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Merge branch 'master' of https://scm.sourceforge.jp/gitroot/chemicraft/chemicraft
[chemicraft/chemicraft.git] / common / chemicraft / ChemiCraft.java
index da4cd42..fe7ebf5 100644 (file)
@@ -1,47 +1,75 @@
-package chemicraft;\r
+package chemicraft;\r
 \r
 import net.minecraft.src.Block;\r
 import net.minecraft.src.CreativeTabs;\r
 import net.minecraft.src.Item;\r
+import net.minecraft.src.ItemStack;\r
 import net.minecraft.src.Material;\r
 import net.minecraftforge.common.Configuration;\r
 import net.minecraftforge.common.Property;\r
-import chemicraft.Auxiliary.NameAuxiliary;\r
+import chemicraft.block.BlockChemicalCombinationTable;\r
+import chemicraft.block.BlockChemicalCraftingTable;\r
+import chemicraft.block.BlockDecompositionTable;\r
+import chemicraft.block.BlockToolAndWeaponCraftingTable;\r
+import chemicraft.compounds.CompoundWater;\r
+import chemicraft.debug.CommandDeleteItem;\r
+import chemicraft.debug.CommandGenDebugRoom;\r
+import chemicraft.debug.CommandSetTile;\r
+import chemicraft.entity.EntityAtomsGrenade;\r
+import chemicraft.item.ItemAtomGrenade;\r
+import chemicraft.item.ItemAtoms;\r
+import chemicraft.item.ItemAtomsGrenade;\r
+import chemicraft.item.ItemCompounds;\r
+import chemicraft.item.ItemGasCollectingBottle;\r
+import chemicraft.system.CommonProxy;\r
+import chemicraft.system.PacketHandler;\r
+import chemicraft.tileentity.TileEntityChemicalCombinationTable;\r
+import chemicraft.tileentity.TileEntityChemicalCraftingTable;\r
+import chemicraft.tileentity.TileEntityDecompositionTable;\r
+import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;\r
+import chemicraft.util.Auxiliary;\r
+import chemicraft.util.Auxiliary.ArrayAuxiliary;\r
+import chemicraft.util.Auxiliary.NameAuxiliary;\r
+import chemicraft.util.CreativeTabAtoms;\r
+import chemicraft.util.NBTRecipeGrenade;\r
 import cpw.mods.fml.common.Mod;\r
 import cpw.mods.fml.common.SidedProxy;\r
 import cpw.mods.fml.common.event.FMLPostInitializationEvent;\r
 import cpw.mods.fml.common.event.FMLPreInitializationEvent;\r
+import cpw.mods.fml.common.event.FMLServerStartingEvent;\r
 import cpw.mods.fml.common.network.NetworkMod;\r
 import cpw.mods.fml.common.network.NetworkRegistry;\r
+import cpw.mods.fml.common.registry.EntityRegistry;\r
 import cpw.mods.fml.common.registry.GameRegistry;\r
 \r
 /**\r
  * ChemiCraft本体\r
- *\r
  * @author P.C.C.\r
  *\r
  */\r
 @Mod(modid = "chemiCraft", name = "ChemiCraft", version = "beta")\r
 // ID,名前,バージョン\r
-@NetworkMod(clientSideRequired = true, serverSideRequired = false, versionBounds = "1.3.2", channels = "chemicraft", packetHandler = PacketHandler.class)\r
+@NetworkMod(clientSideRequired = true, serverSideRequired = true, versionBounds = "1.3.2", channels = "chemicraft", packetHandler = PacketHandler.class)\r
 // クライアント、サーバー共に必要 1.3.2用\r
 public class ChemiCraft {\r
 \r
-       public final String[] atomsName = { "Hydrogen", "Helium", "Lithium", "Beryllium", "Boron", "Carbon", "Nitrogen", "Oxygen", "Fluorine", "Neon", "Sodium", "Magnesium", "Aluminium", "Silicon",\r
-                       "Phosphorus", "Sulfur", "Chlorine", "Argon", "Potassium", "Calcium", "Scandium", "Titanium", "Vanadium", "Chromium", "Manganese", "Iron", "Cobalt", "Nickel", "Copper", "Zinc", "Gallium",\r
-                       "Germanium", "Arsenic", "Selenium", "Bromine", "Krypton", "Rubidium", "Strontium", "Yttorium", "Zirconium", "Niobium", "Molybdenum", "Technetium", "Ruthenium", "Rhodium", "Palladium",\r
-                       "Silver", "Cadmium", "Indium", "Tin", "Antimony", "Tellurium", "Iodine", "Xenon", "Caesium", "Barium", "Lanthanum", "Cerium", "Praseodymium", "Neodymium", "Promethium", "Samarium",\r
-                       "Europium", "Gadolinium", "Terbium", "Dysprosium", "Holmium", "Erbium", "Thulium", "Ytterbium", "Lutetium", "Hafnium", "Tantalum", "Tungsten", "Rhenium", "Osmium", "Iridium", "Platinum",\r
