+++ /dev/null
-package chemicraft.inventory;
-
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.IInventory;
-import net.minecraft.item.ItemStack;
-
-public class InventoryPyrolysisTableFuel implements IInventory {
-
- private ItemStack[] inventory = new ItemStack[1];
- private Container eventHandler;
-
- public void setEventHandler(Container par1){
- this.eventHandler = par1;
- }
-
- @Override
- public int getSizeInventory() {
- return this.inventory.length;
- }
-
- @Override
- public ItemStack getStackInSlot(int var1) {
- return this.inventory[var1];
- }
-
- @Override
- public ItemStack decrStackSize(int var1, int var2) {
- if (this.inventory[var1] != null)
- {
- ItemStack var3;
-
- if (this.inventory[var1].stackSize <= var2)
- {
- var3 = this.inventory[var1];
- this.inventory[var1] = null;
- this.onInventoryChanged();
- return var3;
- }
- else
- {
- var3 = this.inventory[var1].splitStack(var2);
-
- if (this.inventory[var1].stackSize == 0)
- {
- this.inventory[var1] = null;
- }
-
- this.onInventoryChanged();
- return var3;
- }
- }
- else
- {
- return null;
- }
- }
-
- @Override
- public ItemStack getStackInSlotOnClosing(int var1) {
- if (this.inventory[var1] != null)
- {
- ItemStack var2 = this.inventory[var1];
- this.inventory[var1] = null;
- return var2;
- }
- else
- {
- return null;
- }
- }
-
- @Override
- public void setInventorySlotContents(int var1, ItemStack var2) {
- this.inventory[var1] = var2;
-
- if (var2 != null && var2.stackSize > this.getInventoryStackLimit())
- {
- var2.stackSize = this.getInventoryStackLimit();
- }
-
- this.onInventoryChanged();
- }
-
- @Override
- public String getInvName() {
- return "PyrolysisTableFuel";
- }
-
- @Override
- public int getInventoryStackLimit() {
- return 64;
- }
-
- @Override
- public void onInventoryChanged() {
- if(this.eventHandler != null) this.eventHandler.onCraftMatrixChanged(this);
- }
-
- @Override
- public boolean isUseableByPlayer(EntityPlayer var1) {
- return true;
- }
-
- @Override
- public void openChest() {
- }
-
- @Override
- public void closeChest() {
- }
-}
+++ /dev/null
-package chemicraft.slot;
-
-import net.minecraft.inventory.IInventory;
-import net.minecraft.inventory.Slot;
-
-public class SlotPyrolysisTableFuel extends Slot {
-
- public SlotPyrolysisTableFuel(IInventory par1IInventory, int par2, int par3, int par4) {
- super(par1IInventory, par2, par3, par4);
- }
-
-}
-package chemicraft;\r
-\r
-import ic2.api.energy.event.EnergyTileEvent;\r
-import ic2.api.energy.event.EnergyTileLoadEvent;\r
-import net.minecraft.block.Block;\r
-import net.minecraft.block.material.Material;\r
-import net.minecraft.creativetab.CreativeTabs;\r
-import net.minecraft.item.Item;\r
-import net.minecraft.item.ItemStack;\r
-import net.minecraftforge.common.Configuration;\r
-import net.minecraftforge.common.Property;\r
-import chemicraft.block.BlockChemicalCombinationTable;\r
-import chemicraft.block.BlockChemicalCraftingTable;\r
-import chemicraft.block.BlockPyrolysisTable;\r
-import chemicraft.block.BlockToolAndWeaponCraftingTable;\r
-import chemicraft.compounds.CompoundWater;\r
-import chemicraft.debug.CommandDeleteItem;\r
-import chemicraft.debug.CommandGenDebugRoom;\r
-import chemicraft.debug.CommandSetTile;\r
-import chemicraft.item.ItemAtoms;\r
-import chemicraft.item.ItemAtomsGrenade;\r
-import chemicraft.item.ItemCompounds;\r
-import chemicraft.item.ItemGasCollectingBottle;\r
-import chemicraft.system.CommonProxy;\r
-import chemicraft.system.PacketHandler;\r
-import chemicraft.tileentity.TileEntityChemicalCombinationTable;\r
-import chemicraft.tileentity.TileEntityChemicalCraftingTable;\r
-import chemicraft.tileentity.TileEntityPyrolysisTable;\r
-import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;\r
-import chemicraft.util.Auxiliary;\r
-import chemicraft.util.Auxiliary.ArrayAuxiliary;\r
-import chemicraft.util.Auxiliary.NameAuxiliary;\r
-import chemicraft.util.CreativeTabAtoms;\r
-import chemicraft.util.NBTRecipeGrenade;\r
-import cpw.mods.fml.common.Mod;\r
-import cpw.mods.fml.common.SidedProxy;\r
-import cpw.mods.fml.common.event.FMLPostInitializationEvent;\r
-import cpw.mods.fml.common.event.FMLPreInitializationEvent;\r
-import cpw.mods.fml.common.event.FMLServerStartingEvent;\r
-import cpw.mods.fml.common.network.NetworkMod;\r
-import cpw.mods.fml.common.network.NetworkRegistry;\r
-import cpw.mods.fml.common.registry.GameRegistry;\r
-\r
-/**\r
- * ChemiCraft本体\r
- * @author P.C.C.\r
- *\r
- */\r
-@Mod(modid = "chemiCraft", name = "ChemiCraft", version = "beta")\r
-@NetworkMod(clientSideRequired = true, serverSideRequired = true, versionBounds = "1.4.6", channels = "chemicraft", packetHandler = PacketHandler.class)\r
-public class ChemiCraft {\r
-\r
- public static final String[] ATOMSNAME = {\r
- "Hydrogen", "Helium", "Lithium", "Beryllium", "Boron", "Carbon", "Nitrogen", "Oxygen", "Fluorine", "Neon", "Sodium", "Magnesium", "Aluminium", "Silicon",\r
- "Phosphorus", "Sulfur", "Chlorine", "Argon", "Potassium", "Calcium", "Scandium", "Titanium", "Vanadium", "Chromium", "Manganese", "Iron", "Cobalt", "Nickel", "Copper", "Zinc", "Gallium",\r
- "Germanium", "Arsenic", "Selenium", "Bromine", "Krypton", "Rubidium", "Strontium", "Yttorium", "Zirconium", "Niobium", "Molybdenum", "Technetium", "Ruthenium", "Rhodium", "Palladium",\r
- "Silver", "Cadmium", "Indium", "Tin", "Antimony", "Tellurium", "Iodine", "Xenon", "Caesium", "Barium", "Lanthanum", "Cerium", "Praseodymium", "Neodymium", "Promethium", "Samarium",\r
- "Europium", "Gadolinium", "Terbium", "Dysprosium", "Holmium", "Erbium", "Thulium", "Ytterbium", "Lutetium", "Hafnium", "Tantalum", "Tungsten", "Rhenium", "Osmium", "Iridium", "Platinum",\r
- "Gold", "Mercury", "Thallium", "Lead", "Bismuth", "Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Thorium", "Protactinium", "Uranium", "Neptunium", "Plutonium",\r
- "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Fermium", "Mendelevium", "Nobelium", "Lawrencium", "Rutherfordium", "Dubnium", "Seaborgium", "Bohrium", "Hassium",\r
- "Meitnerium", "Darmstadtium", "Roentgenium", "Copernicium", "Ununtrium", "Ununquadium", "Ununpentium", "Ununhexium", "Ununseptium", "Ununoctium" };\r
-\r
- public static final String[] ATOMSNAMEJP = {\r
- "水素", "ヘリウム", "リチウム", "ベリウム", "ホウ素", "炭素", "窒素", "酸素", "フッ素", "ネオン", "ナトリウム", "マグネシウム", "アルミニウム", "ケイ素", "リン", "硫黄", "塩素", "アルゴン", "カリウム", "カルシウム", "スカンジウム",\r
- "チタン", "バナジウム", "クロム", "マンガン", "鉄", "コバルト", "ニッケル", "銅", "亜鉛", "ガリウム", "ゲルマニウム", "ヒ素", "セレン", "臭素", "クリプトン", "ルビジウム", "ストロンチウム", "イットリウム", "ジルコニウム", "ニオブ", "モリブデン", "テクネチウム", "ルテニウム",\r
- "ロジウム", "パラジウム", "銀", "カドミウム", "インジウム", "スズ", "アンチモン", "テルル", "ヨウ素", "キセノン", "セシウム", "バリウム", "ランタン", "セリウム", "プラセオジム", "ネオジム", "プロメチウム", "サマリウム", "ユウロビウム", "ガドリニウム", "テルビウム", "ジスプロニウム",\r
- "ホルミウム", "エルビウム", "ツリウム", "イッテルビウム", "ルテチウム", "ハフニウム", "タンタル", "タングステン", "レニウム", "オスミウム", "イリジウム", "白金", "金", "水銀", "タリウム", "鉛", "ビスマス", "ポロニウム", "アスタチン", "ラドン", "フランシウム", "ラジウム",\r
- "アクチニウム", "トリウム", "プロトアクチウム", "ウラン", "ネプツニウム", "プルトニウム", "アメリシウム", "キュリウム", "バークリウム", "カルホルニウム", "アインスタイニウム", "フェルミウム", "メンデレビウム", "ノーベリウム", "ローレンシウム", "ラサホージウム", "ドブニウム", "シーボーギウム",\r
- "ボーリウム", "ハッシウム", "マイトネリウム", "ダームスタチウム", "レントゲニウム", "コペルニシウム", "ウンウントリウム", "ウンウンクアジウム", "ウンウンペンチウム", "ウンウンヘキシウム", "ウンウンセプチウム", "ウンウンオクチウム" };\r
-\r
- /**\r
- * このmodのインスタンス\r
- */\r
- @Mod.Instance("chemiCraft")\r
- public static ChemiCraft instance;\r
-\r
- /**\r
- * ChemiCraftのProxy.\r
- */\r
- @SidedProxy(clientSide = "chemicraft.client.ClientProxy", serverSide = "chemicraft.system.CommonProxy")\r
- public static CommonProxy proxy;\r
-\r
- /**\r
- * ChemiCraftのCreativeTab.\r
- */\r
- public static final CreativeTabs creativeTab = new CreativeTabAtoms("ChemiCraft");\r
-\r
- /**\r
- * ItemID.\r
- */\r
- public int atomsID;\r
- public int compoundsID;\r
- public int gasCollectingBottleID;\r
- public int atomGrenadeID;\r
-\r
- /**\r
- * BlockID.\r
- */\r
- public int pyrolysisTableID;\r
- public int chemicalConbinationTableID;\r
- public int toolAndWeaponCraftingTableID;\r
- public int chemicalCraftingTableID;\r
-\r
- /**\r
- * GUIID.\r
- */\r
- public int guiPyrolysisTableID;\r
- public int guiChemicalCombinationTableID;\r
- public int guiToolAndWeaponCraftingTableID;\r
- public int guiChemicalCraftingTableID;\r
-\r
- /**\r
- * Block型変数.\r
- */\r
- public Block blockPyrolysisTable;\r
- public Block blockChemicalCombinationTable;\r
- public Block blockToolAndWeaponCraftingTable;\r
- public Block blockChemicalCraftingTable;\r
-\r
- /**\r
- * Item型変数.\r
- */\r
- public Item itemAtoms;\r
- public Item itemCompounds;\r
- public Item itemGasCollectingBottle;\r
- public Item itemAtomGrenade;\r
-\r
- /**\r
- * このmodで使用するTextureのパス.\r
- */\r
- public String itemAtomsTexture = "/chemicraft/items/Atoms.png";\r
- public String itemCompoundsTexture = "/chemicraft/items/Compounds.png";\r
- public String itemTexture = "/chemicraft/items/items.png";\r
- public String blockChemicalCraftingTableTexture = "/chemicraft/blocks/cctable.png";\r
- public String guiPyrolysisTexture = "/chemicraft/guis/Pyrolysis.png";\r
- public String guiChemicalCombinationTexture = "/chemicraft/guis/ChemicalCombination.png";\r
- public String guiToolAndWeaponCraftingTexture = "/chemicraft/guis/ToolAndWeaponCrafting.png";\r
- public String guiChemicalCraftingTexture = "/chemicraft/guis/MaterialCrafting.png";\r
-\r
- /**\r
- * このmodに必要な補助クラスのインスタンス.\r
- */\r
- public Auxiliary auxiliary = new Auxiliary();\r
- public NameAuxiliary nameAuxiliary = new NameAuxiliary();\r
- public ArrayAuxiliary arrayAuxiliary = new ArrayAuxiliary();\r
-\r
- private ChemiCraftAPI api = ChemiCraftAPI.getInstance();\r
- private ChemiCraftData chemicalData = new ChemiCraftData();\r
-\r
- @Mod.PreInit\r
- public void chemiPreLoadMethod(final FMLPreInitializationEvent event) {\r
- Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());\r
- cfg.load();\r
-\r
- Property pyrolysisTableIDProp = cfg.getBlock("PyrolysisTable", 2400);\r
- Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 2401);\r
- Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2402);\r
- Property chemicalCraftingTableIDProp = cfg.getBlock("ChemicalCraftingTableID", 2403);\r
-\r
- Property atomsIDProp = cfg.getItem("AtomsID", 25000);\r
- Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);\r
- Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);\r
- Property atomGrenadeIDProp = cfg.getItem("AtomGrenadeID", 25003);\r
-\r
- Property guiPyrolysisTableIDProp = cfg.get("GUI", "GUIPyrolysisID", 1000);\r
- Property guiChemicalCombinationTableIDProp = cfg.get("GUI", "GUIChemicalCombinationTableID", 1001);\r
- Property guiToolAndWeaponCraftingTableIDProp = cfg.get("GUI", "GUIToolAndWeaponCraftingTableID", 1002);\r
- Property guiChemicalCraftingTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1003);\r
-\r
-\r
- this.pyrolysisTableID = pyrolysisTableIDProp.getInt();\r
- this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();\r
- this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();\r
- this.chemicalCraftingTableID = chemicalCraftingTableIDProp.getInt();\r
- this.atomsID = atomsIDProp.getInt();\r
- this.compoundsID = compoundsIDProp.getInt();\r
- this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();\r
- this.atomGrenadeID = atomGrenadeIDProp.getInt();\r
- this.guiPyrolysisTableID = guiPyrolysisTableIDProp.getInt();\r
- this.guiChemicalCombinationTableID = guiChemicalCombinationTableIDProp.getInt();\r
- this.guiToolAndWeaponCraftingTableID = guiToolAndWeaponCraftingTableIDProp.getInt();\r
- this.guiChemicalCraftingTableID = guiChemicalCraftingTableIDProp.getInt();\r
-\r
- cfg.save();\r
- }\r
-\r
- @Mod.ServerStarting\r
- public void serverStarting(final FMLServerStartingEvent event) {\r
- event.registerServerCommand(new CommandSetTile());\r
- event.registerServerCommand(new CommandDeleteItem());\r
- event.registerServerCommand(new CommandGenDebugRoom());\r
- }\r
-\r
- @Mod.PostInit\r
- public void chemiPostLoadMethod(final FMLPostInitializationEvent event) {\r
- this.settingProcessing(event);\r
- this.apiProcessing(event);\r
- this.debug(event);\r
- }\r
-\r
- private void settingProcessing(final FMLPostInitializationEvent event) {\r
-\r
- // Blockを追加します\r
- this.blockPyrolysisTable = new BlockPyrolysisTable(this.pyrolysisTableID, 0, Material.ground).\r
- setHardness(2.0F).\r
- setResistance(0.0F).\r
- setStepSound(Block.soundStoneFootstep).\r
- setBlockName("PyrolysisTable");\r
- this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).\r
- setHardness(2.0F).\r
- setResistance(0.0F).\r
- setStepSound(Block.soundStoneFootstep).\r
- setBlockName("ChemicalCombinationTable");\r
- this.blockToolAndWeaponCraftingTable = new BlockToolAndWeaponCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).\r
- setHardness(2.0F).\r
- setResistance(0.0F).\r
- setStepSound(Block.soundStoneFootstep).\r
- setBlockName("ToolAndWeaponCraftingTable");\r
- this.blockChemicalCraftingTable = new BlockChemicalCraftingTable(chemicalCraftingTableID, 0, Material.ground).\r
- setHardness(2.0F).\r
- setResistance(0.0F).\r
- setStepSound(Block.soundStoneFootstep).\r
- setBlockName("ChemicalCraftingTable");\r
-\r
- // Itemを追加します\r
- this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");\r
- this.itemCompounds = new ItemCompounds(this.compoundsID).setItemName("compounds");\r
- this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle").setIconIndex(0);\r
- this.itemAtomGrenade = new ItemAtomsGrenade(this.atomGrenadeID).setItemName("grenade").setIconIndex(1);\r
-\r
- // BlockをMinecraftに登録します\r
- GameRegistry.registerBlock(this.blockPyrolysisTable, "BlockPyrolysisTable");\r
- GameRegistry.registerBlock(this.blockChemicalCombinationTable, "BlockChemicalCombinationTable");\r
- GameRegistry.registerBlock(this.blockToolAndWeaponCraftingTable, "BlockToolAndWeaponCraftingTable");\r
- GameRegistry.registerBlock(this.blockChemicalCraftingTable, "BlockMaterialCraftingTable");\r
-\r
- // Blockの名前を設定します\r
- this.nameAuxiliary.addName(this.blockPyrolysisTable, "PyrolysisTable");\r
- this.nameAuxiliary.addName(this.blockPyrolysisTable, "ja_JP", "熱分解台");\r
- this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");\r
- this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");\r
