this.radiationGunID = ccfgItem.additionID();
this.radiationBalletID = ccfgItem.additionID();
this.blackSmokeID = ccfgItem.additionID();
this.radiationGunID = ccfgItem.additionID();
this.radiationBalletID = ccfgItem.additionID();
this.blackSmokeID = ccfgItem.additionID();