void setPartColor(mof::FrameNumber delay , mof::FrameNumber interval); -}; - - +#ifndef CHARACTER_BOARD_HPP +#define CHARACTER_BOARD_HPP +#include +#include "mof/Component3D.hpp" +#include +#include "mof/Board.hpp" +#include "mof/AnimationPlayer.hpp" + + +class CharacterBoard : public mof::AnimationPlayer +{ + struct Impl; + boost::scoped_ptr m_pImpl; +public: + CharacterBoard( const mof::tstring& text); + virtual ~CharacterBoard(); + + virtual void setFrameNumber(mof::FrameNumber frame); + virtual void nextFrame(); + virtual void prevFrame(); + + virtual void update(); + + + void setWorldMatrix(const mof::Animation::Handler& handler); + mof::Matrix3D getWorldMatrix() const; + mof::Vector3D getPosition() const; + void append(std::list& list); + + void setFinishColor(mof::FrameNumber delay , mof::FrameNumber interval); + void setPartColor(mof::FrameNumber delay , mof::FrameNumber interval); +}; + + #endif \ No newline at end of file