-                       "Gold", "Mercury", "Thallium", "Lead", "Bismuth", "Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Thorium", "Protactinium", "Uranium", "Neptunium", "Plutonium",\r
-                       "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Fermium", "Mendelevium", "Nobelium", "Lawrencium", "Rutherfordium", "Dubnium", "Seaborgium", "Bohrium", "Hassium",\r
-                       "Meitnerium", "Darmstadtium", "Roentgenium", "Copernicium", "Ununtrium", "Ununquadium", "Ununpentium", "Ununhexium", "Ununseptium", "Ununoctium" };\r
-\r
-       public final String[] atomsNameJP = { "水素", "ヘリウム", "リチウム", "ベリウム", "ホウ素", "炭素", "窒素", "酸素", "フッ素", "ネオン", "ナトリウム", "マグネシウム", "アルミニウム", "ケイ素", "リン", "硫黄", "塩素", "アルゴン", "カリウム", "カルシウム", "スカンジウム",\r
-                       "チタン", "バナジウム", "クロム", "マンガン", "鉄", "コバルト", "ニッケル", "銅", "亜鉛", "ガリウム", "ゲルマニウム", "ヒ素", "セレン", "臭素", "クリプトン", "ルビジウム", "ストロンチウム", "イットリウム", "ジルコニウム", "ニオブ", "モリブデン", "テクネチウム", "ルテニウム",\r
-                       "ロジウム", "パラジウム", "銀", "カドミウム", "インジウム", "スズ", "アンチモン", "テルル", "ヨウ素", "キセノン", "セシウム", "バリウム", "ランタン", "セリウム", "プラセオジム", "ネオジム", "プロメチウム", "サマリウム", "ユウロビウム", "ガドリニウム", "テルビウム", "ジスプロニウム",\r
-                       "ホルミウム", "エルビウム", "ツリウム", "イッテルビウム", "ルテチウム", "ハフニウム", "タンタル", "タングステン", "レニウム", "オスミウム", "イリジウム", "白金", "金", "水銀", "タリウム", "鉛", "ビスマス", "ポロニウム", "アスタチン", "ラドン", "フランシウム", "ラジウム",\r
-                       "アクチニウム", "トリウム", "プロトアクチウム", "ウラン", "ネプツニウム", "プルトニウム", "アメリシウム", "キュリウム", "バークリウム", "カルホルニウム", "アインスタイニウム", "フェルミウム", "メンデレビウム", "ノーベリウム", "ローレンシウム", "ラサホージウム", "ドブニウム", "シーボーギウム",\r
-                       "ボーリウム", "ハッシウム", "マイトネリウム", "ダームスタチウム", "レントゲニウム", "コペルニシウム", "ウンウントリウム", "ウンウンクアジウム", "ウンウンペンチウム", "ウンウンヘキシウム", "ウンウンセプチウム", "ウンウンオクチウム" };\r
+       public static final String[] ATOMSNAME = {\r
+               "Hydrogen", "Helium", "Lithium", "Beryllium", "Boron", "Carbon", "Nitrogen", "Oxygen", "Fluorine", "Neon", "Sodium", "Magnesium", "Aluminium", "Silicon",\r
+               "Phosphorus", "Sulfur", "Chlorine", "Argon", "Potassium", "Calcium", "Scandium", "Titanium", "Vanadium", "Chromium", "Manganese", "Iron", "Cobalt", "Nickel", "Copper", "Zinc", "Gallium",\r
+               "Germanium", "Arsenic", "Selenium", "Bromine", "Krypton", "Rubidium", "Strontium", "Yttorium", "Zirconium", "Niobium", "Molybdenum", "Technetium", "Ruthenium", "Rhodium", "Palladium",\r
+               "Silver", "Cadmium", "Indium", "Tin", "Antimony", "Tellurium", "Iodine", "Xenon", "Caesium", "Barium", "Lanthanum", "Cerium", "Praseodymium", "Neodymium", "Promethium", "Samarium",\r
+               "Europium", "Gadolinium", "Terbium", "Dysprosium", "Holmium", "Erbium", "Thulium", "Ytterbium", "Lutetium", "Hafnium", "Tantalum", "Tungsten", "Rhenium", "Osmium", "Iridium", "Platinum",\r
+               "Gold", "Mercury", "Thallium", "Lead", "Bismuth", "Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Thorium", "Protactinium", "Uranium", "Neptunium", "Plutonium",\r
+               "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Fermium", "Mendelevium", "Nobelium", "Lawrencium", "Rutherfordium", "Dubnium", "Seaborgium", "Bohrium", "Hassium",\r
+               "Meitnerium", "Darmstadtium", "Roentgenium", "Copernicium", "Ununtrium", "Ununquadium", "Ununpentium", "Ununhexium", "Ununseptium", "Ununoctium" };\r
+\r
+       public static final String[] ATOMSNAMEJP = {\r
+               "水素", "ヘリウム", "リチウム", "ベリウム", "ホウ素", "炭素", "窒素", "酸素", "フッ素", "ネオン", "ナトリウム", "マグネシウム", "アルミニウム", "ケイ素", "リン", "硫黄", "塩素", "アルゴン", "カリウム", "カルシウム", "スカンジウム",\r
+               "チタン", "バナジウム", "クロム", "マンガン", "鉄", "コバルト", "ニッケル", "銅", "亜鉛", "ガリウム", "ゲルマニウム", "ヒ素", "セレン", "臭素", "クリプトン", "ルビジウム", "ストロンチウム", "イットリウム", "ジルコニウム", "ニオブ", "モリブデン", "テクネチウム", "ルテニウム",\r
+               "ロジウム", "パラジウム", "銀", "カドミウム", "インジウム", "スズ", "アンチモン", "テルル", "ヨウ素", "キセノン", "セシウム", "バリウム", "ランタン", "セリウム", "プラセオジム", "ネオジム", "プロメチウム", "サマリウム", "ユウロビウム", "ガドリニウム", "テルビウム", "ジスプロニウム",\r
