-#ifndef SURF_UTIL_H_\r
-#define SURF_UTIL_H_\r
-#include <SDL/SDL.h>\r
-SDL_Surface* connectSurface(SDL_Surface* top,SDL_Surface* bottom);\r
-void setAlpha(SDL_Surface* surf,double alpha_t);\r
-void overrideAlpha(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);\r
-void inline shadowBlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);\r
-void setRGB(SDL_Surface* surf,Uint32 color);\r
-#endif /*SURF_UTIL_H_*/\r
+#ifndef SURF_UTIL_H_
+#define SURF_UTIL_H_
+#include <SDL/SDL.h>
+SDL_Surface* connectSurface(SDL_Surface* top,SDL_Surface* bottom);
+void setAlpha(SDL_Surface* surf,double alpha_t);
+void overrideAlpha(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);
+void inline shadowBlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);
+void setRGB(SDL_Surface* surf,Uint32 color);
+#endif /*SURF_UTIL_H_*/