- this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");\r
- this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");\r
- this.nameAuxiliary.addName(blockChemicalCraftingTable, "ChemicalCraftingTable");\r
- this.nameAuxiliary.addName(blockChemicalCraftingTable, "ja_JP", "素材製作台");\r
-\r
- // Itemの名前を設定します\r
- this.nameAuxiliary.addName(this.itemAtoms, ATOMSNAME);\r
- this.nameAuxiliary.addName(this.itemAtoms, "ja_JP", ATOMSNAMEJP);\r
- this.nameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");\r
- this.nameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");\r
- this.nameAuxiliary.addName(this.itemAtomGrenade, "AtomGrenade");\r
- this.nameAuxiliary.addName(this.itemAtomGrenade, "元素手榴弾");\r
-\r
- // TileEntityを追加します\r
- GameRegistry.registerTileEntity(TileEntityPyrolysisTable.class, "TileEntityPyrolysisTable");\r
- GameRegistry.registerTileEntity(TileEntityChemicalCombinationTable.class, "TileEntityChemicalCombinationTable");\r
- GameRegistry.registerTileEntity(TileEntityToolAndWeaponCraftingTable.class, "TileEntityToolAndWeaponCraftingTable");\r
- GameRegistry.registerTileEntity(TileEntityChemicalCraftingTable.class, "TileEntityChemicalCraftingTable");\r
-\r
- // GUIを追加します\r
- NetworkRegistry.instance().registerGuiHandler(instance, proxy);\r
-\r
- // 描画関係の読み込み\r
- proxy.registerRenderInformation();\r
-\r
- //化学作業台類のレシピを追加します\r
- GameRegistry.addRecipe(new ItemStack(this.blockPyrolysisTable),\r
- new Object[]{\r
- "XYX", "ZAZ", "ZZZ",\r
- Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
- Character.valueOf('Y'), new ItemStack(Block.workbench),\r
- Character.valueOf('Z'), new ItemStack(Block.stone),\r
- Character.valueOf('A'), new ItemStack(Item.bucketLava),\r
- });\r
- GameRegistry.addRecipe(new ItemStack(this.blockChemicalCombinationTable),\r
- new Object[]{\r
- "XYX", "ZAZ", "ZZZ",\r
- Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
- Character.valueOf('Y'), new ItemStack(Block.workbench),\r
- Character.valueOf('Z'), new ItemStack(Block.stone),\r
- Character.valueOf('A'), new ItemStack(Block.obsidian),\r
- });\r
- GameRegistry.addRecipe(new ItemStack(this.blockToolAndWeaponCraftingTable),\r
- new Object[]{\r
- "XYX", "ZAZ", "ZZZ",\r
- Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
- Character.valueOf('Y'), new ItemStack(Block.workbench),\r
- Character.valueOf('Z'), new ItemStack(Block.stone),\r
- Character.valueOf('A'), new ItemStack(Item.pickaxeSteel),\r
- });\r
- GameRegistry.addRecipe(new ItemStack(this.blockChemicalCraftingTable),\r
- new Object[]{\r
- "XYX", "ZAZ", "ZZZ",\r
- Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
- Character.valueOf('Y'), new ItemStack(Block.workbench),\r
- Character.valueOf('Z'), new ItemStack(Block.stone),\r
- Character.valueOf('A'), new ItemStack(this.itemAtoms, 1, 0),\r
- });\r
-\r
- // 化合物を追加します\r
- api.addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");\r
- api.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");\r
- api.addLangCompound("ja_JP", "Water", "水");\r
- api.addCompound("Test");\r
-
-\r
- //化合物のHandlerを設定します\r
- api.settingCompoundHandler("Water", new CompoundWater());\r
-\r
- //化合物のレシピを追加します\r
- api.addChemicalCombinationRecipe(new String[]{"H", "O"}, new Integer[]{2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("Water")));\r
-\r
- //手榴弾の追加\r
- api.addMaterialRecipe(\r
- new ItemStack[]{\r
- null,\r
- new ItemStack(Block.stone),\r
- null,\r
- new ItemStack(Block.stone),\r
- new ItemStack(Item.gunpowder),\r
- new ItemStack(Block.stone),\r
- null,\r
- new ItemStack(Block.stone),\r
- null\r
- },\r
- new ItemStack(this.itemAtomGrenade, 16, 0),\r
- new NBTRecipeGrenade()\r
- );\r
- }\r
-\r
- private void apiProcessing(final FMLPostInitializationEvent event) {\r
- // API用の処理\r
- this.nameAuxiliary.addName(itemCompounds, api.getInstance().getCompoundsName().toArray());\r
- for (int i = 0; i < api.getCompoundsLang().size(); i++) {\r
- this.nameAuxiliary.addName(itemCompounds, api.getCompoundsLang().get(i), api.getInstance().getCompoundsLangName().toArray());\r
- }\r
- }\r
-\r
- private void debug(final FMLPostInitializationEvent event) {\r
- }\r
-\r
-}\r
+package chemicraft;
+
+import net.minecraft.block.Block;
+import net.minecraft.block.material.Material;
+import net.minecraft.creativetab.CreativeTabs;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.Configuration;
+import net.minecraftforge.common.Property;
+import chemicraft.block.BlockChemicalCombinationTable;
+import chemicraft.block.BlockChemicalCraftingTable;
+import chemicraft.block.BlockDecompositionTable;
+import chemicraft.block.BlockElectrolysisTable;
+import chemicraft.block.BlockToolAndWeaponCraftingTable;
+import chemicraft.compounds.CompoundWater;
+import chemicraft.debug.CommandDeleteItem;
+import chemicraft.debug.CommandGenDebugRoom;
+import chemicraft.debug.CommandSetTile;
+import chemicraft.item.ItemAtoms;
+import chemicraft.item.ItemAtomsGrenade;
+import chemicraft.item.ItemCompounds;
+import chemicraft.item.ItemGasCollectingBottle;
+import chemicraft.system.CommonProxy;
+import chemicraft.system.PacketHandler;
+import chemicraft.tileentity.TileEntityChemicalCombinationTable;
+import chemicraft.tileentity.TileEntityChemicalCraftingTable;
+import chemicraft.tileentity.TileEntityDecompositionTable;
+import chemicraft.tileentity.TileEntityElectrolysisTable;
+import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;
+import chemicraft.util.Auxiliary;
+import chemicraft.util.Auxiliary.ArrayAuxiliary;
+import chemicraft.util.Auxiliary.NameAuxiliary;
+import chemicraft.util.CreativeTabAtoms;
+import chemicraft.util.NBTRecipeGrenade;
+import cpw.mods.fml.common.Mod;
+import cpw.mods.fml.common.SidedProxy;
+import cpw.mods.fml.common.event.FMLPostInitializationEvent;
+import cpw.mods.fml.common.event.FMLPreInitializationEvent;
+import cpw.mods.fml.common.event.FMLServerStartingEvent;
+import cpw.mods.fml.common.network.NetworkMod;
+import cpw.mods.fml.common.network.NetworkRegistry;
+import cpw.mods.fml.common.registry.GameRegistry;
+
+/**
+ * ChemiCraft本体
+ * @author P.C.C.
+ *
+ */
+@Mod(modid = "chemiCraft", name = "ChemiCraft", version = "beta")
+// ID,名前,バージョン
+@NetworkMod(clientSideRequired = true, serverSideRequired = true, versionBounds = "1.4.6", channels = "chemicraft", packetHandler = PacketHandler.class)
+// クライアント、サーバー共に必要 1.3.2用
+public class ChemiCraft {
+
+ public static final String[] ATOMSNAME = {
+ "Hydrogen", "Helium", "Lithium", "Beryllium", "Boron", "Carbon", "Nitrogen", "Oxygen", "Fluorine", "Neon", "Sodium", "Magnesium", "Aluminium", "Silicon",
+ "Phosphorus", "Sulfur", "Chlorine", "Argon", "Potassium", "Calcium", "Scandium", "Titanium", "Vanadium", "Chromium", "Manganese", "Iron", "Cobalt", "Nickel", "Copper", "Zinc", "Gallium",
+ "Germanium", "Arsenic", "Selenium", "Bromine", "Krypton", "Rubidium", "Strontium", "Yttorium", "Zirconium", "Niobium", "Molybdenum", "Technetium", "Ruthenium", "Rhodium", "Palladium",
+ "Silver", "Cadmium", "Indium", "Tin", "Antimony", "Tellurium", "Iodine", "Xenon", "Caesium", "Barium", "Lanthanum", "Cerium", "Praseodymium", "Neodymium", "Promethium", "Samarium",
+ "Europium", "Gadolinium", "Terbium", "Dysprosium", "Holmium", "Erbium", "Thulium", "Ytterbium", "Lutetium", "Hafnium", "Tantalum", "Tungsten", "Rhenium", "Osmium", "Iridium", "Platinum",
+ "Gold", "Mercury", "Thallium", "Lead", "Bismuth", "Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Thorium", "Protactinium", "Uranium", "Neptunium", "Plutonium",
+ "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Fermium", "Mendelevium", "Nobelium", "Lawrencium", "Rutherfordium", "Dubnium", "Seaborgium", "Bohrium", "Hassium",
+ "Meitnerium", "Darmstadtium", "Roentgenium", "Copernicium", "Ununtrium", "Ununquadium", "Ununpentium", "Ununhexium", "Ununseptium", "Ununoctium" };
+
+ public static final String[] ATOMSNAMEJP = {
+ "水素", "ヘリウム", "リチウム", "ベリウム", "ホウ素", "炭素", "窒素", "酸素", "フッ素", "ネオン", "ナトリウム", "マグネシウム", "アルミニウム", "ケイ素", "リン", "硫黄", "塩素", "アルゴン", "カリウム", "カルシウム", "スカンジウム",
+ "チタン", "バナジウム", "クロム", "マンガン", "鉄", "コバルト", "ニッケル", "銅", "亜鉛", "ガリウム", "ゲルマニウム", "ヒ素", "セレン", "臭素", "クリプトン", "ルビジウム", "ストロンチウム", "イットリウム", "ジルコニウム", "ニオブ", "モリブデン", "テクネチウム", "ルテニウム",
+ "ロジウム", "パラジウム", "銀", "カドミウム", "インジウム", "スズ", "アンチモン", "テルル", "ヨウ素", "キセノン", "セシウム", "バリウム", "ランタン", "セリウム", "プラセオジム", "ネオジム", "プロメチウム", "サマリウム", "ユウロビウム", "ガドリニウム", "テルビウム", "ジスプロニウム",
+ "ホルミウム", "エルビウム", "ツリウム", "イッテルビウム", "ルテチウム", "ハフニウム", "タンタル", "タングステン", "レニウム", "オスミウム", "イリジウム", "白金", "金", "水銀", "タリウム", "鉛", "ビスマス", "ポロニウム", "アスタチン", "ラドン", "フランシウム", "ラジウム",
+ "アクチニウム", "トリウム", "プロトアクチウム", "ウラン", "ネプツニウム", "プルトニウム", "アメリシウム", "キュリウム", "バークリウム", "カルホルニウム", "アインスタイニウム", "フェルミウム", "メンデレビウム", "ノーベリウム", "ローレンシウム", "ラサホージウム", "ドブニウム", "シーボーギウム",
+ "ボーリウム", "ハッシウム", "マイトネリウム", "ダームスタチウム", "レントゲニウム", "コペルニシウム", "ウンウントリウム", "ウンウンクアジウム", "ウンウンペンチウム", "ウンウンヘキシウム", "ウンウンセプチウム", "ウンウンオクチウム" };
+
+ /**
+ * このmodのインスタンス
+ */
+ @Mod.Instance("chemiCraft")
+ public static ChemiCraft instance;
+
+ /**
+ * ChemiCraftのProxy.
+ */
+ @SidedProxy(clientSide = "chemicraft.client.ClientProxy", serverSide = "chemicraft.system.CommonProxy")
+ public static CommonProxy proxy;
+
+ /**
+ * ChemiCraftのCreativeTab.
+ */
+ public static final CreativeTabs creativeTab = new CreativeTabAtoms("ChemiCraft");
+
+ /**
+ * ItemID.
+ */
+ public int atomsID;
+ public int compoundsID;
+ public int gasCollectingBottleID;
+ public int atomGrenadeID;
+
+ /**
+ * BlockID.
+ */
+ public int decompositionTableID;
+ public int chemicalConbinationTableID;
+ public int toolAndWeaponCraftingTableID;
+ public int chemicalCraftingTableID;
+ public int electrolysisTableID;
+
+ /**
+ * GUIID.
+ */
+ public int guiDecompositionTableID;
+ public int guiChemicalCombinationTableID;
+ public int guiToolAndWeaponCraftingTableID;
+ public int guiChemicalCraftingTableID;
+ public int guiElectrolysisTableID;
+
+ /**
+ * Block型変数.
+ */
+ public Block blockDecompositionTable;
+ public Block blockChemicalCombinationTable;
+ public Block blockToolAndWeaponCraftingTable;
+ public Block blockChemicalCraftingTable;
+ public Block blockElectrolysisTable;
+
+ /**
+ * Item型変数.
+ */
+ public Item itemAtoms;
+ public Item itemCompounds;
+ public Item itemGasCollectingBottle;
+ public Item itemAtomGrenade;
+
+ /**
+ * このmodで使用するTextureのパス.
+ */
+ public String itemAtomsTexture = "/chemicraft/items/Atoms.png";
+ public String itemCompoundsTexture = "/chemicraft/items/Compounds.png";
+ public String itemTexture = "/chemicraft/items/items.png";
+ public String blockChemicalCraftingTableTexture = "/chemicraft/blocks/CCTable.png";
+ public String guiDecompositionTexture = "/chemicraft/guis/Decomposition.png";
+ public String guiChemicalCombinationTexture = "/chemicraft/guis/ChemicalCombination.png";
+ public String guiToolAndWeaponCraftingTexture = "/chemicraft/guis/ToolAndWeaponCrafting.png";
+ public String guiChemicalCraftingTexture = "/chemicraft/guis/MaterialCrafting.png";
+ public String guiElectrolysisTableTexture = "/chemicraft/guis/ElectrolysisTable.png";
+
+ /**
+ * このmodに必要な補助クラスのインスタンス.
+ */
+ public Auxiliary auxiliary = new Auxiliary();
+ public NameAuxiliary nameAuxiliary = new NameAuxiliary();
+ public ArrayAuxiliary arrayAuxiliary = new ArrayAuxiliary();
+
+ private ChemiCraftAPI api = ChemiCraftAPI.getInstance();
+ private ChemiCraftData chemicalData = new ChemiCraftData();
+
+ @Mod.PreInit
+ public void chemiPreLoadMethod(final FMLPreInitializationEvent event) {
+ Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());
+ cfg.load();
+
+ Property decompositionTableIDProp = cfg.getBlock("DecompositionTable", 2400);
+ Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 2401);
+ Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2402);
+ Property chemicalCraftingTableIDProp = cfg.getBlock("ChemicalCraftingTableID", 2403);
+ Property electrolysisTableIDProp = cfg.getBlock("ElectrolysisTableID", 2404);
+
+ Property atomsIDProp = cfg.getItem("AtomsID", 25000);
+ Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);
+ Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);
+ Property atomGrenadeIDProp = cfg.getItem("AtomGrenadeID", 25003);
+
+ Property guiDecompositionTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1000);
+ Property guiChemicalCombinationTableIDProp = cfg.get("GUI", "GUIChemicalCombinationTableID", 1001);
+ Property guiToolAndWeaponCraftingTableIDProp = cfg.get("GUI", "GUIToolAndWeaponCraftingTableID", 1002);
+ Property guiChemicalCraftingTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1003);
+ Property guiElectrolysisTableIDProp = cfg.get("GUI", "GUIElectrolysisTableID", 1004);
+
+
+ this.decompositionTableID = decompositionTableIDProp.getInt();
+ this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();
+ this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();
+ this.chemicalCraftingTableID = chemicalCraftingTableIDProp.getInt();
+ this.electrolysisTableID = electrolysisTableIDProp.getInt();
+ this.atomsID = atomsIDProp.getInt();
+ this.compoundsID = compoundsIDProp.getInt();
+ this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();
+ this.atomGrenadeID = atomGrenadeIDProp.getInt();
+ this.guiDecompositionTableID = guiDecompositionTableIDProp.getInt();
+ this.guiChemicalCombinationTableID = guiChemicalCombinationTableIDProp.getInt();
+ this.guiToolAndWeaponCraftingTableID = guiToolAndWeaponCraftingTableIDProp.getInt();
+ this.guiChemicalCraftingTableID = guiChemicalCraftingTableIDProp.getInt();
+ this.guiElectrolysisTableID = guiElectrolysisTableIDProp.getInt();
+
+ cfg.save();
+ }
+
+ @Mod.ServerStarting
+ public void serverStarting(final FMLServerStartingEvent event) {
+ event.registerServerCommand(new CommandSetTile());
+ event.registerServerCommand(new CommandDeleteItem());
+ event.registerServerCommand(new CommandGenDebugRoom());
+ }
+
+ @Mod.PostInit
+ public void chemiPostLoadMethod(final FMLPostInitializationEvent event) {
+ this.settingProcessing(event);
+ this.apiProcessing(event);
+ this.debug(event);
+ }
+
+ private void settingProcessing(final FMLPostInitializationEvent event) {
+
+ // Blockを追加します
+ this.blockDecompositionTable = new BlockDecompositionTable(this.decompositionTableID, 0, Material.ground).
