1 package chemicraft.container;
3 import net.minecraft.entity.player.EntityPlayer;
4 import net.minecraft.inventory.Container;
5 import net.minecraft.inventory.Slot;
6 import net.minecraft.world.World;
7 import chemicraft.ChemiCraft;
8 import chemicraft.inventory.InventoryElectrolysisFuel;
9 import chemicraft.inventory.InventoryElectrolysisMaterial;
10 import chemicraft.inventory.InventoryElectrolysisResult;
11 import chemicraft.slot.SlotElectrolysisMaterial;
12 import chemicraft.slot.SlotElectrolysisResult;
13 import chemicraft.tileentity.TileEntityElectrolysisTable;
15 public class ContainerElectrolysisTable extends Container
18 private World worldObj;
24 private TileEntityElectrolysisTable tileEntity;
26 private InventoryElectrolysisMaterial invm;
27 private InventoryElectrolysisResult invr;
28 private InventoryElectrolysisFuel invf;
30 public ContainerElectrolysisTable(EntityPlayer par1EntityPlayer, TileEntityElectrolysisTable par2) {
32 this.worldObj = par2.worldObj;
33 this.posX = par2.xCoord;
34 this.posY = par2.yCoord;
35 this.posZ = par2.zCoord;
36 this.invm = (InventoryElectrolysisMaterial) this.tileEntity.getInvMaterial();
37 this.invr = (InventoryElectrolysisResult) this.tileEntity.getInvResult();
38 this.invf = (InventoryElectrolysisFuel) this.tileEntity.getInvFuel();
40 this.addSlotToContainer(new SlotElectrolysisMaterial(invm, 0, 123, 34));
41 for (int i = 0; i < 16; i++) {
42 this.addSlotToContainer(new SlotElectrolysisResult(invr, i, 123, 34));
44 this.addSlotToContainer(new SlotElectrolysisResult(invf, 0, 123, 34));
47 for (var3 = 0; var3 < 3; ++var3)
49 for (int var4 = 0; var4 < 9; ++var4)
51 this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var4 + var3 * 9 + 9, 8 + var4 * 18, 85 + var3 * 18));
55 for (var3 = 0; var3 < 9; ++var3)
57 this.addSlotToContainer(new Slot(par1EntityPlayer.inventory, var3, 8 + var3 * 18, 143));
63 public boolean canInteractWith(EntityPlayer par1EntityPlayer)
65 return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != ChemiCraft.instance.electrolysisTableID ? false : par1EntityPlayer.getDistanceSq((double) this.posX + 0.5D, (double) this.posY + 0.5D, (double) this.posZ + 0.5D) <= 64.0D;