ItemStack itemstack = new ItemStack(data.readInt(), data.readByte(), data.readInt());
if(itemstack.itemID != 0 && !this.worldObj.isRemote){
- this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.xCoord, this.yCoord, this.zCoord, itemstack));
+ this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.xCoord, this.yCoord + 1, this.zCoord, itemstack));
}
this.dropItems = null;
} catch (Exception e) {