+ setHardness(2.0F).
+ setResistance(0.0F).
+ setStepSound(Block.soundStoneFootstep).
+ setBlockName("DecompositionTable");
+ this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).
+ setHardness(2.0F).
+ setResistance(0.0F).
+ setStepSound(Block.soundStoneFootstep).
+ setBlockName("ChemicalCombinationTable");
+ this.blockToolAndWeaponCraftingTable = new BlockToolAndWeaponCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).
+ setHardness(2.0F).
+ setResistance(0.0F).
+ setStepSound(Block.soundStoneFootstep).
+ setBlockName("ToolAndWeaponCraftingTable");
+ this.blockChemicalCraftingTable = new BlockChemicalCraftingTable(chemicalCraftingTableID, 0, Material.ground).
+ setHardness(2.0F).
+ setResistance(0.0F).
+ setStepSound(Block.soundStoneFootstep).
+ setBlockName("ChemicalCraftingTable");
+ this.blockElectrolysisTable = new BlockElectrolysisTable(electrolysisTableID, 0, Material.ground).
+ setHardness(2.0F).
+ setResistance(0.0F).
+ setStepSound(Block.soundStoneFootstep).
+ setBlockName("ElectrolysisTable");
+
+ // Itemを追加します
+ this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");
+ this.itemCompounds = new ItemCompounds(this.compoundsID).setItemName("compounds");
+ this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle").setIconIndex(0);
+ this.itemAtomGrenade = new ItemAtomsGrenade(this.atomGrenadeID).setItemName("grenade").setIconIndex(1);
+
+ // BlockをMinecraftに登録します
+ GameRegistry.registerBlock(this.blockDecompositionTable, "BlockDecompositionTable");
+ GameRegistry.registerBlock(this.blockChemicalCombinationTable, "BlockChemicalCombinationTable");
+ GameRegistry.registerBlock(this.blockToolAndWeaponCraftingTable, "BlockToolAndWeaponCraftingTable");
+ GameRegistry.registerBlock(this.blockChemicalCraftingTable, "BlockMaterialCraftingTable");
+ GameRegistry.registerBlock(this.blockElectrolysisTable, "ElectrolysisTable");
+
+ // Blockの名前を設定します
+ this.nameAuxiliary.addName(this.blockDecompositionTable, "DecompositionTable");
+ this.nameAuxiliary.addName(this.blockDecompositionTable, "ja_JP", "分解台");
+ this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");
+ this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");
+ this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");
+ this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");
+ this.nameAuxiliary.addName(blockChemicalCraftingTable, "ChemicalCraftingTable");
+ this.nameAuxiliary.addName(blockChemicalCraftingTable, "ja_JP", "素材製作台");
+ this.nameAuxiliary.addName(this.blockElectrolysisTable, "ElectrolysisTable");
+ this.nameAuxiliary.addName(this.blockElectrolysisTable, "ja_JP", "電気分解台");
+
+ // Itemの名前を設定します
+ this.nameAuxiliary.addName(this.itemAtoms, ATOMSNAME);
+ this.nameAuxiliary.addName(this.itemAtoms, "ja_JP", ATOMSNAMEJP);
+ this.nameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");
+ this.nameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");
+ this.nameAuxiliary.addName(this.itemAtomGrenade, "AtomGrenade");
+ this.nameAuxiliary.addName(this.itemAtomGrenade, "元素手榴弾");
+
+ // TileEntityを追加します
+ GameRegistry.registerTileEntity(TileEntityDecompositionTable.class, "DecompositionTable");
+ GameRegistry.registerTileEntity(TileEntityChemicalCombinationTable.class, "TileEntityChemicalCombinationTable");
+ GameRegistry.registerTileEntity(TileEntityToolAndWeaponCraftingTable.class, "TileEntityToolAndWeaponCraftingTable");
+ GameRegistry.registerTileEntity(TileEntityChemicalCraftingTable.class, "TileEntityChemicalCraftingTable");
+ GameRegistry.registerTileEntity(TileEntityElectrolysisTable.class, "TileEntityElectrolysisTable");
+
+ // GUIを追加します
+ NetworkRegistry.instance().registerGuiHandler(instance, proxy);
+
+ // 描画関係の読み込み
+ proxy.registerRenderInformation();
+
+ //化学作業台類のレシピを追加します
+ GameRegistry.addRecipe(new ItemStack(this.blockDecompositionTable),
+ new Object[]{
+ "XYX", "ZAZ", "ZZZ",
+ Character.valueOf('X'), new ItemStack(Item.ingotIron),
+ Character.valueOf('Y'), new ItemStack(Block.workbench),
+ Character.valueOf('Z'), new ItemStack(Block.stone),
+ Character.valueOf('A'), new ItemStack(Block.tnt),
+ });
+ GameRegistry.addRecipe(new ItemStack(this.blockChemicalCombinationTable),
+ new Object[]{
+ "XYX", "ZAZ", "ZZZ",
+ Character.valueOf('X'), new ItemStack(Item.ingotIron),
+ Character.valueOf('Y'), new ItemStack(Block.workbench),
+ Character.valueOf('Z'), new ItemStack(Block.stone),
+ Character.valueOf('A'), new ItemStack(Block.obsidian),
+ });
+ GameRegistry.addRecipe(new ItemStack(this.blockToolAndWeaponCraftingTable),
+ new Object[]{
+ "XYX", "ZAZ", "ZZZ",
+ Character.valueOf('X'), new ItemStack(Item.ingotIron),
+ Character.valueOf('Y'), new ItemStack(Block.workbench),
+ Character.valueOf('Z'), new ItemStack(Block.stone),
+ Character.valueOf('A'), new ItemStack(Item.pickaxeSteel),
+ });
+ GameRegistry.addRecipe(new ItemStack(this.blockChemicalCraftingTable),
+ new Object[]{
+ "XYX", "ZAZ", "ZZZ",
+ Character.valueOf('X'), new ItemStack(Item.ingotIron),
+ Character.valueOf('Y'), new ItemStack(Block.workbench),
+ Character.valueOf('Z'), new ItemStack(Block.stone),
+ Character.valueOf('A'), new ItemStack(this.itemAtoms, 1, 0),
+ });
+
+ // 化合物を追加します
+ api.addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");
+ api.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");
+ api.addLangCompound("ja_JP", "Water", "水");
+ api.addCompound("Test");
+
+
+ //化合物のHandlerを設定します
+ api.settingCompoundHandler("Water", new CompoundWater());
+
+ //化合物のレシピを追加します
+ api.addChemicalCombinationRecipe(new String[]{"C", "O"}, new Integer[]{1, 2}, new ItemStack(this.itemCompounds, 1, api.getCompound("CarbonDioxide")));
+ api.addChemicalCombinationRecipe(new String[]{"H", "O"}, new Integer[]{2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("Water")));
+
+ //手榴弾の追加
+ api.addMaterialRecipe(
+ new ItemStack[]{
+ null,
+ new ItemStack(Block.stone),
+ null,
+ new ItemStack(Block.stone),
+ new ItemStack(Item.gunpowder),
+ new ItemStack(Block.stone),
+ null,
+ new ItemStack(Block.stone),
+ null
+ },
+ new ItemStack(this.itemAtomGrenade, 16, 0),
+ new NBTRecipeGrenade()
+ );
+ }
+
+ private void apiProcessing(final FMLPostInitializationEvent event) {
+ // API用の処理
+ this.nameAuxiliary.addName(itemCompounds, api.getInstance().getCompoundsName().toArray());
+ for (int i = 0; i < api.getCompoundsLang().size(); i++) {
+ this.nameAuxiliary.addName(itemCompounds, api.getCompoundsLang().get(i), api.getInstance().getCompoundsLangName().toArray());
+ }
+ }
+
+ private void debug(final FMLPostInitializationEvent event) {
+ }
+
+}
\ No newline at end of file
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import chemicraft.ChemiCraft;
-import chemicraft.tileentity.TileEntityPyrolysisTable;
+import chemicraft.tileentity.TileEntityDecompositionTable;
-public class BlockPyrolysisTable extends BlockContainer {
+public class BlockDecompositionTable extends BlockContainer {
- public BlockPyrolysisTable(int par1, int par2, Material par3Material) {
+ public BlockDecompositionTable(int par1, int par2, Material par3Material) {
super(par1, par2, par3Material);
this.setCreativeTab(ChemiCraft.creativeTab);
}
@Override
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9){
- par5EntityPlayer.openGui(ChemiCraft.instance, ChemiCraft.instance.guiPyrolysisTableID, par1World, par2, par3, par4);
+ par5EntityPlayer.openGui(ChemiCraft.instance, ChemiCraft.instance.guiDecompositionTableID, par1World, par2, par3, par4);
return true;
}
@Override
public TileEntity createNewTileEntity(World var1) {
- return new TileEntityPyrolysisTable();
+ return new TileEntityDecompositionTable();
}
}
--- /dev/null
+package chemicraft.block;
+
+import chemicraft.ChemiCraft;
+import chemicraft.tileentity.TileEntityElectrolysisTable;
+import net.minecraft.block.BlockContainer;
+import net.minecraft.block.material.Material;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.world.World;
+
+public class BlockElectrolysisTable extends BlockContainer
+{
+
+ public BlockElectrolysisTable(int par1, int par2, Material par3Material) {
+ super(par1, par2, par3Material);
+ this.setCreativeTab(ChemiCraft.creativeTab);
+ }
+
+ @Override
+ public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9){
+ par5EntityPlayer.openGui(ChemiCraft.instance, ChemiCraft.instance.guiElectrolysisTableID, par1World, par2, par3, par4);
+ return true;
+ }
+
+ @Override
+ public TileEntity createNewTileEntity(World var1)
+ {
+ return new TileEntityElectrolysisTable();
+ }
+
+}
import chemicraft.entity.EntityAtomsGrenade;
import chemicraft.gui.GuiChemicalCombinationTable;
import chemicraft.gui.GuiChemicalCraftingTable;
-import chemicraft.gui.GuiPyrolysisTable;
+import chemicraft.gui.GuiDecompositionTable;
+import chemicraft.gui.GuiElectrolysisTable;
import chemicraft.gui.GuiToolAndWeaponCraftingTable;
import chemicraft.render.RenderAtomsGrenade;
import chemicraft.system.CommonProxy;
import chemicraft.tileentity.TileEntityChemicalCombinationTable;
import chemicraft.tileentity.TileEntityChemicalCraftingTable;
-import chemicraft.tileentity.TileEntityPyrolysisTable;
+import chemicraft.tileentity.TileEntityDecompositionTable;
+import chemicraft.tileentity.TileEntityElectrolysisTable;
import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
MinecraftForgeClient.preloadTexture(ChemiCraft.instance.itemCompoundsTexture);
MinecraftForgeClient.preloadTexture(ChemiCraft.instance.itemTexture);
MinecraftForgeClient.preloadTexture(ChemiCraft.instance.guiChemicalCombinationTexture);
- MinecraftForgeClient.preloadTexture(ChemiCraft.instance.guiPyrolysisTexture);
+ MinecraftForgeClient.preloadTexture(ChemiCraft.instance.guiDecompositionTexture);
MinecraftForgeClient.preloadTexture(ChemiCraft.instance.guiChemicalCraftingTexture);
MinecraftForgeClient.preloadTexture(ChemiCraft.instance.guiToolAndWeaponCraftingTexture);
+ MinecraftForgeClient.preloadTexture(ChemiCraft.instance.guiElectrolysisTableTexture);
RenderingRegistry.registerEntityRenderingHandler(EntityAtomsGrenade.class, new RenderAtomsGrenade(0.5F));
}
return null;
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
- if (tileEntity instanceof TileEntityPyrolysisTable) {
- return new GuiPyrolysisTable(player, (TileEntityPyrolysisTable) tileEntity);
+ if (tileEntity instanceof TileEntityDecompositionTable) {
+ return new GuiDecompositionTable(player, (TileEntityDecompositionTable) tileEntity);
}else if(tileEntity instanceof TileEntityChemicalCombinationTable){
return new GuiChemicalCombinationTable(player, (TileEntityChemicalCombinationTable) tileEntity);
}else if(tileEntity instanceof TileEntityToolAndWeaponCraftingTable){
return new GuiToolAndWeaponCraftingTable(player, (TileEntityToolAndWeaponCraftingTable) tileEntity);
}else if(tileEntity instanceof TileEntityChemicalCraftingTable){
return new GuiChemicalCraftingTable(player, (TileEntityChemicalCraftingTable) tileEntity);
+ }else if(tileEntity instanceof TileEntityElectrolysisTable){
+ return new GuiElectrolysisTable(player, (TileEntityElectrolysisTable) tileEntity);
}
return null;
}
import net.minecraft.inventory.Container;
import net.minecraft.world.World;
import chemicraft.ChemiCraft;
-import chemicraft.tileentity.TileEntityPyrolysisTable;
+import chemicraft.tileentity.TileEntityDecompositionTable;
-public class ContainerPyrolysisTable extends Container {
+public class ContainerDecompositionTable extends Container {
private World worldObj;
private int posY;
private int posZ;
- public ContainerPyrolysisTable(EntityPlayer par1EntityPlayer, TileEntityPyrolysisTable par2){
+ public ContainerDecompositionTable(EntityPlayer par1EntityPlayer, TileEntityDecompositionTable par2){
super();
this.worldObj = par2.worldObj;
this.posX = par2.xCoord;
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer) {
- return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != ChemiCraft.instance.pyrolysisTableID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
+ return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != ChemiCraft.instance.decompositionTableID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
}
}
--- /dev/null
+package chemicraft.container;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.Slot;
+import net.minecraft.world.World;
+import chemicraft.ChemiCraft;
+import chemicraft.inventory.InventoryElectrolysisFuel;
+import chemicraft.inventory.InventoryElectrolysisMaterial;
+import chemicraft.inventory.InventoryElectrolysisResult;
+import chemicraft.slot.SlotElectrolysisMaterial;
+import chemicraft.slot.SlotElectrolysisResult;
+import chemicraft.tileentity.TileEntityElectrolysisTable;
+
+public class ContainerElectrolysisTable extends Container
+{
+
+ private World worldObj;
+
+ private int posX;
+ private int posY;
+ private int posZ;
+
+ private TileEntityElectrolysisTable tileEntity;
+
+ private InventoryElectrolysisMaterial invm;
+ private InventoryElectrolysisResult invr;
+ private InventoryElectrolysisFuel invf;
+
+ public ContainerElectrolysisTable(EntityPlayer par1EntityPlayer, TileEntityElectrolysisTable par2) {
+ super();
+ this.worldObj = par2.worldObj;
+ this.posX = par2.xCoord;
+ this.posY = par2.yCoord;
+ this.posZ = par2.zCoord;
+ this.invm = (InventoryElectrolysisMaterial) this.tileEntity.getInvMaterial();
+ this.invr = (InventoryElectrolysisResult) this.tileEntity.getInvResult();
+ this.invf = (InventoryElectrolysisFuel) this.tileEntity.getInvFuel();
+
+ this.addSlotToContainer(new SlotElectrolysisMaterial(invm, 0, 123, 34));
+ for (int i = 0; i < 16; i++) {
+ this.addSlotToContainer(new SlotElectrolysisResult(invr, i, 123, 34));
+ }
+ this.addSlotToContainer(new SlotElectrolysisResult(invf, 0, 123, 34));
+
+ int var3;
+ for (var3 = 0; var3 < 3; ++var3)
+ {
+ for (int var4 = 0; var4 < 9; ++var4)
+ {
+ this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var4 + var3 * 9 + 9, 8 + var4 * 18, 85 + var3 * 18));
+ }
+ }
+
+ for (var3 = 0; var3 < 9; ++var3)
+ {
+ this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var3, 8 + var3 * 18, 143));
+ }
+
+ }
+
+ @Override
+ public boolean canInteractWith(EntityPlayer par1EntityPlayer)
+ {
+ return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != ChemiCraft.instance.electrolysisTableID ? false : par1EntityPlayer.getDistanceSq((double) this.posX + 0.5D, (double) this.posY + 0.5D, (double) this.posZ + 0.5D) <= 64.0D;
+ }
+
+}
-package chemicraft.debug;\r
-\r
-import net.minecraft.block.Block;\r
-import net.minecraft.command.CommandBase;\r
-import net.minecraft.command.ICommandSender;\r
-import net.minecraft.entity.player.EntityPlayer;\r
-import net.minecraft.world.World;\r
-\r
-public class CommandSetTile extends CommandBase {\r
-\r
- @Override\r
- public String getCommandName() {\r
- return "setTile";\r
- }\r
-\r
- @Override\r
- public void processCommand(ICommandSender var1, String[] var2) {\r
- try{\r