+               "ホルミウム", "エルビウム", "ツリウム", "イッテルビウム", "ルテチウム", "ハフニウム", "タンタル", "タングステン", "レニウム", "オスミウム", "イリジウム", "白金", "金", "水銀", "タリウム", "鉛", "ビスマス", "ポロニウム", "アスタチン", "ラドン", "フランシウム", "ラジウム",\r
+               "アクチニウム", "トリウム", "プロトアクチウム", "ウラン", "ネプツニウム", "プルトニウム", "アメリシウム", "キュリウム", "バークリウム", "カルホルニウム", "アインスタイニウム", "フェルミウム", "メンデレビウム", "ノーベリウム", "ローレンシウム", "ラサホージウム", "ドブニウム", "シーボーギウム",\r
+               "ボーリウム", "ハッシウム", "マイトネリウム", "ダームスタチウム", "レントゲニウム", "コペルニシウム", "ウンウントリウム", "ウンウンクアジウム", "ウンウンペンチウム", "ウンウンヘキシウム", "ウンウンセプチウム", "ウンウンオクチウム" };\r
 \r
        /**\r
         * このmodのインスタンス\r
@@ -50,164 +78,269 @@ public class ChemiCraft {
        public static ChemiCraft instance;\r
 \r
        /**\r
-        * ChemiCraftのProxy\r
+        * ChemiCraftのProxy.\r
         */\r
-       @SidedProxy(clientSide = "chemicraft.client.ClientProxy", serverSide = "chemicraft.CommonProxy")\r
+       @SidedProxy(clientSide = "chemicraft.client.ClientProxy", serverSide = "chemicraft.system.CommonProxy")\r
        public static CommonProxy proxy;\r
 \r
        /**\r
-        * ChemiCraftのCreativeTab\r
+        * ChemiCraftのCreativeTab.\r
         */\r
-       public CreativeTabs creativeTab = new CreativeTabAtoms("ChemiCraft");\r
+       public static final CreativeTabs creativeTab = new CreativeTabAtoms("ChemiCraft");\r
 \r
        /**\r
-        * ItemID\r
+        * ItemID.\r
         */\r
        public int atomsID;\r
        public int compoundsID;\r
        public int gasCollectingBottleID;\r
+       public int atomGrenadeID;\r
 \r
        /**\r
-        * BlockID\r
+        * BlockID.\r
         */\r
        public int decompositionTableID;\r
        public int chemicalConbinationTableID;\r
        public int toolAndWeaponCraftingTableID;\r
-       public int materialCraftingTableID;\r
+       public int chemicalCraftingTableID;\r
 \r
        /**\r
-        * GUIID\r
+        * GUIID.\r
         */\r
        public int guiDecompositionTableID;\r
        public int guiChemicalCombinationTableID;\r
        public int guiToolAndWeaponCraftingTableID;\r
-       public int guiMaterialCraftingTableID;\r
+       public int guiChemicalCraftingTableID;\r
 \r
        /**\r
-        * Block型変数\r
+        * Block型変数.\r
         */\r
        public Block blockDecompositionTable;\r
        public Block blockChemicalCombinationTable;\r
        public Block blockToolAndWeaponCraftingTable;\r
-       public Block blockMaterialCraftingTable;\r
+       public Block blockChemicalCraftingTable;\r
 \r
        /**\r
-        * Item型変数\r
+        * Item型変数.\r
         */\r
        public Item itemAtoms;\r
        public Item itemCompounds;\r
        public Item itemGasCollectingBottle;\r
+       public Item itemAtomGrenade;\r
 \r
        /**\r
-        * このmodで使用するTextureのパス\r
+        * このmodで使用するTextureのパス.\r
         */\r
        public String itemAtomsTexture = "/chemicraft/items/Atoms.png";\r
        public String itemCompoundsTexture = "/chemicraft/items/Compounds.png";\r
+       public String itemTexture = "/chemicraft/items/items.png";\r
        public String blockChemicalCraftingTableTexture = "/chemicraft/blocks/CCTable.png";\r
        public String guiDecompositionTexture = "/chemicraft/guis/Decomposition.png";\r
        public String guiChemicalCombinationTexture = "/chemicraft/guis/ChemicalCombination.png";\r
        public String guiToolAndWeaponCraftingTexture = "/chemicraft/guis/ToolAndWeaponCrafting.png";\r
-       public String guiMaterialCraftingTexture = "/chemicraft/guis/MaterialCrafting.png";\r
-       public String guiTabs = "/chemicraft/guis/Tabs.png";\r
+       public String guiChemicalCraftingTexture = "/chemicraft/guis/MaterialCrafting.png";\r
 \r
        /**\r
-        * このmodに必要な補助クラスのインスタンス\r
+        * このmodに必要な補助クラスのインスタンス.\r
         */\r
