import pcc.chemicraft.inventory.InventoryElectrolysisFuel;
import pcc.chemicraft.inventory.InventoryElectrolysisMaterial;
import pcc.chemicraft.inventory.InventoryElectrolysisResult;
-import pcc.chemicraft.slot.SlotPyrolysisTableFuel;
-import pcc.chemicraft.slot.SlotPyrolysisTableMaterial;
+import pcc.chemicraft.slot.SlotElectrolysisFuel;
+import pcc.chemicraft.slot.SlotElectrolysisMaterial;
+import pcc.chemicraft.slot.SlotElectrolysisResult;
+ import pcc.chemicraft.slot.SlotPyrolysisTableResult;
import pcc.chemicraft.tileentity.TileEntityElectrolysisTable;
-public class ContainerElectrolysisTable extends Container
-{
+
+public class ContainerElectrolysisTable extends Container {
private World worldObj;
private InventoryElectrolysisResult invr;
private InventoryElectrolysisFuel invf;
- public ContainerElectrolysisTable(EntityPlayer par1EntityPlayer, TileEntityElectrolysisTable par2){
- private TileEntityElectrolysisTable tileentity;
-
+ public ContainerElectrolysisTable(EntityPlayer par1EntityPlayer, TileEntityElectrolysisTable par2) {
super();
this.tileentity = par2;
this.worldObj = par2.worldObj;