3 import net.minecraft.src.EntityPlayer;
4 import net.minecraft.src.TileEntity;
5 import net.minecraft.src.World;
6 import cpw.mods.fml.common.FMLCommonHandler;
7 import cpw.mods.fml.common.network.IGuiHandler;
8 import cpw.mods.fml.server.FMLServerHandler;
10 public class CommonProxy implements IGuiHandler {
12 public void registerRenderInformation(){}
17 public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z){
18 if(!world.blockExists(x, y, z)) return null;
20 TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
22 if(tileEntity instanceof TileEntityScienceCraftingTable){
23 return new ContainerScienceCraftingTable(player.inventory, (TileEntityScienceCraftingTable)tileEntity);
31 public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z){
37 public World getClientWorld(){