}\r
\r
/// <summary>\r
- /// // 284: 南西諸島方面「海上警備行動」発令!\r
+ /// 284: 南西諸島方面「海上警備行動」発令!\r
/// </summary>\r
[TestMethod]\r
public void BattleResult_284()\r
[TestMethod]\r
public void PracticeResult_318()\r
{\r
- _questInfo.InspectQuestList(CreateQuestList(new[] {318}));\r
- var q318 = _questInfo.Quests[0];\r
+ var quest = InjectQuest(318);\r
\r
_battleInfo.InjectResultStatus(new[]\r
{\r
}, new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
\r
InjectPracticeResult("B");\r
- Assert.IsTrue(q318.Count.Now == 0, "軽巡1隻");\r
+ Assert.IsTrue(quest.Count.Now == 0, "軽巡1隻");\r
_battleInfo.Result.Friend.Main[0] = ShipStatus(3, 200);\r
_questCounter.StartPractice("api%5Fdeck%5Fid=2");\r
InjectPracticeResult("B");\r
- Assert.IsTrue(q318.Count.Now == 0, "第2艦隊");\r
+ Assert.IsTrue(quest.Count.Now == 0, "第2艦隊");\r
_questCounter.StartPractice("api%5Fdeck%5Fid=1"); // 第一艦隊\r
InjectPracticeResult("C");\r
- Assert.IsTrue(q318.Count.Now == 0, "敗北");\r
+ Assert.IsTrue(quest.Count.Now == 0, "敗北");\r
InjectPracticeResult("B");\r
- Assert.IsTrue(q318.Count.Now == 1);\r
+ Assert.IsTrue(quest.Count.Now == 1);\r
\r
- q318.Count.Now = 2;\r
+ quest.Count.Now = 2;\r
_questInfo.InspectQuestList(CreateQuestList(new[] {318}));\r
- Assert.IsTrue(q318.Count.Now == 2, "進捗調節しない");\r
+ Assert.IsTrue(quest.Count.Now == 2, "進捗調節しない");\r
}\r
\r
/// <summary>\r
[TestMethod]\r
public void PracticeResult_330()\r
{\r
- _questInfo.InspectQuestList(CreateQuestList(new[] {330}));\r
- var q330 = _questInfo.Quests[0];\r
+ var quest = InjectQuest(330);\r
\r
_battleInfo.InjectResultStatus(\r
ShipStatusList(18, 7, 2, 2),\r
new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
InjectPracticeResult("B");\r
- Assert.AreEqual(1, q330.Count.Now, "装甲空母、軽空母");\r
+ Assert.AreEqual(1, quest.Count.Now, "装甲空母、軽空母");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(11, 7, 2, 2);\r
InjectPracticeResult("B");\r
- Assert.AreEqual(2, q330.Count.Now, "正規空母、軽空母");\r
+ Assert.AreEqual(2, quest.Count.Now, "正規空母、軽空母");\r
\r
- q330.Count.Now = 0;\r
+ quest.Count.Now = 0;\r
InjectPracticeResult("C");\r
- Assert.AreEqual(0, q330.Count.Now, "敗北");\r
+ Assert.AreEqual(0, quest.Count.Now, "敗北");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(2, 7, 11, 2);\r
InjectPracticeResult("B");\r
- Assert.AreEqual(0, q330.Count.Now, "旗艦空母以外");\r
+ Assert.AreEqual(0, quest.Count.Now, "旗艦空母以外");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(11, 2, 2, 2);\r
InjectPracticeResult("B");\r
- Assert.AreEqual(0, q330.Count.Now, "空母一隻");\r
+ Assert.AreEqual(0, quest.Count.Now, "空母一隻");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(11, 7, 3, 2);\r
InjectPracticeResult("B");\r
- Assert.AreEqual(0, q330.Count.Now, "駆逐一隻");\r
+ Assert.AreEqual(0, quest.Count.Now, "駆逐一隻");\r
}\r
\r
/// <summary>\r