- EntityPlayer player = (EntityPlayer)var1;\r
- World wolrd = player.worldObj;\r
- if(var2.length > 0){\r
- try{\r
- if(Integer.parseInt(var2[0]) < 4096 && Block.blocksList[Integer.parseInt(var2[0])] != null || Integer.parseInt(var2[0]) == 0){\r
- if(var2.length == 1){\r
- SetBlockSupport.square(wolrd, (int)player.posX, (int)player.posY, (int)player.posZ, Integer.parseInt(var2[0]), Integer.parseInt(var2[1]), 12, 12);\r
- }else if(var2.length > 2){\r
- SetBlockSupport.square(wolrd, (int)player.posX, (int)player.posY, (int)player.posZ, Integer.parseInt(var2[0]), Integer.parseInt(var2[1]), Integer.parseInt(var2[2]), Integer.parseInt(var2[2]));\r
- }else{\r
- SetBlockSupport.square(wolrd, (int)player.posX, (int)player.posY, (int)player.posZ, Integer.parseInt(var2[0]), 0, 12, 12);\r
- }\r
- }else{\r
- var1.sendChatToPlayer("\u00a7cBlockが存在しないか指定された数が4096を超えています。");\r
- }\r
- }catch(NumberFormatException e){\r
- var1.sendChatToPlayer("\u00a7c指定された文字は数値ではありません。");\r
- }\r
- }else{\r
- var1.sendChatToPlayer("\u00a7cBlockIDを指定してください。(Metadata, Sizeも可能)");\r
- }\r
- }catch(ClassCastException e){\r
-\r
- }\r
- }\r
-\r
-}\r
+package chemicraft.debug;
+
+import net.minecraft.block.Block;
+import net.minecraft.command.CommandBase;
+import net.minecraft.command.ICommandSender;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.world.World;
+
+public class CommandSetTile extends CommandBase {
+
+ @Override
+ public String getCommandName() {
+ return "setTile";
+ }
+
+ @Override
+ public void processCommand(ICommandSender var1, String[] var2) {
+ try{
+ EntityPlayer player = (EntityPlayer)var1;
+ World wolrd = player.worldObj;
+ if(var2.length > 0){
+ try{
+ if(Integer.parseInt(var2[0]) < 4096 && Block.blocksList[Integer.parseInt(var2[0])] != null || Integer.parseInt(var2[0]) == 0){
+ if(var2.length == 1){
+ SetBlockSupport.square(wolrd, (int)player.posX, (int)player.posY, (int)player.posZ, Integer.parseInt(var2[0]), Integer.parseInt(var2[1]), 12, 12);
+ }else if(var2.length > 2){
+ SetBlockSupport.square(wolrd, (int)player.posX, (int)player.posY, (int)player.posZ, Integer.parseInt(var2[0]), Integer.parseInt(var2[1]), Integer.parseInt(var2[2]), Integer.parseInt(var2[2]));
+ }else{
+ SetBlockSupport.square(wolrd, (int)player.posX, (int)player.posY, (int)player.posZ, Integer.parseInt(var2[0]), 0, 12, 12);
+ }
+ }else{
+ var1.sendChatToPlayer("\u00a7cBlockが存在しないか指定された数が4096を超えています。");
+ }
+ }catch(NumberFormatException e){
+ var1.sendChatToPlayer("\u00a7c指定された文字は数値ではありません。");
+ }
+ }else{
+ var1.sendChatToPlayer("\u00a7cBlockIDを指定してください。(Metadata, Sizeも可能)");
+ }
+ }catch(ClassCastException e){
+
+ }
+ }
+
+}
-package chemicraft.debug;\r
-import java.util.Random;\r
-\r
-import net.minecraft.world.World;\r
-\r
-public class SetBlockSupport\r
-{\r
-\r
- static Random rand = new Random();\r
-\r
- /**\r
- * X方向に線状にBlockを配置します。\r
- * Directionが0の場合、特殊な計算式で\r
- * +,-方向:loop-1の長さになります。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param Length 長さ\r
- * @param Direction 方向(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @return Object\r
- */\r
- public static Object lineX(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int Direction)\r
- {\r
- int loop2=0;\r
- Object DataBox=null;\r
- for(loop2=0;loop2 < Length;loop2++)\r
- {\r
- switch(Direction)\r
- {\r
- default:\r
-\r
- case -1:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X, Y, Z, Block, meta);\r
- break;\r
- case 0:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X-(Length-1)+loop2,Y,Z,Block,meta);\r
- break;\r
- case 1:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X+loop2, Y, Z, Block,meta);\r
- break;\r
- }\r
- }\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * Y方向に線状にBlockを配置します。\r
- * Directionが0の場合、特殊な計算式で\r
- * +,-方向:loop-1の長さになります。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param Length 長さ\r
- * @param Direction 方向(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @return Object\r
- */\r
- public static Object lineY(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int Direction)\r
- {\r
- int loop2=0;\r
- Object DataBox=null;\r
- for(loop2=0;loop2 < Length;loop2++)\r
- {\r
- switch(Direction)\r
- {\r
- default:\r
-\r
- case -1:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X, Y-loop2, Z, Block,meta);\r
- break;\r
- case 0:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X,Y-(Length-1)+loop2,Z,Block,meta);\r
- break;\r
- case 1:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X, Y+loop2, Z, Block,meta);\r
- break;\r
- }\r
- }\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * Z方向に線状にBlockを配置します。\r
- * Directionが0の場合、特殊な計算式で\r
- * +,-方向:loop-1の長さになります。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param Length 長さ\r
- * @param Direction 方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @return Object\r
- */\r
- public static Object lineZ(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int Direction)\r
- {\r
- int loop2=0;\r
- Object DataBox=null;\r
- for(loop2=0;loop2 < Length;loop2++)\r
- {\r
- switch(Direction)\r
- {\r
- default:\r
-\r
- case -1:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X, Y, Z-loop2, Block,meta);\r
- break;\r
- case 0:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X,Y,Z-(Length-1)+loop2,Block,meta);\r
- break;\r
- case 1:\r
- DataBox = par1World.setBlockAndMetadataWithNotify(X, Y, Z+loop2, Block,meta);\r
- break;\r
- }\r
- }\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * XY方向に線状にBlockを配置します。\r
- * Directionが0の場合、特殊な計算式で\r
- * +,-方向:loop-1の長さになります。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param XLength X方向の長さ\r
- * @param YLength Y方向の長さ\r
- * @param XDirection X方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @param YDirection Y方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @return Object\r
- */\r
- public static Object lineXY(World par1World,int X,int Y,int Z,int Block,int meta,int XLength,int YLength,int XDirection,int YDirection)\r
- {\r
- Object DataBox=null;\r
- DataBox = lineX(par1World,X,Y,Z,Block,meta,XLength,XDirection);\r
- DataBox = lineY(par1World,X,Y,Z,Block,YLength,meta,YDirection);\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * XZ方向に線状にBlockを配置します。\r
- * Directionが0の場合、特殊な計算式で\r
- * +,-方向:loop-1の長さになります。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param XLength X方向の長さ\r
- * @param ZLength Y方向の長さ\r
- * @param XDirection X方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @param ZDirection Z方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @return Object\r
- */\r
- public static Object lineXZ(World par1World,int X,int Y,int Z,int Block,int meta,int XLength,int ZLength,int XDirection,int ZDirection)\r
- {\r
- Object DataBox=null;\r
- DataBox = lineX(par1World,X,Y,Z,Block,meta,XLength,XDirection);\r
- DataBox = lineZ(par1World,X,Y,Z,Block,meta,ZLength,ZDirection);\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * YZ方向に線状にBlockを配置します。\r
- * Directionが0の場合、特殊な計算式で\r
- * +,-方向:loop-1の長さになります。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param YLength X方向の長さ\r
- * @param ZLength Y方向の長さ\r
- * @param YDirection Y方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @param ZDirection Z方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @return Object\r
- */\r
- public static Object lineYZ(World par1World,int X,int Y,int Z,int Block,int meta,int YLength,int ZLength,int YDirection,int ZDirection)\r
- {\r
- Object DataBox=null;\r
- DataBox = lineY(par1World,X,Y,Z,Block,meta,YLength,YDirection);\r
- DataBox = lineZ(par1World,X,Y,Z,Block,meta,ZLength,ZDirection);\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * XYZ方向に線状にBlockを配置します。\r
- * Directionが0の場合、特殊な計算式で\r
- * +,-方向:loop-1の長さになります。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param XLength X方向の長さ\r
- * @param YLength Y方向の長さ\r
- * @param ZLength Z方向の長さ\r
- * @param XDirection X方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @param YDirection Y方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @param ZDirection Z方向指定(+方向:1,-方向:-1,中心から-+の方向:0)\r
- * @return Object\r
- */\r
- public static Object lineXYZ(World par1World,int X,int Y,int Z,int Block,int meta,int XLength,int YLength,int ZLength,int XDirection,int YDirection,int ZDirection)\r
- {\r
- Object DataBox=null;\r
- DataBox = lineX(par1World,X,Y,Z,Block,meta,XLength,XDirection);\r
- DataBox = lineY(par1World,X,Y,Z,Block,meta,YLength,YDirection);\r
- DataBox = lineZ(par1World,X,Y,Z,Block,meta,ZLength,ZDirection);\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * X方向の壁を作成します。\r
- * Directionは1で固定です。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param Length 幅\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object wallX(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int height)\r
- {\r
- Object DataBox = null;\r
- for(int loop = 0;loop < Length;loop++){\r
- lineY(par1World, X - (Length/2) + loop, Y, Z, Block,meta, height, 1);\r
- }\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * Z方向の壁を作成します。\r
- * Directionは1で固定です。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param Length 幅\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object wallZ(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int height)\r
- {\r
- Object DataBox = null;\r
- for(int loop = 0;loop < Length;loop++){\r
- lineY(par1World, X, Y, Z - (Length/2) + loop, Block,meta, height, 1);\r
- }\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * 辺だけの四角を作成します。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param LengthX X方向の長さ\r
- * @param LengthZ Z方向の長さ\r
- * @return Object\r
- */\r
- public static Object spuareFrame(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ)\r
- {\r
- Object DataBox = null;\r
- DataBox = lineX(par1World, X, Y, Z + (LengthZ/2), Block,meta, LengthX/2+1, 0);\r
- DataBox = lineX(par1World, X, Y, Z - (LengthZ/2), Block,meta, LengthX/2+1, 0);\r
- DataBox = lineZ(par1World, X + (LengthX/2), Y, Z, Block,meta, LengthZ/2+1, 0);\r
- DataBox = lineZ(par1World, X - (LengthX/2), Y, Z, Block,meta, LengthZ/2+1, 0);\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * 辺だけの箱を作成します。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param LengthX X方向の長さ\r
- * @param LengthZ Z方向の長さ\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object boxFrame(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ,int height)\r
- {\r
- Object DataBox=null;\r
- DataBox = lineX(par1World, X, Y, Z + (LengthZ/2), Block,meta, LengthX/2, 0);\r
- DataBox = lineX(par1World, X, Y, Z - (LengthZ/2), Block,meta, LengthX/2, 0);\r
- DataBox = lineX(par1World, X, Y + height-1, Z + (LengthZ/2), Block,meta, LengthX/2, 0);\r
- DataBox = lineX(par1World, X, Y + height-1, Z - (LengthZ/2), Block,meta, LengthX/2, 0);\r
-\r
- DataBox = lineY(par1World,X +(LengthX/2),Y,Z +(LengthZ/2),Block,meta,height,1);\r
- DataBox = lineY(par1World,X -(LengthX/2),Y,Z +(LengthZ/2),Block,meta,height,1);\r
- DataBox = lineY(par1World,X +(LengthX/2),Y,Z - (LengthZ/2),Block,meta,height,1);\r
- DataBox = lineY(par1World,X -(LengthX/2),Y,Z - (LengthZ/2),Block,meta,height,1);\r
-\r
- DataBox = lineZ(par1World, X + (LengthX/2), Y, Z, Block,meta, LengthZ/2, 0);\r
- DataBox = lineZ(par1World, X - (LengthX/2), Y, Z, Block,meta, LengthZ/2, 0);\r
- DataBox = lineZ(par1World, X + (LengthX/2), Y + height-1, Z, Block,meta, LengthZ/2, 0);\r
- DataBox = lineZ(par1World, X - (LengthX/2), Y + height-1, Z, Block,meta, LengthZ/2, 0);\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * 四角を作成します。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param LengthX X方向の長さ\r
- * @param LengthZ Z方向の長さ\r
- * @return Object\r
- */\r
- public static Object square(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ)\r
- {\r
- Object DataBox = null;\r
- int loop1 = 0;\r
- for(loop1=0; loop1 < LengthZ; loop1++){\r
- DataBox = lineX(par1World,X - (LengthX/2),Y,Z - (LengthZ/2) + loop1,Block,meta,LengthX,1);\r
- }\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * 箱を生成します。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param LengthX X方向の長さ\r
- * @param LengthZ Z方向の長さ\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object box(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ,int height)\r
- {\r
- Object DataBox = null;\r
- DataBox = square(par1World, X, Y, Z, Block, meta,LengthX,LengthZ);\r
- DataBox = square(par1World,X,Y+height,Z,Block,meta,LengthX,LengthZ);\r
- DataBox = wallX(par1World,X,Y,Z-(LengthZ/2),Block,meta,LengthX,height);\r
- DataBox = wallZ(par1World,X-(LengthX/2),Y,Z,Block,meta,LengthZ,height);\r
- DataBox = wallX(par1World,X,Y,Z+(LengthZ/2),Block,meta,LengthX,height);\r
- DataBox = wallZ(par1World,X+(LengthX/2),Y,Z,Block,meta,LengthZ,height);\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * Blockで埋め尽くされた箱を生成します。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param LengthX X方向の長さ\r
- * @param LengthZ Z方向の長さ\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object fillBox(World par1World , int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ,int height)\r
- {\r
- Object DataBox = null;\r
- DataBox = square(par1World, X, Y, Z, Block,meta, LengthX,LengthZ);\r
- DataBox = square(par1World,X,Y+height,Z,Block,meta,LengthX,LengthZ);\r
- DataBox = wallX(par1World,X,Y,Z-(LengthZ/2),Block,meta,LengthX,height);\r
- DataBox = wallZ(par1World,X-(LengthX/2),Y,Z,Block,meta,LengthZ,height);\r
- DataBox = wallX(par1World,X,Y,Z+(LengthZ/2),Block,meta,LengthX,height);\r
- DataBox = wallZ(par1World,X+(LengthX/2),Y,Z,Block,meta,LengthZ,height);\r
-\r
- for(int i = 0; i < LengthX - 1; i++)\r
- {\r
- DataBox = wallZ(par1World,X + 1 - LengthX / 2 + i, Y , Z , Block ,meta,LengthZ, height);\r
- }\r
-\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * 座標ごとにデータを指定して配置します。\r
- * 配列になっているので、順番に指定してください。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param XPosition 配置する相対X座標\r
- * @param YPosition 配置する相対Y座標\r
- * @param ZPosition 配置する相対Z座標\r
- * @param Option\r
- * @return Object\r
- */\r
- public static Object fineSetBlock(World par1World,int X,int Y,int Z,int[] Block,int[] meta,int[] XPosition,int[] YPosition,int[] ZPosition,Object[] Option){\r
- Object DataBox = null;\r
- for(int i=0;i<Block.length;i++){\r
- DataBox = par1World.setBlockAndMetadata(X+XPosition[i], Y+YPosition[i], Z+ZPosition[i], Block[i],meta[i]);\r
- }\r
-\r
- if(Option!=null){\r
- for(int j=0;j<Option.length;j++){\r
- DataBox = Option[j];\r
- }\r
- }\r
- return DataBox;\r
- }\r
-\r
- /**\r
- * X方向に台形を作成します。\r
- * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param upperSide 上辺の長さ\r
- * @param bottomSide 下辺の長さ\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object trapezoidX(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){\r
- Object dataBox = null;\r
- int Rate=0;\r
- int Math=0;\r
- int XRate=0;\r
- int YRate = 0;\r
- for(int i=0;i<height;i++){\r
- YRate++;\r
- Math++;\r
- XRate++;\r