-       private Auxiliary Auxiliary = new Auxiliary();\r
-       private NameAuxiliary NameAuxiliary = Auxiliary.new NameAuxiliary();\r
+       public Auxiliary auxiliary = new Auxiliary();\r
+       public NameAuxiliary nameAuxiliary = new NameAuxiliary();\r
+       public ArrayAuxiliary arrayAuxiliary = new ArrayAuxiliary();\r
 \r
+       private ChemiCraftAPI api = ChemiCraftAPI.getInstance();\r
+       private ChemiCraftData chemicalData = new ChemiCraftData();\r
 \r
        @Mod.PreInit\r
-       public void chemiPreLoadMethod(FMLPreInitializationEvent event) {\r
+       public void chemiPreLoadMethod(final FMLPreInitializationEvent event) {\r
                Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());\r
                cfg.load();\r
 \r
-               Property decompositionTableIDProp = cfg.getBlock("DecompositionTable", 200);\r
-               Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 201);\r
-               Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 202);\r
-               Property materialCraftingTableIDProp = cfg.getBlock("MaterialCraftingTableID", 203);\r
+               Property decompositionTableIDProp = cfg.getBlock("DecompositionTable", 2400);\r
+               Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 2401);\r
+               Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2402);\r
+               Property chemicalCraftingTableIDProp = cfg.getBlock("ChemicalCraftingTableID", 2403);\r
 \r
                Property atomsIDProp = cfg.getItem("AtomsID", 25000);\r
                Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);\r
                Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);\r
+               Property atomGrenadeIDProp = cfg.getItem("AtomGrenadeID", 25003);\r
 \r
                Property guiDecompositionTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1000);\r
                Property guiChemicalCombinationTableIDProp = cfg.get("GUI", "GUIChemicalCombinationTableID", 1001);\r
                Property guiToolAndWeaponCraftingTableIDProp = cfg.get("GUI", "GUIToolAndWeaponCraftingTableID", 1002);\r
-               Property guiMaterialCraftingTableIDProp = cfg.get("GUI", "GUIMaterialCraftingTableID", 1003);\r
+               Property guiChemicalCraftingTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1003);\r
 \r
 \r
                this.decompositionTableID = decompositionTableIDProp.getInt();\r
                this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();\r
                this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();\r
-               this.materialCraftingTableID = materialCraftingTableIDProp.getInt();\r
+               this.chemicalCraftingTableID = chemicalCraftingTableIDProp.getInt();\r
                this.atomsID = atomsIDProp.getInt();\r
                this.compoundsID = compoundsIDProp.getInt();\r
                this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();\r
+               this.atomGrenadeID = atomGrenadeIDProp.getInt();\r
                this.guiDecompositionTableID = guiDecompositionTableIDProp.getInt();\r
                this.guiChemicalCombinationTableID = guiChemicalCombinationTableIDProp.getInt();\r
                this.guiToolAndWeaponCraftingTableID = guiToolAndWeaponCraftingTableIDProp.getInt();\r
-               this.guiMaterialCraftingTableID = guiMaterialCraftingTableIDProp.getInt();\r
+               this.guiChemicalCraftingTableID = guiChemicalCraftingTableIDProp.getInt();\r
 \r
                cfg.save();\r
-\r
-               // 描画関係の読み込み\r
-               proxy.registerRenderInformation();\r
        }\r
 \r
+       @Mod.ServerStarting\r
+       public void serverStarting(final FMLServerStartingEvent event) {\r
+               event.registerServerCommand(new CommandSetTile());\r
+               event.registerServerCommand(new CommandDeleteItem());\r
