int ReConnectCmdSkt(void)\r
{\r
int Sts;\r
- SOCKET s;\r
\r
\r
// 同時接続対応\r
// if(CmdCtrlSocket != TrnCtrlSocket)\r
-// do_closesocket(TrnCtrlSocket);\r
-// TrnCtrlSocket = INVALID_SOCKET;\r
- s = TrnCtrlSocket;\r
+ if(CmdCtrlSocket != TrnCtrlSocket && TrnCtrlSocket != INVALID_SOCKET)\r
+ do_closesocket(TrnCtrlSocket);\r
TrnCtrlSocket = INVALID_SOCKET;\r
- if(CmdCtrlSocket != s && s != INVALID_SOCKET)\r
- do_closesocket(s);\r
\r
- // 同時接続対応\r
-// Sts = ReConnectSkt(&CmdCtrlSocket);\r
- s = CmdCtrlSocket;\r
- CmdCtrlSocket = INVALID_SOCKET;\r
- Sts = ReConnectSkt(&s);\r
- CmdCtrlSocket = s;\r
+ Sts = ReConnectSkt(&CmdCtrlSocket);\r
\r
TrnCtrlSocket = CmdCtrlSocket;\r
\r