- if(upperSide < bottomSide){\r
- if(Math == bottomSide/(upperSide*3)*(height/upperSide)){\r
- Rate++;\r
- Math=0;\r
- }\r
- }\r
-\r
- if(bottomSide < upperSide){\r
- if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){\r
- Rate--;\r
- Math=0;\r
- }\r
- }\r
-\r
- dataBox=lineZ(par1World, X+XRate-1, Y+YRate, Z, Block, meta, upperSide+Rate, 0);\r
- }\r
- return dataBox;\r
- }\r
-\r
- /**\r
- * Y方向のXラインに台形を作成します。\r
- * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param upperSide 上辺の長さ\r
- * @param bottomSide 下辺の長さ\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object trapezoidY_X(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){\r
- Object dataBox = null;\r
- int Rate=0;\r
- int Math=0;\r
- int YRate = 0;\r
- for(int i=0;i<height;i++){\r
- YRate++;\r
- Math++;\r
- if(upperSide < bottomSide){\r
- if(Math == bottomSide/(upperSide*3)*(height/upperSide)){\r
- Rate++;\r
- Math=0;\r
- }\r
- }\r
-\r
- if(bottomSide < upperSide){\r
- if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){\r
- Rate--;\r
- Math=0;\r
- }\r
- }\r
-\r
- dataBox=lineZ(par1World, X, Y+YRate, Z, Block, meta, upperSide+Rate, 0);\r
- }\r
- return dataBox;\r
- }\r
-\r
- /**\r
- * Y方向のZラインに台形を作成します。\r
- * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param upperSide 上辺の長さ\r
- * @param bottomSide 下辺の長さ\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object trapezoidY_Z(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){\r
- Object dataBox = null;\r
- int Rate=0;\r
- int Math=0;\r
- int YRate = 0;\r
- for(int i=0;i<height;i++){\r
- YRate++;\r
- Math++;\r
- if(upperSide < bottomSide){\r
- if(Math == bottomSide/(upperSide*3)*(height/upperSide)){\r
- Rate++;\r
- Math=0;\r
- }\r
- }\r
-\r
- if(bottomSide < upperSide){\r
- if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){\r
- Rate--;\r
- Math=0;\r
- }\r
- }\r
-\r
- dataBox=lineX(par1World, X, Y+YRate, Z, Block, meta, upperSide+Rate, 0);\r
- }\r
- return dataBox;\r
- }\r
-\r
- /**\r
- * Z方向に台形を作成します。\r
- * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。\r
- * @param par1World\r
- * @param X 基準X座標\r
- * @param Y 基準Y座標\r
- * @param Z 基準Z座標\r
- * @param Block 配置するBlock\r
- * @param meta 配置するMetadata\r
- * @param upperSide 上辺の長さ\r
- * @param bottomSide 下辺の長さ\r
- * @param height 高さ\r
- * @return Object\r
- */\r
- public static Object TrapezoidZ(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){\r
- Object dataBox = null;\r
- int Rate=0;\r
- int Math=0;\r
- int ZRate=0;\r
- for(int i=0;i<height;i++){\r
- Math++;\r
- ZRate++;\r
- if(upperSide < bottomSide){\r
- if(Math == bottomSide/(upperSide*3)*(height/upperSide)){\r
- Rate++;\r
- Math=0;\r
- }\r
- }\r
-\r
- if(bottomSide < upperSide){\r
- if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){\r
- Rate--;\r
- Math=0;\r
- }\r
- }\r
-\r
- dataBox=lineX(par1World, X, Y, Z+ZRate, Block, meta, upperSide+Rate, 0);\r
- }\r
- return dataBox;\r
- }\r
-\r
+package chemicraft.debug;
+import java.util.Random;
+
+import net.minecraft.world.World;
+
+public class SetBlockSupport
+{
+
+ static Random rand = new Random();
+
+ /**
+ * X方向に線状にBlockを配置します。
+ * Directionが0の場合、特殊な計算式で
+ * +,-方向:loop-1の長さになります。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param Length 長さ
+ * @param Direction 方向(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @return Object
+ */
+ public static Object lineX(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int Direction)
+ {
+ int loop2=0;
+ Object DataBox=null;
+ for(loop2=0;loop2 < Length;loop2++)
+ {
+ switch(Direction)
+ {
+ default:
+
+ case -1:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X, Y, Z, Block, meta);
+ break;
+ case 0:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X-(Length-1)+loop2,Y,Z,Block,meta);
+ break;
+ case 1:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X+loop2, Y, Z, Block,meta);
+ break;
+ }
+ }
+ return DataBox;
+ }
+
+ /**
+ * Y方向に線状にBlockを配置します。
+ * Directionが0の場合、特殊な計算式で
+ * +,-方向:loop-1の長さになります。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param Length 長さ
+ * @param Direction 方向(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @return Object
+ */
+ public static Object lineY(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int Direction)
+ {
+ int loop2=0;
+ Object DataBox=null;
+ for(loop2=0;loop2 < Length;loop2++)
+ {
+ switch(Direction)
+ {
+ default:
+
+ case -1:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X, Y-loop2, Z, Block,meta);
+ break;
+ case 0:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X,Y-(Length-1)+loop2,Z,Block,meta);
+ break;
+ case 1:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X, Y+loop2, Z, Block,meta);
+ break;
+ }
+ }
+ return DataBox;
+ }
+
+ /**
+ * Z方向に線状にBlockを配置します。
+ * Directionが0の場合、特殊な計算式で
+ * +,-方向:loop-1の長さになります。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param Length 長さ
+ * @param Direction 方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @return Object
+ */
+ public static Object lineZ(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int Direction)
+ {
+ int loop2=0;
+ Object DataBox=null;
+ for(loop2=0;loop2 < Length;loop2++)
+ {
+ switch(Direction)
+ {
+ default:
+
+ case -1:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X, Y, Z-loop2, Block,meta);
+ break;
+ case 0:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X,Y,Z-(Length-1)+loop2,Block,meta);
+ break;
+ case 1:
+ DataBox = par1World.setBlockAndMetadataWithNotify(X, Y, Z+loop2, Block,meta);
+ break;
+ }
+ }
+ return DataBox;
+ }
+
+ /**
+ * XY方向に線状にBlockを配置します。
+ * Directionが0の場合、特殊な計算式で
+ * +,-方向:loop-1の長さになります。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param XLength X方向の長さ
+ * @param YLength Y方向の長さ
+ * @param XDirection X方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @param YDirection Y方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @return Object
+ */
+ public static Object lineXY(World par1World,int X,int Y,int Z,int Block,int meta,int XLength,int YLength,int XDirection,int YDirection)
+ {
+ Object DataBox=null;
+ DataBox = lineX(par1World,X,Y,Z,Block,meta,XLength,XDirection);
+ DataBox = lineY(par1World,X,Y,Z,Block,YLength,meta,YDirection);
+ return DataBox;
+ }
+
+ /**
+ * XZ方向に線状にBlockを配置します。
+ * Directionが0の場合、特殊な計算式で
+ * +,-方向:loop-1の長さになります。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param XLength X方向の長さ
+ * @param ZLength Y方向の長さ
+ * @param XDirection X方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @param ZDirection Z方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @return Object
+ */
+ public static Object lineXZ(World par1World,int X,int Y,int Z,int Block,int meta,int XLength,int ZLength,int XDirection,int ZDirection)
+ {
+ Object DataBox=null;
+ DataBox = lineX(par1World,X,Y,Z,Block,meta,XLength,XDirection);
+ DataBox = lineZ(par1World,X,Y,Z,Block,meta,ZLength,ZDirection);
+ return DataBox;
+ }
+
+ /**
+ * YZ方向に線状にBlockを配置します。
+ * Directionが0の場合、特殊な計算式で
+ * +,-方向:loop-1の長さになります。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param YLength X方向の長さ
+ * @param ZLength Y方向の長さ
+ * @param YDirection Y方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @param ZDirection Z方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @return Object
+ */
+ public static Object lineYZ(World par1World,int X,int Y,int Z,int Block,int meta,int YLength,int ZLength,int YDirection,int ZDirection)
+ {
+ Object DataBox=null;
+ DataBox = lineY(par1World,X,Y,Z,Block,meta,YLength,YDirection);
+ DataBox = lineZ(par1World,X,Y,Z,Block,meta,ZLength,ZDirection);
+ return DataBox;
+ }
+
+ /**
+ * XYZ方向に線状にBlockを配置します。
+ * Directionが0の場合、特殊な計算式で
+ * +,-方向:loop-1の長さになります。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param XLength X方向の長さ
+ * @param YLength Y方向の長さ
+ * @param ZLength Z方向の長さ
+ * @param XDirection X方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @param YDirection Y方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @param ZDirection Z方向指定(+方向:1,-方向:-1,中心から-+の方向:0)
+ * @return Object
+ */
+ public static Object lineXYZ(World par1World,int X,int Y,int Z,int Block,int meta,int XLength,int YLength,int ZLength,int XDirection,int YDirection,int ZDirection)
+ {
+ Object DataBox=null;
+ DataBox = lineX(par1World,X,Y,Z,Block,meta,XLength,XDirection);
+ DataBox = lineY(par1World,X,Y,Z,Block,meta,YLength,YDirection);
+ DataBox = lineZ(par1World,X,Y,Z,Block,meta,ZLength,ZDirection);
+ return DataBox;
+ }
+
+ /**
+ * X方向の壁を作成します。
+ * Directionは1で固定です。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param Length 幅
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object wallX(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int height)
+ {
+ Object DataBox = null;
+ for(int loop = 0;loop < Length;loop++){
+ lineY(par1World, X - (Length/2) + loop, Y, Z, Block,meta, height, 1);
+ }
+ return DataBox;
+ }
+
+ /**
+ * Z方向の壁を作成します。
+ * Directionは1で固定です。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param Length 幅
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object wallZ(World par1World,int X,int Y,int Z,int Block,int meta,int Length,int height)
+ {
+ Object DataBox = null;
+ for(int loop = 0;loop < Length;loop++){
+ lineY(par1World, X, Y, Z - (Length/2) + loop, Block,meta, height, 1);
+ }
+ return DataBox;
+ }
+
+ /**
+ * 辺だけの四角を作成します。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param LengthX X方向の長さ
+ * @param LengthZ Z方向の長さ
+ * @return Object
+ */
+ public static Object spuareFrame(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ)
+ {
+ Object DataBox = null;
+ DataBox = lineX(par1World, X, Y, Z + (LengthZ/2), Block,meta, LengthX/2+1, 0);
+ DataBox = lineX(par1World, X, Y, Z - (LengthZ/2), Block,meta, LengthX/2+1, 0);
+ DataBox = lineZ(par1World, X + (LengthX/2), Y, Z, Block,meta, LengthZ/2+1, 0);
+ DataBox = lineZ(par1World, X - (LengthX/2), Y, Z, Block,meta, LengthZ/2+1, 0);
+ return DataBox;
+ }
+
+ /**
+ * 辺だけの箱を作成します。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param LengthX X方向の長さ
+ * @param LengthZ Z方向の長さ
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object boxFrame(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ,int height)
+ {
+ Object DataBox=null;
+ DataBox = lineX(par1World, X, Y, Z + (LengthZ/2), Block,meta, LengthX/2, 0);
+ DataBox = lineX(par1World, X, Y, Z - (LengthZ/2), Block,meta, LengthX/2, 0);
+ DataBox = lineX(par1World, X, Y + height-1, Z + (LengthZ/2), Block,meta, LengthX/2, 0);
+ DataBox = lineX(par1World, X, Y + height-1, Z - (LengthZ/2), Block,meta, LengthX/2, 0);
+
+ DataBox = lineY(par1World,X +(LengthX/2),Y,Z +(LengthZ/2),Block,meta,height,1);
+ DataBox = lineY(par1World,X -(LengthX/2),Y,Z +(LengthZ/2),Block,meta,height,1);
+ DataBox = lineY(par1World,X +(LengthX/2),Y,Z - (LengthZ/2),Block,meta,height,1);
+ DataBox = lineY(par1World,X -(LengthX/2),Y,Z - (LengthZ/2),Block,meta,height,1);
+
+ DataBox = lineZ(par1World, X + (LengthX/2), Y, Z, Block,meta, LengthZ/2, 0);
+ DataBox = lineZ(par1World, X - (LengthX/2), Y, Z, Block,meta, LengthZ/2, 0);
+ DataBox = lineZ(par1World, X + (LengthX/2), Y + height-1, Z, Block,meta, LengthZ/2, 0);
+ DataBox = lineZ(par1World, X - (LengthX/2), Y + height-1, Z, Block,meta, LengthZ/2, 0);
+ return DataBox;
+ }
+
+ /**
+ * 四角を作成します。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param LengthX X方向の長さ
+ * @param LengthZ Z方向の長さ
+ * @return Object
+ */
+ public static Object square(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ)
+ {
+ Object DataBox = null;
+ int loop1 = 0;
+ for(loop1=0; loop1 < LengthZ; loop1++){
+ DataBox = lineX(par1World,X - (LengthX/2),Y,Z - (LengthZ/2) + loop1,Block,meta,LengthX,1);
+ }
+ return DataBox;
+ }
+
+ /**
+ * 箱を生成します。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param LengthX X方向の長さ
+ * @param LengthZ Z方向の長さ
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object box(World par1World,int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ,int height)
+ {
+ Object DataBox = null;
+ DataBox = square(par1World, X, Y, Z, Block, meta,LengthX,LengthZ);
+ DataBox = square(par1World,X,Y+height,Z,Block,meta,LengthX,LengthZ);
+ DataBox = wallX(par1World,X,Y,Z-(LengthZ/2),Block,meta,LengthX,height);
+ DataBox = wallZ(par1World,X-(LengthX/2),Y,Z,Block,meta,LengthZ,height);
+ DataBox = wallX(par1World,X,Y,Z+(LengthZ/2),Block,meta,LengthX,height);
+ DataBox = wallZ(par1World,X+(LengthX/2),Y,Z,Block,meta,LengthZ,height);
+ return DataBox;
+ }
+
+ /**
+ * Blockで埋め尽くされた箱を生成します。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param LengthX X方向の長さ
+ * @param LengthZ Z方向の長さ
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object fillBox(World par1World , int X,int Y,int Z,int Block,int meta,int LengthX,int LengthZ,int height)
+ {
+ Object DataBox = null;
+ DataBox = square(par1World, X, Y, Z, Block,meta, LengthX,LengthZ);
+ DataBox = square(par1World,X,Y+height,Z,Block,meta,LengthX,LengthZ);
+ DataBox = wallX(par1World,X,Y,Z-(LengthZ/2),Block,meta,LengthX,height);
+ DataBox = wallZ(par1World,X-(LengthX/2),Y,Z,Block,meta,LengthZ,height);
+ DataBox = wallX(par1World,X,Y,Z+(LengthZ/2),Block,meta,LengthX,height);
+ DataBox = wallZ(par1World,X+(LengthX/2),Y,Z,Block,meta,LengthZ,height);
+
+ for(int i = 0; i < LengthX - 1; i++)
+ {
+ DataBox = wallZ(par1World,X + 1 - LengthX / 2 + i, Y , Z , Block ,meta,LengthZ, height);
+ }
+
+ return DataBox;
+ }
+
+ /**
+ * 座標ごとにデータを指定して配置します。
+ * 配列になっているので、順番に指定してください。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param XPosition 配置する相対X座標
+ * @param YPosition 配置する相対Y座標
+ * @param ZPosition 配置する相対Z座標
+ * @param Option
+ * @return Object
+ */
+ public static Object fineSetBlock(World par1World,int X,int Y,int Z,int[] Block,int[] meta,int[] XPosition,int[] YPosition,int[] ZPosition,Object[] Option){
+ Object DataBox = null;
+ for(int i=0;i<Block.length;i++){
+ DataBox = par1World.setBlockAndMetadata(X+XPosition[i], Y+YPosition[i], Z+ZPosition[i], Block[i],meta[i]);
+ }
+
+ if(Option!=null){
+ for(int j=0;j<Option.length;j++){
+ DataBox = Option[j];
+ }
+ }
+ return DataBox;
+ }
+
+ /**
+ * X方向に台形を作成します。
+ * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param upperSide 上辺の長さ
+ * @param bottomSide 下辺の長さ
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object trapezoidX(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){
+ Object dataBox = null;
+ int Rate=0;
+ int Math=0;
+ int XRate=0;
+ int YRate = 0;
+ for(int i=0;i<height;i++){
+ YRate++;
+ Math++;
+ XRate++;
+ if(upperSide < bottomSide){
+ if(Math == bottomSide/(upperSide*3)*(height/upperSide)){
+ Rate++;
+ Math=0;
+ }
+ }
+
+ if(bottomSide < upperSide){
+ if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){
+ Rate--;
+ Math=0;
+ }
+ }
+
+ dataBox=lineZ(par1World, X+XRate-1, Y+YRate, Z, Block, meta, upperSide+Rate, 0);
+ }
+ return dataBox;
+ }
+
+ /**
+ * Y方向のXラインに台形を作成します。
+ * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param upperSide 上辺の長さ