+               event.registerServerCommand(new CommandGenDebugRoom());\r
+       }\r
 \r
        @Mod.PostInit\r
-       public void chemiPostLoadMethod(FMLPostInitializationEvent event) {\r
-               // API用の処理\r
-               this.NameAuxiliary.addName(itemCompounds, ChemiCraftAPI.getCompoundsName().toArray());\r
-               this.NameAuxiliary.addName(itemCompounds, "ja_JP", ChemiCraftAPI.getCompoundsLangName().toArray());\r
+       public void chemiPostLoadMethod(final FMLPostInitializationEvent event) {\r
+               this.settingProcessing(event);\r
+               this.apiProcessing(event);\r
+               this.debug(event);\r
+       }\r
 \r
-               // Blockを追加します\r
-               this.blockDecompositionTable = new BlockDecompositionTable(this.decompositionTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("DecompositionTable");\r
-               this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ChemicalCombinationTable");\r
-               this.blockToolAndWeaponCraftingTable = new BlockToolAndMaterialCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ToolAndWeaponCraftingTable");\r
-               this.blockMaterialCraftingTable = new BlockMaterialCraftingTable(materialCraftingTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("MaterialCraftingTable");\r
+       private void settingProcessing(final FMLPostInitializationEvent event) {\r
 \r
+               // Blockを追加します\r
+               this.blockDecompositionTable = new BlockDecompositionTable(this.decompositionTableID, 0, Material.ground).\r
+                               setHardness(2.0F).\r
+                               setResistance(0.0F).\r
+                               setStepSound(Block.soundStoneFootstep).\r
+                               setBlockName("DecompositionTable");\r
+               this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).\r
+                               setHardness(2.0F).\r
+                               setResistance(0.0F).\r
+                               setStepSound(Block.soundStoneFootstep).\r
+                               setBlockName("ChemicalCombinationTable");\r
+               this.blockToolAndWeaponCraftingTable = new BlockToolAndWeaponCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).\r
+                               setHardness(2.0F).\r
+                               setResistance(0.0F).\r
+                               setStepSound(Block.soundStoneFootstep).\r
+                               setBlockName("ToolAndWeaponCraftingTable");\r
+               this.blockChemicalCraftingTable = new BlockChemicalCraftingTable(chemicalCraftingTableID, 0, Material.ground).\r
+                               setHardness(2.0F).\r
+                               setResistance(0.0F).\r
+                               setStepSound(Block.soundStoneFootstep).\r
+                               setBlockName("ChemicalCraftingTable");\r
 \r
                // Itemを追加します\r
                this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");\r
                this.itemCompounds = new ItemCompounds(this.compoundsID).setItemName("compounds");\r
-               this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle");\r
+               this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle").setIconIndex(0);\r
+               this.itemAtomGrenade = new ItemAtomsGrenade(this.atomGrenadeID).setItemName("grenade").setIconIndex(1);\r
 \r
                // BlockをMinecraftに登録します\r
                GameRegistry.registerBlock(this.blockDecompositionTable);\r
                GameRegistry.registerBlock(this.blockChemicalCombinationTable);\r
                GameRegistry.registerBlock(this.blockToolAndWeaponCraftingTable);\r
-               GameRegistry.registerBlock(this.blockMaterialCraftingTable);\r
+               GameRegistry.registerBlock(this.blockChemicalCraftingTable);\r
 \r
                // Blockの名前を設定します\r
