});
- GroupLayout gl_pnlInputMain = new GroupLayout(pnlInputMain);
- pnlInputMain.setLayout(gl_pnlInputMain);
- gl_pnlInputMain.setHorizontalGroup(
- gl_pnlInputMain.createParallelGroup(Alignment.LEADING)
- .addGroup(gl_pnlInputMain.createSequentialGroup()
+ final GroupLayout glInputMain = new GroupLayout(pnlInputMain);
+ pnlInputMain.setLayout(glInputMain);
+ glInputMain.setHorizontalGroup(
+ glInputMain.createParallelGroup(Alignment.LEADING)
+ .addGroup(glInputMain.createSequentialGroup()
.addContainerGap()
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.LEADING)
- .addGroup(gl_pnlInputMain.createSequentialGroup()
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.LEADING)
- .addComponent(lblComment)
- .addComponent(lblVideo)
+ .addGroup(glInputMain.createParallelGroup(Alignment.LEADING)
+ .addGroup(glInputMain.createSequentialGroup()
+ .addGroup(glInputMain.createParallelGroup(Alignment.LEADING)
.addComponent(lblId)
+ .addComponent(lblVideo)
+ .addComponent(lblComment)
.addComponent(lblOutput))
.addPreferredGap(ComponentPlacement.RELATED)
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.LEADING)
- .addGroup(gl_pnlInputMain.createSequentialGroup()
+ .addGroup(glInputMain.createParallelGroup(Alignment.LEADING)
+ .addGroup(glInputMain.createSequentialGroup()
.addComponent(cbVideoLocal)
.addPreferredGap(ComponentPlacement.RELATED)
.addComponent(fldVideo, GroupLayout.DEFAULT_SIZE, 317, Short.MAX_VALUE)
.addPreferredGap(ComponentPlacement.RELATED)
.addComponent(btnVideo))
- .addGroup(gl_pnlInputMain.createSequentialGroup()
+ .addGroup(glInputMain.createSequentialGroup()
.addComponent(fldId, GroupLayout.PREFERRED_SIZE, 100, GroupLayout.PREFERRED_SIZE)
.addPreferredGap(ComponentPlacement.UNRELATED)
.addComponent(cbBackLogReduce)
.addComponent(cbBackLog)
.addComponent(fldBackLog, GroupLayout.PREFERRED_SIZE, 150, GroupLayout.PREFERRED_SIZE)
)
- .addGroup(Alignment.TRAILING, gl_pnlInputMain.createSequentialGroup()
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.TRAILING)
- .addGroup(Alignment.LEADING, gl_pnlInputMain.createSequentialGroup()
+ .addGroup(Alignment.TRAILING, glInputMain.createSequentialGroup()
+ .addGroup(glInputMain.createParallelGroup(Alignment.TRAILING)
+ .addGroup(Alignment.LEADING, glInputMain.createSequentialGroup()
.addComponent(cbOutputEnable)
.addPreferredGap(ComponentPlacement.RELATED)
.addComponent(fldOutput, GroupLayout.DEFAULT_SIZE, 317, Short.MAX_VALUE))
- .addGroup(gl_pnlInputMain.createSequentialGroup()
+ .addGroup(glInputMain.createSequentialGroup()
.addComponent(cbCommentLocal)
.addPreferredGap(ComponentPlacement.RELATED)
.addComponent(fldComment, GroupLayout.DEFAULT_SIZE, 317, Short.MAX_VALUE)))
.addComponent(btnApply, Alignment.TRAILING))
.addContainerGap())
);
- gl_pnlInputMain.setVerticalGroup(
- gl_pnlInputMain.createParallelGroup(Alignment.LEADING)
- .addGroup(gl_pnlInputMain.createSequentialGroup()
+ glInputMain.setVerticalGroup(
+ glInputMain.createParallelGroup(Alignment.LEADING)
+ .addGroup(glInputMain.createSequentialGroup()
.addContainerGap()
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.BASELINE)
+ .addGroup(glInputMain.createParallelGroup(Alignment.BASELINE)
.addComponent(fldId, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addComponent(lblId)
.addComponent(cbBackLogReduce)
.addComponent(fldBackLog)
)
.addPreferredGap(ComponentPlacement.RELATED)
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.BASELINE)
+ .addGroup(glInputMain.createParallelGroup(Alignment.BASELINE)
.addComponent(lblVideo)
.addComponent(fldVideo, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addComponent(btnVideo)
.addComponent(cbVideoLocal))
.addPreferredGap(ComponentPlacement.RELATED)
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.BASELINE)
+ .addGroup(glInputMain.createParallelGroup(Alignment.BASELINE)
.addComponent(lblComment)
.addComponent(fldComment, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addComponent(btnComment)
.addComponent(cbCommentLocal))
.addPreferredGap(ComponentPlacement.RELATED)
- .addGroup(gl_pnlInputMain.createParallelGroup(Alignment.BASELINE)
+ .addGroup(glInputMain.createParallelGroup(Alignment.BASELINE)
.addComponent(lblOutput)
.addComponent(fldOutput, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addComponent(cbOutputEnable))