+ * @param bottomSide 下辺の長さ
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object trapezoidY_X(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){
+ Object dataBox = null;
+ int Rate=0;
+ int Math=0;
+ int YRate = 0;
+ for(int i=0;i<height;i++){
+ YRate++;
+ Math++;
+ if(upperSide < bottomSide){
+ if(Math == bottomSide/(upperSide*3)*(height/upperSide)){
+ Rate++;
+ Math=0;
+ }
+ }
+
+ if(bottomSide < upperSide){
+ if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){
+ Rate--;
+ Math=0;
+ }
+ }
+
+ dataBox=lineZ(par1World, X, Y+YRate, Z, Block, meta, upperSide+Rate, 0);
+ }
+ return dataBox;
+ }
+
+ /**
+ * Y方向のZラインに台形を作成します。
+ * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param upperSide 上辺の長さ
+ * @param bottomSide 下辺の長さ
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object trapezoidY_Z(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){
+ Object dataBox = null;
+ int Rate=0;
+ int Math=0;
+ int YRate = 0;
+ for(int i=0;i<height;i++){
+ YRate++;
+ Math++;
+ if(upperSide < bottomSide){
+ if(Math == bottomSide/(upperSide*3)*(height/upperSide)){
+ Rate++;
+ Math=0;
+ }
+ }
+
+ if(bottomSide < upperSide){
+ if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){
+ Rate--;
+ Math=0;
+ }
+ }
+
+ dataBox=lineX(par1World, X, Y+YRate, Z, Block, meta, upperSide+Rate, 0);
+ }
+ return dataBox;
+ }
+
+ /**
+ * Z方向に台形を作成します。
+ * 必ずbottom/(upper*3)*(height/upper)かupper/(bottom*3)*(height/buttom)が整数になるようにしてください。
+ * @param par1World
+ * @param X 基準X座標
+ * @param Y 基準Y座標
+ * @param Z 基準Z座標
+ * @param Block 配置するBlock
+ * @param meta 配置するMetadata
+ * @param upperSide 上辺の長さ
+ * @param bottomSide 下辺の長さ
+ * @param height 高さ
+ * @return Object
+ */
+ public static Object TrapezoidZ(World par1World,int X,int Y,int Z,int Block,int meta,int upperSide,int bottomSide,int height){
+ Object dataBox = null;
+ int Rate=0;
+ int Math=0;
+ int ZRate=0;
+ for(int i=0;i<height;i++){
+ Math++;
+ ZRate++;
+ if(upperSide < bottomSide){
+ if(Math == bottomSide/(upperSide*3)*(height/upperSide)){
+ Rate++;
+ Math=0;
+ }
+ }
+
+ if(bottomSide < upperSide){
+ if(Math == upperSide/(bottomSide*3)*(height/bottomSide)){
+ Rate--;
+ Math=0;
+ }
+ }
+
+ dataBox=lineX(par1World, X, Y, Z+ZRate, Block, meta, upperSide+Rate, 0);
+ }
+ return dataBox;
+ }
+
}
\ No newline at end of file
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.EntityPlayer;
import chemicraft.ChemiCraft;
-import chemicraft.container.ContainerPyrolysisTable;
-import chemicraft.tileentity.TileEntityPyrolysisTable;
+import chemicraft.container.ContainerDecompositionTable;
+import chemicraft.tileentity.TileEntityDecompositionTable;
-public class GuiPyrolysisTable extends GuiContainer{
+public class GuiDecompositionTable extends GuiContainer{
- public GuiPyrolysisTable(EntityPlayer par1EntityPlayer, TileEntityPyrolysisTable par2) {
- super(new ContainerPyrolysisTable(par1EntityPlayer, par2));
- this.ySize = 204;
+ public GuiDecompositionTable(EntityPlayer par1EntityPlayer, TileEntityDecompositionTable par2) {
+ super(new ContainerDecompositionTable(par1EntityPlayer, par2));
}
@Override
protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3) {
- this.mc.renderEngine.bindTexture(this.mc.renderEngine.getTexture(ChemiCraft.instance.guiPyrolysisTexture));
+ this.mc.renderEngine.bindTexture(this.mc.renderEngine.getTexture(ChemiCraft.instance.guiDecompositionTexture));
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
}
--- /dev/null
+package chemicraft.gui;
+
+import net.minecraft.client.gui.inventory.GuiContainer;
+import net.minecraft.entity.player.EntityPlayer;
+import chemicraft.ChemiCraft;
+import chemicraft.container.ContainerElectrolysisTable;
+import chemicraft.tileentity.TileEntityElectrolysisTable;
+
+public class GuiElectrolysisTable extends GuiContainer
+{
+
+ public GuiElectrolysisTable(EntityPlayer par1EntityPlayer, TileEntityElectrolysisTable par2) {
+ super(new ContainerElectrolysisTable(par1EntityPlayer, par2));
+ this.ySize = 204;
+ }
+
+ @Override
+ protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3)
+ {
+ this.mc.renderEngine.bindTexture(this.mc.renderEngine.getTexture(ChemiCraft.instance.guiElectrolysisTableTexture));
+ this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
+ }
+
+}
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
-public class InventoryPyrolysisTableMaterial implements IInventory {
+public class InventoryDecompositionTableMaterial implements IInventory {
private ItemStack[] inventory = new ItemStack[16];
private Container eventHandler;
@Override
public String getInvName() {
- return "PyrolysisTableMaterial";
+ return "DecompositionTableMaterial";
}
@Override
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
-public class InventoryPyrolysisTableResult implements IInventory {
+public class InventoryDecompositionTableResult implements IInventory {
private ItemStack[] inventory = new ItemStack[16];
private Container eventHandler;
@Override
public String getInvName() {
- return "PyrolysisTableResult";
+ return "DecompositionTableResult";
}
@Override
--- /dev/null
+package chemicraft.inventory;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.IInventory;
+import net.minecraft.item.ItemStack;
+
+public class InventoryElectrolysisFuel implements IInventory
+{
+
+ private ItemStack[] inventory = new ItemStack[1];
+
+ private Container eventHandelr;
+
+ public void setEventHandler(Container par1Container)
+ {
+ this.eventHandelr = par1Container;
+ }
+
+ @Override
+ public int getSizeInventory()
+ {
+ return inventory.length;
+ }
+
+ @Override
+ public ItemStack getStackInSlot(int var1)
+ {
+ return inventory[var1];
+ }
+
+ @Override
+ public ItemStack decrStackSize(int par1, int par2)
+ {
+ if (this.inventory[par1] != null) {
+ ItemStack var3 = this.inventory[par1];
+ this.inventory[par1] = null;
+ return var3;
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public ItemStack getStackInSlotOnClosing(int par1)
+ {
+ if (this.inventory[par1] != null) {
+ ItemStack var2 = this.inventory[par1];
+ this.inventory[par1] = null;
+ return var2;
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public void setInventorySlotContents(int var1, ItemStack var2)
+ {
+ inventory[var1] = var2;
+ }
+
+ @Override
+ public String getInvName()
+ {
+ return "ChemicalCraftingInventory";
+ }
+
+ @Override
+ public int getInventoryStackLimit()
+ {
+ return 64;
+ }
+
+ @Override
+ public void onInventoryChanged()
+ {
+ this.eventHandelr.onCraftMatrixChanged(this);
+ }
+
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer var1)
+ {
+ return true;
+ }
+
+ @Override
+ public void openChest()
+ {
+
+ }
+
+ @Override
+ public void closeChest()
+ {
+
+ }
+
+}
--- /dev/null
+package chemicraft.inventory;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.IInventory;
+import net.minecraft.item.ItemStack;
+
+public class InventoryElectrolysisMaterial implements IInventory
+{
+
+ private ItemStack[] inventory = new ItemStack[1];
+
+ private Container eventHandelr;
+
+ public void setEventHandler(Container par1Container)
+ {
+ this.eventHandelr = par1Container;
+ }
+
+ @Override
+ public int getSizeInventory()
+ {
+ return inventory.length;
+ }
+
+ @Override
+ public ItemStack getStackInSlot(int var1)
+ {
+ return inventory[var1];
+ }
+
+ @Override
+ public ItemStack decrStackSize(int par1, int par2)
+ {
+ if (this.inventory[par1] != null) {
+ ItemStack var3 = this.inventory[par1];
+ this.inventory[par1] = null;
+ return var3;
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public ItemStack getStackInSlotOnClosing(int par1)
+ {
+ if (this.inventory[par1] != null) {
+ ItemStack var2 = this.inventory[par1];
+ this.inventory[par1] = null;
+ return var2;
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public void setInventorySlotContents(int var1, ItemStack var2)
+ {
+ inventory[var1] = var2;
+ }
+
+ @Override
+ public String getInvName()
+ {
+ return "ChemicalCraftingInventory";
+ }
+
+ @Override
+ public int getInventoryStackLimit()
+ {
+ return 64;
+ }
+
+ @Override
+ public void onInventoryChanged()
+ {
+ this.eventHandelr.onCraftMatrixChanged(this);
+ }
+
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer var1)
+ {
+ return true;
+ }
+
+ @Override
+ public void openChest()
+ {
+
+ }
+
+ @Override
+ public void closeChest()
+ {
+
+ }
+
+}
--- /dev/null
+package chemicraft.inventory;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.IInventory;
+import net.minecraft.item.ItemStack;
+
+public class InventoryElectrolysisResult implements IInventory
+{
+
+ private ItemStack[] inventory = new ItemStack[16];
+
+ private Container eventHandelr;
+
+ public void setEventHandler(Container par1Container)
+ {
+ this.eventHandelr = par1Container;
+ }
+
+ @Override
+ public int getSizeInventory()
+ {
+ return inventory.length;
+ }
+
+ @Override
+ public ItemStack getStackInSlot(int var1)
+ {
+ return inventory[var1];
+ }
+
+ @Override
+ public ItemStack decrStackSize(int par1, int par2)
+ {
+ if (this.inventory[par1] != null) {
+ ItemStack var3 = this.inventory[par1];
+ this.inventory[par1] = null;
+ return var3;
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public ItemStack getStackInSlotOnClosing(int par1)
+ {
+ if (this.inventory[par1] != null) {
+ ItemStack var2 = this.inventory[par1];
+ this.inventory[par1] = null;
+ return var2;
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public void setInventorySlotContents(int var1, ItemStack var2)
+ {
+ inventory[var1] = var2;
+ }
+
+ @Override
+ public String getInvName()
+ {
+ return "ChemicalCraftingInventory";
+ }
+
+ @Override
+ public int getInventoryStackLimit()
+ {
+ return 64;
+ }
+
+ @Override
+ public void onInventoryChanged()
+ {
+ this.eventHandelr.onCraftMatrixChanged(this);
+ }
+
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer var1)
+ {
+ return true;
+ }
+
+ @Override
+ public void openChest()
+ {
+
+ }
+
+ @Override
+ public void closeChest()
+ {
+
+ }
+
+}
-package chemicraft.item;\r
-\r
-import net.minecraft.item.Item;\r
-import chemicraft.util.AtomInfo;\r
-\r
-public class ItemAtomInfoContainer extends Item {\r
-\r
- /**\r
- * AtonInfoのインスタンス\r
- */\r
- public AtomInfo atomInfo = new AtomInfo();\r
-\r
-\r
-\r
- public ItemAtomInfoContainer(int par1){\r
- super(par1);\r
- }\r
-\r
-}\r
+package chemicraft.item;
+
+import net.minecraft.item.Item;
+import chemicraft.util.AtomInfo;
+
+public class ItemAtomInfoContainer extends Item {
+
+ /**
+ * AtonInfoのインスタンス
+ */
+ public AtomInfo atomInfo = new AtomInfo();
+
+
+
+ public ItemAtomInfoContainer(int par1){
+ super(par1);
+ }
+
+}
if (uniqueBlock instanceof BlockFire){
par1ItemStack.damageItem(1, par2EntityPlayer);
- int result1 = MathHelperPlus.probability(99, 1);
+ int result1 = MathHelperPlus.probability(90, 10);
if (result1 == 0) {
this.isStackOrDrop(new ItemStack(ChemiCraft.instance.itemCompounds, 1, ChemiCraftAPI.getInstance().getCompound("CarbonDioxide")), par2EntityPlayer);
--- /dev/null
+package chemicraft.slot;
+
+import net.minecraft.inventory.IInventory;
+import net.minecraft.inventory.Slot;
+
+public class SlotDecompositionTableMaterial extends Slot {
+
+ public SlotDecompositionTableMaterial(IInventory par1iInventory, int par2, int par3, int par4) {
+ super(par1iInventory, par2, par3, par4);
+ }
+
+}
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
-public class SlotPyrolysisTableResult extends Slot {
+public class SlotDecompositionTableResult extends Slot {
- public SlotPyrolysisTableResult(IInventory par1iInventory, int par2, int par3, int par4) {
+ public SlotDecompositionTableResult(IInventory par1iInventory, int par2, int par3, int par4) {
super(par1iInventory, par2, par3, par4);
}
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
-public class SlotPyrolysisTableMaterial extends Slot {
+public class SlotElectrolysisFuel extends Slot
+{
- public SlotPyrolysisTableMaterial(IInventory par1iInventory, int par2, int par3, int par4) {
+ public SlotElectrolysisFuel(IInventory par1iInventory, int par2, int par3, int par4) {
super(par1iInventory, par2, par3, par4);
}
--- /dev/null
+package chemicraft.slot;
+
+import net.minecraft.inventory.IInventory;
+import net.minecraft.inventory.Slot;
+
+public class SlotElectrolysisMaterial extends Slot
+{
+
+ public SlotElectrolysisMaterial(IInventory par1iInventory, int par2, int par3, int par4) {
+ super(par1iInventory, par2, par3, par4);
+ }
+
+}
--- /dev/null
+package chemicraft.slot;
+
+import net.minecraft.inventory.IInventory;
+import net.minecraft.inventory.Slot;
+
+public class SlotElectrolysisResult extends Slot
+{
+
+ public SlotElectrolysisResult(IInventory par1iInventory, int par2, int par3, int par4) {
+ super(par1iInventory, par2, par3, par4);
+ }
+
+}
import net.minecraft.world.World;
import chemicraft.container.ContainerChemicalCombinationTable;
import chemicraft.container.ContainerChemicalCraftingTable;
-import chemicraft.container.ContainerPyrolysisTable;
+import chemicraft.container.ContainerDecompositionTable;
+import chemicraft.container.ContainerElectrolysisTable;
import chemicraft.container.ContainerToolAndWeaponCraftingTable;
import chemicraft.tileentity.TileEntityChemicalCombinationTable;
import chemicraft.tileentity.TileEntityChemicalCraftingTable;
-import chemicraft.tileentity.TileEntityPyrolysisTable;
+import chemicraft.tileentity.TileEntityDecompositionTable;
+import chemicraft.tileentity.TileEntityElectrolysisTable;
import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;
import cpw.mods.fml.common.network.IGuiHandler;
return null;
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
- if (tileEntity instanceof TileEntityPyrolysisTable) {
- return new ContainerPyrolysisTable(player, (TileEntityPyrolysisTable) tileEntity);
+ if (tileEntity instanceof TileEntityDecompositionTable) {
+ return new ContainerDecompositionTable(player, (TileEntityDecompositionTable) tileEntity);
}else if(tileEntity instanceof TileEntityChemicalCombinationTable){
return new ContainerChemicalCombinationTable(player, (TileEntityChemicalCombinationTable) tileEntity);
}else if(tileEntity instanceof TileEntityToolAndWeaponCraftingTable){
return new ContainerToolAndWeaponCraftingTable(player, (TileEntityToolAndWeaponCraftingTable) tileEntity);
}else if(tileEntity instanceof TileEntityChemicalCraftingTable){
return new ContainerChemicalCraftingTable(player, (TileEntityChemicalCraftingTable) tileEntity);
+ }else if(tileEntity instanceof TileEntityElectrolysisTable){
+ return new ContainerElectrolysisTable(player, (TileEntityElectrolysisTable)tileEntity);
}
return null;
}
-package chemicraft.system;\r
-\r
-import java.io.ByteArrayOutputStream;\r
-import java.io.DataOutputStream;\r
-import java.io.IOException;\r
-\r
-import net.minecraft.entity.player.EntityPlayer;\r
-import net.minecraft.network.INetworkManager;\r