-               this.NameAuxiliary.addName(this.blockDecompositionTable, "DecompositionTable");\r
-               this.NameAuxiliary.addName(this.blockDecompositionTable, "ja_JP", "分解台");\r
-               this.NameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");\r
-               this.NameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");\r
-               this.NameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");\r
-               this.NameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");\r
-               this.NameAuxiliary.addName(blockMaterialCraftingTable, "MaterialCraftingTable");\r
-               this.NameAuxiliary.addName(blockMaterialCraftingTable, "ja_JP", "素材製作台");\r
-\r
+               this.nameAuxiliary.addName(this.blockDecompositionTable, "DecompositionTable");\r
+               this.nameAuxiliary.addName(this.blockDecompositionTable, "ja_JP", "分解台");\r
+               this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");\r
+               this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");\r
+               this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");\r
+               this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");\r
+               this.nameAuxiliary.addName(blockChemicalCraftingTable, "ChemicalCraftingTable");\r
+               this.nameAuxiliary.addName(blockChemicalCraftingTable, "ja_JP", "素材製作台");\r
 \r
                // Itemの名前を設定します\r
-               this.NameAuxiliary.addName(this.itemAtoms, atomsName);\r
-               this.NameAuxiliary.addName(this.itemAtoms, "ja_JP", atomsNameJP);\r
-               this.NameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");\r
-               this.NameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");\r
+               this.nameAuxiliary.addName(this.itemAtoms, ATOMSNAME);\r
+               this.nameAuxiliary.addName(this.itemAtoms, "ja_JP", ATOMSNAMEJP);\r
+               this.nameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");\r
+               this.nameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");\r
+               this.nameAuxiliary.addName(this.itemAtomGrenade, "AtomGrenade");\r
+               this.nameAuxiliary.addName(this.itemAtomGrenade, "元素手榴弾");\r
 \r
                // TileEntityを追加します\r
                GameRegistry.registerTileEntity(TileEntityDecompositionTable.class, "DecompositionTable");\r
                GameRegistry.registerTileEntity(TileEntityChemicalCombinationTable.class, "TileEntityChemicalCombinationTable");\r
                GameRegistry.registerTileEntity(TileEntityToolAndWeaponCraftingTable.class, "TileEntityToolAndWeaponCraftingTable");\r
-               GameRegistry.registerTileEntity(TileEntityMaterialCraftingTable.class, "TileEntityMaterialCraftingTable");\r
+               GameRegistry.registerTileEntity(TileEntityChemicalCraftingTable.class, "TileEntityChemicalCraftingTable");\r
 \r
                // GUIを追加します\r
                NetworkRegistry.instance().registerGuiHandler(instance, proxy);\r
 \r
-               //Textureをpreloadします\r
-               proxy.registerTextures();\r
+               // 描画関係の読み込み\r
+               proxy.registerRenderInformation();\r
+\r
+               //化学作業台類のレシピを追加します\r
+               GameRegistry.addRecipe(new ItemStack(this.blockDecompositionTable),\r
+                               new Object[]{\r
+                       "XYX", "ZAZ", "ZZZ",\r
+                       Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
+                       Character.valueOf('Y'), new ItemStack(Block.workbench),\r
+                       Character.valueOf('Z'), new ItemStack(Block.stone),\r
+                       Character.valueOf('A'), new ItemStack(Block.tnt),\r
+               });\r
+               GameRegistry.addRecipe(new ItemStack(this.blockChemicalCombinationTable),\r
+                               new Object[]{\r
