int heightValue = par2World.getHeightValue((int) par3EntityPlayer.posX, (int) par3EntityPlayer.posZ);
- int result1 = MathHelperPlus.instance.Probability(99, 1);
- int result2 = MathHelperPlus.instance.Probability(78, 21, 1);
- int result3 = MathHelperPlus.instance.Probability(0.032, 0.0018, 0.000012, 0.00052);
+ int result1 = MathHelperPlus.probability(99, 1);
+ int result2 = MathHelperPlus.probability(78, 21, 1);
+ int result3 = MathHelperPlus.probability(0.032, 0.0018, 0.000012, 0.00052);
if (this.atomInfo.isOverY(heightValue)) {
if (result1 == 0) {
if (result2 == 0) {