-import net.minecraft.network.packet.Packet;\r
-import net.minecraft.network.packet.Packet250CustomPayload;\r
-import net.minecraft.tileentity.TileEntity;\r
-import net.minecraft.world.World;\r
-import chemicraft.ChemiCraft;\r
-import chemicraft.tileentity.TileEntityChemicalCombinationTable;\r
-import chemicraft.tileentity.TileEntityChemicalCraftingTable;\r
-import chemicraft.tileentity.TileEntityPyrolysisTable;\r
-import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;\r
-\r
-import com.google.common.io.ByteArrayDataInput;\r
-import com.google.common.io.ByteStreams;\r
-\r
-import cpw.mods.fml.common.network.IPacketHandler;\r
-import cpw.mods.fml.common.network.Player;\r
-\r
-/**\r
- * サーバーとクライアントのデータの同期に必要なクラス\r
- *\r
- * @author Lilly\r
- *\r
- */\r
-public class PacketHandler implements IPacketHandler {\r
-\r
- @Override\r
- public void onPacketData(INetworkManager manager, Packet250CustomPayload packet, Player player) {\r
- if (packet.channel.equals("chemicraft")) {\r
- ByteArrayDataInput badi = ByteStreams.newDataInput(packet.data);\r
-\r
- World worldClient;\r
- World worldServer;\r
- TileEntity var1;\r
-\r
- // TileEntityのx, y, z座標\r
- int x, y, z;\r
-\r
- // 座標読み込み\r
- x = badi.readInt();\r
- y = badi.readInt();\r
- z = badi.readInt();\r
-\r
- worldClient = ChemiCraft.proxy.getClientWorld();\r
- worldServer = ((EntityPlayer)player).worldObj;\r
- if(worldClient != null && worldServer == null){\r
- var1 = worldClient.getBlockTileEntity(x, y, z);\r
- if(var1 instanceof TileEntityChemicalCombinationTable) ((TileEntityChemicalCombinationTable)var1).readPacket(badi);\r
- if(var1 instanceof TileEntityChemicalCraftingTable) ((TileEntityChemicalCraftingTable)var1).readPacket(badi);\r
- if(var1 instanceof TileEntityPyrolysisTable) ((TileEntityPyrolysisTable)var1).readPacket(badi);\r
- if(var1 instanceof TileEntityToolAndWeaponCraftingTable) ((TileEntityToolAndWeaponCraftingTable)var1).readPacket(badi);\r
- return;\r
- }\r
- if(worldServer != null){\r
- var1 = worldServer.getBlockTileEntity(x, y, z);\r
- if(var1 instanceof TileEntityChemicalCombinationTable) ((TileEntityChemicalCombinationTable)var1).readPacket(badi);\r
- if(var1 instanceof TileEntityChemicalCraftingTable) ((TileEntityChemicalCraftingTable)var1).readPacket(badi);\r
- if(var1 instanceof TileEntityPyrolysisTable) ((TileEntityPyrolysisTable)var1).readPacket(badi);\r
- if(var1 instanceof TileEntityToolAndWeaponCraftingTable) ((TileEntityToolAndWeaponCraftingTable)var1).readPacket(badi);\r
- }\r
- return;\r
- }\r
- }\r
-\r
-\r
- public static Packet getPacket(TileEntityPyrolysisTable tileEntity) {\r
- ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);\r
- DataOutputStream var2 = new DataOutputStream(var1);\r
-\r
- // Blockのx, y, z座標\r
- int x, y, z;\r
-\r
- // x, y, z座標を代入\r
- x = tileEntity.xCoord;\r
- y = tileEntity.yCoord;\r
- z = tileEntity.zCoord;\r
-\r
- try {\r
- // 座標書き込み\r
- var2.writeInt(x);\r
- var2.writeInt(y);\r
- var2.writeInt(z);\r
- tileEntity.writePacket(var2);\r
- } catch (IOException e) {\r
- e.printStackTrace();\r
- }\r
-\r
- // パケットの作成\r
- Packet250CustomPayload packet = new Packet250CustomPayload();\r
- packet.channel = "chemicraft";\r
- packet.data = var1.toByteArray();\r
- packet.length = var1.size();\r
- packet.isChunkDataPacket = true;\r
- return packet;\r
- }\r
-\r
- public static Packet getPacket(TileEntityChemicalCombinationTable tileEntity) {\r
- ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);\r
- DataOutputStream var2 = new DataOutputStream(var1);\r
-\r
- // Blockのx, y, z座標\r
- int x, y, z;\r
-\r
- // x, y, z座標を代入\r
- x = tileEntity.xCoord;\r
- y = tileEntity.yCoord;\r
- z = tileEntity.zCoord;\r
-\r
- try {\r
- // 座標書き込み\r
- var2.writeInt(x);\r
- var2.writeInt(y);\r
- var2.writeInt(z);\r
- tileEntity.writePacket(var2);\r
- } catch (IOException e) {\r
- e.printStackTrace();\r
- }\r
-\r
- // パケットの作成\r
- Packet250CustomPayload packet = new Packet250CustomPayload();\r
- packet.channel = "chemicraft";\r
- packet.data = var1.toByteArray();\r
- packet.length = var1.size();\r
- packet.isChunkDataPacket = true;\r
- return packet;\r
- }\r
-\r
- public static Packet getPacket(TileEntityToolAndWeaponCraftingTable tileEntity) {\r
- ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);\r
- DataOutputStream var2 = new DataOutputStream(var1);\r
-\r
- // Blockのx, y, z座標\r
- int x, y, z;\r
-\r
- // x, y, z座標を代入\r
- x = tileEntity.xCoord;\r
- y = tileEntity.yCoord;\r
- z = tileEntity.zCoord;\r
-\r
- try {\r
- // 座標書き込み\r
- var2.writeInt(x);\r
- var2.writeInt(y);\r
- var2.writeInt(z);\r
- tileEntity.writePacket(var2);\r
- } catch (IOException e) {\r
- e.printStackTrace();\r
- }\r
-\r
- // パケットの作成\r
- Packet250CustomPayload packet = new Packet250CustomPayload();\r
- packet.channel = "chemicraft";\r
- packet.data = var1.toByteArray();\r
- packet.length = var1.size();\r
- packet.isChunkDataPacket = true;\r
- return packet;\r
- }\r
-\r
- public static Packet getPacket(TileEntityChemicalCraftingTable tileEntity) {\r
- ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);\r
- DataOutputStream var2 = new DataOutputStream(var1);\r
-\r
- // Blockのx, y, z座標\r
- int x, y, z;\r
-\r
- // x, y, z座標を代入\r
- x = tileEntity.xCoord;\r
- y = tileEntity.yCoord;\r
- z = tileEntity.zCoord;\r
-\r
- try {\r
- // 座標書き込み\r
- var2.writeInt(x);\r
- var2.writeInt(y);\r
- var2.writeInt(z);\r
- tileEntity.writePacket(var2);\r
- } catch (IOException e) {\r
- e.printStackTrace();\r
- }\r
-\r
- // パケットの作成\r
- Packet250CustomPayload packet = new Packet250CustomPayload();\r
- packet.channel = "chemicraft";\r
- packet.data = var1.toByteArray();\r
- packet.length = var1.size();\r
- packet.isChunkDataPacket = true;\r
- return packet;\r
- }\r
-\r
-}\r
+package chemicraft.system;
+
+import java.io.ByteArrayOutputStream;
+import java.io.DataOutputStream;
+import java.io.IOException;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.network.INetworkManager;
+import net.minecraft.network.packet.Packet;
+import net.minecraft.network.packet.Packet250CustomPayload;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.world.World;
+import chemicraft.ChemiCraft;
+import chemicraft.tileentity.TileEntityChemicalCombinationTable;
+import chemicraft.tileentity.TileEntityChemicalCraftingTable;
+import chemicraft.tileentity.TileEntityDecompositionTable;
+import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;
+
+import com.google.common.io.ByteArrayDataInput;
+import com.google.common.io.ByteStreams;
+
+import cpw.mods.fml.common.network.IPacketHandler;
+import cpw.mods.fml.common.network.Player;
+
+/**
+ * サーバーとクライアントのデータの同期に必要なクラス
+ *
+ * @author Lilly
+ *
+ */
+public class PacketHandler implements IPacketHandler {
+
+ @Override
+ public void onPacketData(INetworkManager manager, Packet250CustomPayload packet, Player player) {
+ if (packet.channel.equals("chemicraft")) {
+ ByteArrayDataInput badi = ByteStreams.newDataInput(packet.data);
+
+ World worldClient;
+ World worldServer;
+ TileEntity var1;
+
+ // TileEntityのx, y, z座標
+ int x, y, z;
+
+ // 座標読み込み
+ x = badi.readInt();
+ y = badi.readInt();
+ z = badi.readInt();
+
+ worldClient = ChemiCraft.proxy.getClientWorld();
+ worldServer = ((EntityPlayer)player).worldObj;
+ if(worldClient != null && worldServer == null){
+ var1 = worldClient.getBlockTileEntity(x, y, z);
+ if(var1 instanceof TileEntityChemicalCombinationTable) ((TileEntityChemicalCombinationTable)var1).readPacket(badi);
+ if(var1 instanceof TileEntityChemicalCraftingTable) ((TileEntityChemicalCraftingTable)var1).readPacket(badi);
+ if(var1 instanceof TileEntityDecompositionTable) ((TileEntityDecompositionTable)var1).readPacket(badi);
+ if(var1 instanceof TileEntityToolAndWeaponCraftingTable) ((TileEntityToolAndWeaponCraftingTable)var1).readPacket(badi);
+ return;
+ }
+ if(worldServer != null){
+ var1 = worldServer.getBlockTileEntity(x, y, z);
+ if(var1 instanceof TileEntityChemicalCombinationTable) ((TileEntityChemicalCombinationTable)var1).readPacket(badi);
+ if(var1 instanceof TileEntityChemicalCraftingTable) ((TileEntityChemicalCraftingTable)var1).readPacket(badi);
+ if(var1 instanceof TileEntityDecompositionTable) ((TileEntityDecompositionTable)var1).readPacket(badi);
+ if(var1 instanceof TileEntityToolAndWeaponCraftingTable) ((TileEntityToolAndWeaponCraftingTable)var1).readPacket(badi);
+ }
+ return;
+ }
+ }
+
+
+ public static Packet getPacket(TileEntityDecompositionTable tileEntity) {
+ ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);
+ DataOutputStream var2 = new DataOutputStream(var1);
+
+ // Blockのx, y, z座標
+ int x, y, z;
+
+ // x, y, z座標を代入
+ x = tileEntity.xCoord;
+ y = tileEntity.yCoord;
+ z = tileEntity.zCoord;
+
+ try {
+ // 座標書き込み
+ var2.writeInt(x);
+ var2.writeInt(y);
+ var2.writeInt(z);
+ tileEntity.writePacket(var2);
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+
+ // パケットの作成
+ Packet250CustomPayload packet = new Packet250CustomPayload();
+ packet.channel = "chemicraft";
+ packet.data = var1.toByteArray();
+ packet.length = var1.size();
+ packet.isChunkDataPacket = true;
+ return packet;
+ }
+
+ public static Packet getPacket(TileEntityChemicalCombinationTable tileEntity) {
+ ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);
+ DataOutputStream var2 = new DataOutputStream(var1);
+
+ // Blockのx, y, z座標
+ int x, y, z;
+
+ // x, y, z座標を代入
+ x = tileEntity.xCoord;
+ y = tileEntity.yCoord;
+ z = tileEntity.zCoord;
+
+ try {
+ // 座標書き込み
+ var2.writeInt(x);
+ var2.writeInt(y);
+ var2.writeInt(z);
+ tileEntity.writePacket(var2);
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+
+ // パケットの作成
+ Packet250CustomPayload packet = new Packet250CustomPayload();
+ packet.channel = "chemicraft";
+ packet.data = var1.toByteArray();
+ packet.length = var1.size();
+ packet.isChunkDataPacket = true;
+ return packet;
+ }
+
+ public static Packet getPacket(TileEntityToolAndWeaponCraftingTable tileEntity) {
+ ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);
+ DataOutputStream var2 = new DataOutputStream(var1);
+
+ // Blockのx, y, z座標
+ int x, y, z;
+
+ // x, y, z座標を代入
+ x = tileEntity.xCoord;
+ y = tileEntity.yCoord;
+ z = tileEntity.zCoord;
+
+ try {
+ // 座標書き込み
+ var2.writeInt(x);
+ var2.writeInt(y);
+ var2.writeInt(z);
+ tileEntity.writePacket(var2);
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+
+ // パケットの作成
+ Packet250CustomPayload packet = new Packet250CustomPayload();
+ packet.channel = "chemicraft";
+ packet.data = var1.toByteArray();
+ packet.length = var1.size();
+ packet.isChunkDataPacket = true;
+ return packet;
+ }
+
+ public static Packet getPacket(TileEntityChemicalCraftingTable tileEntity) {
+ ByteArrayOutputStream var1 = new ByteArrayOutputStream(128);
+ DataOutputStream var2 = new DataOutputStream(var1);
+
+ // Blockのx, y, z座標
+ int x, y, z;
+
+ // x, y, z座標を代入
+ x = tileEntity.xCoord;
+ y = tileEntity.yCoord;
+ z = tileEntity.zCoord;
+
+ try {
+ // 座標書き込み
+ var2.writeInt(x);
+ var2.writeInt(y);
+ var2.writeInt(z);
+ tileEntity.writePacket(var2);
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+
+ // パケットの作成
+ Packet250CustomPayload packet = new Packet250CustomPayload();
+ packet.channel = "chemicraft";
+ packet.data = var1.toByteArray();
+ packet.length = var1.size();
+ packet.isChunkDataPacket = true;
+ return packet;
+ }
+
+}
package chemicraft.tileentity;
-import ic2.api.Direction;
-import ic2.api.energy.tile.IEnergySink;
-
import java.io.DataOutputStream;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
-import chemicraft.inventory.InventoryPyrolysisTableMaterial;
-import chemicraft.inventory.InventoryPyrolysisTableResult;
+import chemicraft.inventory.InventoryDecompositionTableMaterial;
+import chemicraft.inventory.InventoryDecompositionTableResult;
import com.google.common.io.ByteArrayDataInput;
-public class TileEntityPyrolysisTable extends TileEntity {
+public class TileEntityDecompositionTable extends TileEntity {
- private InventoryPyrolysisTableMaterial invm = new InventoryPyrolysisTableMaterial();
- private InventoryPyrolysisTableResult invr = new InventoryPyrolysisTableResult();
+ private InventoryDecompositionTableMaterial invm = new InventoryDecompositionTableMaterial();
+ private InventoryDecompositionTableResult invr = new InventoryDecompositionTableResult();
@Override
public void readFromNBT(NBTTagCompound par1) {
}
}
- public InventoryPyrolysisTableMaterial getInvMaterial() {
+ public InventoryDecompositionTableMaterial getInvMaterial() {
return this.invm;
}
- public InventoryPyrolysisTableResult getInvResult() {
+ public InventoryDecompositionTableResult getInvResult() {
return this.invr;
}
--- /dev/null
+package chemicraft.tileentity;
+
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.network.packet.Packet;
+import net.minecraft.tileentity.TileEntity;
+import chemicraft.inventory.InventoryElectrolysisFuel;
+import chemicraft.inventory.InventoryElectrolysisMaterial;
+import chemicraft.inventory.InventoryElectrolysisResult;
+
+public class TileEntityElectrolysisTable extends TileEntity
+{
+
+ private InventoryElectrolysisMaterial invm = new InventoryElectrolysisMaterial();
+ private InventoryElectrolysisResult invr = new InventoryElectrolysisResult();
+ private InventoryElectrolysisFuel invf = new InventoryElectrolysisFuel();
+
+ public TileEntityElectrolysisTable() {
+
+ }
+
+ @Override
+ public void readFromNBT(NBTTagCompound par1nbtTagCompound)
+ {
+ super.readFromNBT(par1nbtTagCompound);
+ }
+
+ @Override
+ public void writeToNBT(NBTTagCompound par1nbtTagCompound)
+ {
+ super.writeToNBT(par1nbtTagCompound);
+ }
+
+ @Override
+ public void updateEntity()
+ {
+
+ }
+
+ @Override
+ public Packet getDescriptionPacket()
+ {
+ return super.getDescriptionPacket();
+ }
+
+ public InventoryElectrolysisMaterial getInvMaterial(){
+ return this.invm;
+ }
+
+ public InventoryElectrolysisResult getInvResult(){
+ return this.invr;
+ }
+
+ public InventoryElectrolysisFuel getInvFuel(){
+ return this.invf;
+ }
+
+}
-package chemicraft.util;\r
-\r
-import net.minecraft.entity.player.EntityPlayer;\r
-import net.minecraft.world.World;\r
-import cpw.mods.fml.relauncher.Side;\r
-import cpw.mods.fml.relauncher.SideOnly;\r
-\r
-/**\r
- * いろいろなデータを格納しメソッドによってチェックするクラス\r
- * 使用する場合はItemAtomInfoContainerを継承することを推奨\r
- * @author ponkotate\r
- *\r
- */\r
-public class AtomInfo {\r
-\r
- /**\r
- * X, Y, Z座標\r
- */\r
- private int posX;\r
- private int posY;\r
- private int posZ;\r
-\r
-\r
- /**\r
- * biomeの名前\r
- */\r
- private String biomeName;\r
-\r
-\r
- /**\r
- * 天候\r
- */\r
- private String weather;\r
-\r
-\r
- /**\r
- * EntityPlayerのインスタンス\r
- */\r
- private EntityPlayer entityPlayer;\r
-\r
-\r
- /**\r
- * Worldのインスタンス\r
- */\r
- private World world;\r
-\r
-\r
-\r
- /**\r
- * AtomInfoのデータをupdateします\r
- * @param par1World Worldのインスタンス\r
- * @param par2EntityPlayer EntityPlayerのインスタンス\r