+                       "XYX", "ZAZ", "ZZZ",\r
+                       Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
+                       Character.valueOf('Y'), new ItemStack(Block.workbench),\r
+                       Character.valueOf('Z'), new ItemStack(Block.stone),\r
+                       Character.valueOf('A'), new ItemStack(Block.obsidian),\r
+               });\r
+               GameRegistry.addRecipe(new ItemStack(this.blockToolAndWeaponCraftingTable),\r
+                               new Object[]{\r
+                       "XYX", "ZAZ", "ZZZ",\r
+                       Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
+                       Character.valueOf('Y'), new ItemStack(Block.workbench),\r
+                       Character.valueOf('Z'), new ItemStack(Block.stone),\r
+                       Character.valueOf('A'), new ItemStack(Item.pickaxeSteel),\r
+               });\r
+               GameRegistry.addRecipe(new ItemStack(this.blockChemicalCraftingTable),\r
+                               new Object[]{\r
+                       "XYX", "ZAZ", "ZZZ",\r
+                       Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
+                       Character.valueOf('Y'), new ItemStack(Block.workbench),\r
+                       Character.valueOf('Z'), new ItemStack(Block.stone),\r
+                       Character.valueOf('A'), new ItemStack(this.itemAtoms, 1, 0),\r
+               });\r
+\r
+               // 化合物を追加します\r
+               ChemiCraftAPI.getInstance().addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");\r
+               ChemiCraftAPI.getInstance().addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");\r
+               ChemiCraftAPI.getInstance().addLangCompound("ja_JP", "Water", "水");\r
+\r
+               //化合物のHandlerを設定します\r
+               ChemiCraftAPI.getInstance().settingCompoundHandler("Water", new CompoundWater());\r
+\r
+               //手榴弾の追加\r
+               ChemiCraftAPI.getInstance().addMaterialRecipe(\r
+                               new ItemStack[]{\r
+                                               null,\r
+                                               new ItemStack(Block.stone),\r
+                                               null,\r
+                                               new ItemStack(Block.stone),\r
+                                               new ItemStack(Item.gunpowder),\r
+                                               new ItemStack(Block.stone),\r
+                                               null,\r
+                                               new ItemStack(Block.stone),\r
+                                               null\r
+                               },\r
+                               new ItemStack(this.itemAtomGrenade, 16, 0),\r
+                               new NBTRecipeGrenade()\r
+                               );\r
+       }\r
+\r
+       private void apiProcessing(final FMLPostInitializationEvent event) {\r
+               // API用の処理\r
+               this.nameAuxiliary.addName(itemCompounds, ChemiCraftAPI.getInstance().getCompoundsName().toArray());\r
+               this.nameAuxiliary.addName(itemCompounds, "ja_JP", ChemiCraftAPI.getInstance().getCompoundsLangName().toArray());\r
+               ChemiCraftAPI.getInstance().addCompoundHash(ChemiCraftAPI.getInstance().getCompoundsName().toArray());\r
+       }\r
+\r
+       private void debug(final FMLPostInitializationEvent event) {\r
+               //デバッグ処理\r
+               api.addChemicalCombinationRecipe(\r
+                               new String[]{ChemiCraftData.HYDROGEN_SIGN, ChemiCraftData.OXYGEN_SIGN},\r
+                               new Integer[]{2, 1},\r
+                               new ItemStack(Block.dirt)\r
+                               );\r
        }\r
 \r
 }
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