- */\r
- public void update(World par1World, EntityPlayer par2EntityPlayer){\r
- //this.world = par1World;\r
- //this.entityPlayer = par2EntityPlayer;\r
-\r
- this.posX = (int) par2EntityPlayer.posX;\r
- this.posY = (int) par2EntityPlayer.posY;\r
- this.posZ = (int) par2EntityPlayer.posZ;\r
-\r
- this.biomeName = par1World.getBiomeGenForCoords(posX, posZ).biomeName;\r
-\r
- if (par1World.isThundering()){\r
- this.weather = "Thunder";\r
- }else if(par1World.isRaining()){\r
- this.weather = "Rain";\r
- }else{\r
- this.weather = "Sun";\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 引数に指定されたBiomeと同等か比較します\r
- * @param biomeName 比較するBiomeの名前\r
- * @return Biomeが一致しているか\r
- */\r
- public boolean isEquivalentBiome(String biomeName){\r
- if(this.biomeName != null){\r
- if(this.biomeName.equals(biomeName)){\r
- return true;\r
- }else{\r
- return false;\r
- }\r
- }else{\r
- System.err.println("AtonInfo:データが入っていません。updateメソッドでデータを入れてください");\r
- return false;\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 引数に指定された天候と同等か比較します\r
- * 晴れ:Sun, 雨:Rain, 雷雨:Thunder\r
- * @param weather 比較する天候\r
- * @return 天候が一致しているか\r
- */\r
- public boolean isEquivalentWeather(String weather){\r
- if(this.weather != null){\r
- if(this.weather.equals(weather)){\r
- return true;\r
- }else{\r
- return false;\r
- }\r
- }else{\r
- System.err.println("AtonInfo:データが入っていません。updateメソッドでデータを入れてください");\r
- return false;\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 引数に指定されたY軸より高いか判定します\r
- * @param par1\r
- * @return 指定されたY軸より高いか\r
- */\r
- @SideOnly(Side.CLIENT)\r
- public boolean isOverY(int par1){\r
- if(this.posY >= par1){\r
- return true;\r
- }else{\r
- return false;\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 引数に指定されたY軸と同等か判定します\r
- * @param par1\r
- * @return 指定されたY軸と同等かどうか\r
- */\r
- @SideOnly(Side.CLIENT)\r
- public boolean isEquivalentY(int par1){\r
- if(this.posY == par1){\r
- return true;\r
- }else{\r
- return false;\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 引数に指定されたY軸より低いか判定します\r
- * @param par1\r
- * @return 指定されたY軸より低いか\r
- */\r
- @SideOnly(Side.CLIENT)\r
- public boolean isBelowY(int par1){\r
- if(this.posY <= par1){\r
- return true;\r
- }else{\r
- return false;\r
- }\r
- }\r
-\r
-}\r
+package chemicraft.util;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.world.World;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+
+/**
+ * いろいろなデータを格納しメソッドによってチェックするクラス
+ * 使用する場合はItemAtomInfoContainerを継承することを推奨
+ * @author ponkotate
+ *
+ */
+public class AtomInfo {
+
+ /**
+ * X, Y, Z座標
+ */
+ private int posX;
+ private int posY;
+ private int posZ;
+
+
+ /**
+ * biomeの名前
+ */
+ private String biomeName;
+
+
+ /**
+ * 天候
+ */
+ private String weather;
+
+
+ /**
+ * EntityPlayerのインスタンス
+ */
+ private EntityPlayer entityPlayer;
+
+
+ /**
+ * Worldのインスタンス
+ */
+ private World world;
+
+
+
+ /**
+ * AtomInfoのデータをupdateします
+ * @param par1World Worldのインスタンス
+ * @param par2EntityPlayer EntityPlayerのインスタンス
+ */
+ public void update(World par1World, EntityPlayer par2EntityPlayer){
+ //this.world = par1World;
+ //this.entityPlayer = par2EntityPlayer;
+
+ this.posX = (int) par2EntityPlayer.posX;
+ this.posY = (int) par2EntityPlayer.posY;
+ this.posZ = (int) par2EntityPlayer.posZ;
+
+ this.biomeName = par1World.getBiomeGenForCoords(posX, posZ).biomeName;
+
+ if (par1World.isThundering()){
+ this.weather = "Thunder";
+ }else if(par1World.isRaining()){
+ this.weather = "Rain";
+ }else{
+ this.weather = "Sun";
+ }
+ }
+
+
+
+ /**
+ * 引数に指定されたBiomeと同等か比較します
+ * @param biomeName 比較するBiomeの名前
+ * @return Biomeが一致しているか
+ */
+ public boolean isEquivalentBiome(String biomeName){
+ if(this.biomeName != null){
+ if(this.biomeName.equals(biomeName)){
+ return true;
+ }else{
+ return false;
+ }
+ }else{
+ System.err.println("AtonInfo:データが入っていません。updateメソッドでデータを入れてください");
+ return false;
+ }
+ }
+
+
+
+ /**
+ * 引数に指定された天候と同等か比較します
+ * 晴れ:Sun, 雨:Rain, 雷雨:Thunder
+ * @param weather 比較する天候
+ * @return 天候が一致しているか
+ */
+ public boolean isEquivalentWeather(String weather){
+ if(this.weather != null){
+ if(this.weather.equals(weather)){
+ return true;
+ }else{
+ return false;
+ }
+ }else{
+ System.err.println("AtonInfo:データが入っていません。updateメソッドでデータを入れてください");
+ return false;
+ }
+ }
+
+
+
+ /**
+ * 引数に指定されたY軸より高いか判定します
+ * @param par1
+ * @return 指定されたY軸より高いか
+ */
+ @SideOnly(Side.CLIENT)
+ public boolean isOverY(int par1){
+ if(this.posY >= par1){
+ return true;
+ }else{
+ return false;
+ }
+ }
+
+
+
+ /**
+ * 引数に指定されたY軸と同等か判定します
+ * @param par1
+ * @return 指定されたY軸と同等かどうか
+ */
+ @SideOnly(Side.CLIENT)
+ public boolean isEquivalentY(int par1){
+ if(this.posY == par1){
+ return true;
+ }else{
+ return false;
+ }
+ }
+
+
+
+ /**
+ * 引数に指定されたY軸より低いか判定します
+ * @param par1
+ * @return 指定されたY軸より低いか
+ */
+ @SideOnly(Side.CLIENT)
+ public boolean isBelowY(int par1){
+ if(this.posY <= par1){
+ return true;
+ }else{
+ return false;
+ }
+ }
+
+}
-package chemicraft.util;\r
-\r
-import net.minecraft.block.Block;\r
-import net.minecraft.item.Item;\r
-import net.minecraft.item.ItemStack;\r
-import cpw.mods.fml.common.registry.LanguageRegistry;\r
-\r
-public class Auxiliary {\r
-\r
- /**\r
- * 補助クラス\r
- * @author mozipi\r
- *\r
- */\r
- public static class NameAuxiliary {\r
-\r
- /**\r
- * 名前を設定します\r
- * @param object\r
- * @param Name\r
- */\r
- public void addName(Object object,Object name){\r
- LanguageRegistry.addName(object, (String) name);\r
- }\r
-\r
-\r
-\r
- /**\r
- * 名前を設定します(ItemStack版)\r
- * @param object\r
- * @param name\r
- * @param meta\r
- */\r
- public void addName(ItemStack itemstack,Object name){\r
- LanguageRegistry.addName(itemstack, (String) name);\r
- }\r
-\r
-\r
-\r
- /**\r
- * 指定言語にそって名前を追加します\r
- * @param object\r
- * @param lang\r
- * @param name\r
- */\r
- public void addName(Object object,String lang,Object name){\r
- LanguageRegistry.instance().addNameForObject(object, lang, (String) name);\r
- }\r
-\r
-\r
-\r
- /**\r
- * 指定言語にそって名前を追加します(ItemStack版)\r
- * @param object\r
- * @param lang\r
- * @param name\r
- */\r
- public void addName(ItemStack object,String lang,Object name){\r
- LanguageRegistry.instance().addNameForObject(object, lang, (String) name);\r
- }\r
-\r
-\r
-\r
- /**\r
- * メタデータごとに名前を追加します(Block版)\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Block object,Object[] name){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.addName(new ItemStack(object,0,i), (String) name[i]);\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * メタデータごとに名前を追加します(Item版)\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Item object,Object[] name){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.addName(new ItemStack(object,0,i), (String) name[i]);\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 指定された言語にそってメタデータごとに名前を設定します(Block版)\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Block object,String lang,Object[] name){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i]);\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 指定された言語にそってメタデータごとに名前を設定します(Item版)\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Item object,String lang, Object[] name){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i]);\r
- }\r
- }\r
-\r
- /**\r
- * 指定された言語にそってメタデータごとに名前を設定します(Block版)\r
- * また、配列の前に任意の文字列を追加できます。\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Block object,String lang, String string, Object[] name){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, string + (String) name[i]);\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 指定された言語にそってメタデータごとに名前を設定します(Item版)\r
- * また、配列の前に任意の文字列を追加できます。\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Item object,String lang, String string, Object[] name){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, string + (String) name[i]);\r
- }\r
- }\r
-\r
- /**\r
- * 指定された言語にそってメタデータごとに名前を設定します(Block版)\r
- * また、配列の後ろに任意の文字列を追加できます。\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Block object,String lang, Object[] name, String string){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i] + string);\r
- }\r
- }\r
-\r
-\r
-\r
- /**\r
- * 指定された言語にそってメタデータごとに名前を設定します(Item版)\r
- * また、配列の後ろに任意の文字列を追加できます。\r
- * @param object\r
- * @param name\r
- */\r
- public void addName(Item object,String lang, Object[] name, String string){\r
- for(int i=0;i<name.length;i++){\r
- LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i] + string);\r
- }\r
- }\r
-\r
- }\r
-\r
- public static class ArrayAuxiliary{\r
-\r
- public ItemStack[] deleteNull(ItemStack[] array){\r
- int count = 0;\r
- ItemStack[] arrayCopy;\r
- for(int i = 0;i < array.length;i++){\r
- if(array[array.length - 1 - i] == null){\r
- count++;\r
- }else{\r
- break;\r
- }\r
- }\r
- arrayCopy = new ItemStack[array.length - count];\r
- for(int i = 0;i < arrayCopy.length;i++){\r
- arrayCopy[i] = array[i];\r
- }\r
- array = arrayCopy.clone();\r
- return array;\r
- }\r
-\r
- }\r
-\r
-}\r
+package chemicraft.util;
+
+import net.minecraft.block.Block;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import cpw.mods.fml.common.registry.LanguageRegistry;
+
+public class Auxiliary {
+
+ /**
+ * 補助クラス
+ * @author mozipi
+ *
+ */
+ public static class NameAuxiliary {
+
+ /**
+ * 名前を設定します
+ * @param object
+ * @param Name
+ */
+ public void addName(Object object,Object name){
+ LanguageRegistry.addName(object, (String) name);
+ }
+
+
+
+ /**
+ * 名前を設定します(ItemStack版)
+ * @param object
+ * @param name
+ * @param meta
+ */
+ public void addName(ItemStack itemstack,Object name){
+ LanguageRegistry.addName(itemstack, (String) name);
+ }
+
+
+
+ /**
+ * 指定言語にそって名前を追加します
+ * @param object
+ * @param lang
+ * @param name
+ */
+ public void addName(Object object,String lang,Object name){
+ LanguageRegistry.instance().addNameForObject(object, lang, (String) name);
+ }
+
+
+
+ /**
+ * 指定言語にそって名前を追加します(ItemStack版)
+ * @param object
+ * @param lang
+ * @param name
+ */
+ public void addName(ItemStack object,String lang,Object name){
+ LanguageRegistry.instance().addNameForObject(object, lang, (String) name);
+ }
+
+
+
+ /**
+ * メタデータごとに名前を追加します(Block版)
+ * @param object
+ * @param name
+ */
+ public void addName(Block object,Object[] name){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.addName(new ItemStack(object,0,i), (String) name[i]);
+ }
+ }
+
+
+
+ /**
+ * メタデータごとに名前を追加します(Item版)
+ * @param object
+ * @param name
+ */
+ public void addName(Item object,Object[] name){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.addName(new ItemStack(object,0,i), (String) name[i]);
+ }
+ }
+
+
+
+ /**
+ * 指定された言語にそってメタデータごとに名前を設定します(Block版)
+ * @param object
+ * @param name
+ */
+ public void addName(Block object,String lang,Object[] name){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i]);
+ }
+ }
+
+
+
+ /**
+ * 指定された言語にそってメタデータごとに名前を設定します(Item版)
+ * @param object
+ * @param name
+ */
+ public void addName(Item object,String lang, Object[] name){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i]);
+ }
+ }
+
+ /**
+ * 指定された言語にそってメタデータごとに名前を設定します(Block版)
+ * また、配列の前に任意の文字列を追加できます。
+ * @param object
+ * @param name
+ */
+ public void addName(Block object,String lang, String string, Object[] name){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, string + (String) name[i]);
+ }
+ }
+
+
+
+ /**
+ * 指定された言語にそってメタデータごとに名前を設定します(Item版)
+ * また、配列の前に任意の文字列を追加できます。
+ * @param object
+ * @param name
+ */
+ public void addName(Item object,String lang, String string, Object[] name){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, string + (String) name[i]);
+ }
+ }
+
+ /**
+ * 指定された言語にそってメタデータごとに名前を設定します(Block版)
+ * また、配列の後ろに任意の文字列を追加できます。
+ * @param object
+ * @param name
+ */
+ public void addName(Block object,String lang, Object[] name, String string){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i] + string);
+ }
+ }
+
+
+
+ /**
+ * 指定された言語にそってメタデータごとに名前を設定します(Item版)
+ * また、配列の後ろに任意の文字列を追加できます。
+ * @param object
+ * @param name
+ */
+ public void addName(Item object,String lang, Object[] name, String string){
+ for(int i=0;i<name.length;i++){
+ LanguageRegistry.instance().addNameForObject(new ItemStack(object,0,i), lang, (String) name[i] + string);
+ }
+ }
+
+ }
+
+ public static class ArrayAuxiliary{
+
+ public ItemStack[] deleteNull(ItemStack[] array){
+ int count = 0;
+ ItemStack[] arrayCopy;
+ for(int i = 0;i < array.length;i++){
+ if(array[array.length - 1 - i] == null){
+ count++;
+ }else{
+ break;
+ }
+ }
+ arrayCopy = new ItemStack[array.length - count];
+ for(int i = 0;i < arrayCopy.length;i++){
+ arrayCopy[i] = array[i];
+ }
+ array = arrayCopy.clone();
+ return array;
+ }
+
+ }
+
+}
-package chemicraft.util;\r
-\r
-import net.minecraft.entity.Entity;\r
-import net.minecraft.entity.player.EntityPlayer;\r
-import net.minecraft.item.ItemStack;\r
-import net.minecraft.world.World;\r
-\r
-public interface ICompoundHandler {\r
-\r
- /**\r
- * 右クリック時のHandler\r
- * @param par1ItemStack\r
- * @param par2World\r
- * @param par3EntityPlayer\r
- * @return\r
- */\r
- public ItemStack onItemRightClickHandler(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer);\r
-\r
-\r
- /**\r
- * Itemを使用したときのHandler\r
- * @param par1ItemStack\r
- * @param par2EntityPlayer\r
- * @param par3World\r
- * @param par4\r
- * @param par5\r
- * @param par6\r
- * @param par7\r
- * @param par8\r
- * @param par9\r
- * @param par10\r
- * @return\r
- */\r
- public boolean onItemUseHandler(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10);\r
-\r
-\r
- /**\r
- * 毎Tick呼ばれるHandler\r
- * @param par1ItemStack\r
- * @param par2World\r
- * @param par3Entity\r
- * @param par4\r
- * @param par5\r
- */\r
- public void onUpdateHandler(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5);\r
-\r
- /**\r
- * iconIndexの指定\r
- * @return iconIndex\r
- */\r
- public int getIconIndexHandler();\r
-\r
-}\r
+package chemicraft.util;
+
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.world.World;
+
+public interface ICompoundHandler {
+
+ /**
+ * 右クリック時のHandler
+ * @param par1ItemStack
+ * @param par2World
+ * @param par3EntityPlayer
+ * @return
+ */
+ public ItemStack onItemRightClickHandler(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer);
+
+
+ /**
+ * Itemを使用したときのHandler
+ * @param par1ItemStack
+ * @param par2EntityPlayer
+ * @param par3World
+ * @param par4
+ * @param par5
+ * @param par6
+ * @param par7
+ * @param par8
+ * @param par9
+ * @param par10
+ * @return
+ */
+ public boolean onItemUseHandler(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10);
+
+
+ /**
+ * 毎Tick呼ばれるHandler
+ * @param par1ItemStack
+ * @param par2World
+ * @param par3Entity
+ * @param par4
+ * @param par5
+ */
+ public void onUpdateHandler(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5);
+
+ /**
+ * iconIndexの指定
+ * @return iconIndex
+ */
+ public int getIconIndexHandler();
+
+}