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・ItemGrenadeクラスをItemAtomGrenadeクラスに変更
[chemicraft/chemicraft.git] / common / chemicraft / ChemiCraft.java
1 package chemicraft;\r
2 \r
3 import net.minecraft.src.Block;\r
4 import net.minecraft.src.CreativeTabs;\r
5 import net.minecraft.src.Item;\r
6 import net.minecraft.src.ItemStack;\r
7 import net.minecraft.src.Material;\r
8 import net.minecraftforge.common.Configuration;\r
9 import net.minecraftforge.common.Property;\r
10 import chemicraft.Auxiliary.NameAuxiliary;\r
11 import cpw.mods.fml.common.Mod;\r
12 import cpw.mods.fml.common.SidedProxy;\r
13 import cpw.mods.fml.common.event.FMLPostInitializationEvent;\r
14 import cpw.mods.fml.common.event.FMLPreInitializationEvent;\r
15 import cpw.mods.fml.common.network.NetworkMod;\r
16 import cpw.mods.fml.common.network.NetworkRegistry;\r
17 import cpw.mods.fml.common.registry.GameRegistry;\r
18 \r
19 /**\r
20  * ChemiCraft本体\r
21  *\r
22  * @author P.C.C.\r
23  *\r
24  */\r
25 @Mod(modid = "chemiCraft", name = "ChemiCraft", version = "beta")\r
26 // ID,名前,バージョン\r
27 @NetworkMod(clientSideRequired = true, serverSideRequired = false, versionBounds = "1.3.2", channels = "chemicraft", packetHandler = PacketHandler.class)\r
28 // クライアント、サーバー共に必要 1.3.2用\r
29 public class ChemiCraft {\r
30 \r
31         public final String[] atomsName = { "Hydrogen", "Helium", "Lithium", "Beryllium", "Boron", "Carbon", "Nitrogen", "Oxygen", "Fluorine", "Neon", "Sodium", "Magnesium", "Aluminium", "Silicon",\r
32                         "Phosphorus", "Sulfur", "Chlorine", "Argon", "Potassium", "Calcium", "Scandium", "Titanium", "Vanadium", "Chromium", "Manganese", "Iron", "Cobalt", "Nickel", "Copper", "Zinc", "Gallium",\r
33                         "Germanium", "Arsenic", "Selenium", "Bromine", "Krypton", "Rubidium", "Strontium", "Yttorium", "Zirconium", "Niobium", "Molybdenum", "Technetium", "Ruthenium", "Rhodium", "Palladium",\r
34                         "Silver", "Cadmium", "Indium", "Tin", "Antimony", "Tellurium", "Iodine", "Xenon", "Caesium", "Barium", "Lanthanum", "Cerium", "Praseodymium", "Neodymium", "Promethium", "Samarium",\r
35                         "Europium", "Gadolinium", "Terbium", "Dysprosium", "Holmium", "Erbium", "Thulium", "Ytterbium", "Lutetium", "Hafnium", "Tantalum", "Tungsten", "Rhenium", "Osmium", "Iridium", "Platinum",\r
36                         "Gold", "Mercury", "Thallium", "Lead", "Bismuth", "Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Thorium", "Protactinium", "Uranium", "Neptunium", "Plutonium",\r
37                         "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Fermium", "Mendelevium", "Nobelium", "Lawrencium", "Rutherfordium", "Dubnium", "Seaborgium", "Bohrium", "Hassium",\r
38                         "Meitnerium", "Darmstadtium", "Roentgenium", "Copernicium", "Ununtrium", "Ununquadium", "Ununpentium", "Ununhexium", "Ununseptium", "Ununoctium" };\r
39 \r
40         public final String[] atomsNameJP = { "水素", "ヘリウム", "リチウム", "ベリウム", "ホウ素", "炭素", "窒素", "酸素", "フッ素", "ネオン", "ナトリウム", "マグネシウム", "アルミニウム", "ケイ素", "リン", "硫黄", "塩素", "アルゴン", "カリウム", "カルシウム", "スカンジウム",\r
41                         "チタン", "バナジウム", "クロム", "マンガン", "鉄", "コバルト", "ニッケル", "銅", "亜鉛", "ガリウム", "ゲルマニウム", "ヒ素", "セレン", "臭素", "クリプトン", "ルビジウム", "ストロンチウム", "イットリウム", "ジルコニウム", "ニオブ", "モリブデン", "テクネチウム", "ルテニウム",\r
42                         "ロジウム", "パラジウム", "銀", "カドミウム", "インジウム", "スズ", "アンチモン", "テルル", "ヨウ素", "キセノン", "セシウム", "バリウム", "ランタン", "セリウム", "プラセオジム", "ネオジム", "プロメチウム", "サマリウム", "ユウロビウム", "ガドリニウム", "テルビウム", "ジスプロニウム",\r
43                         "ホルミウム", "エルビウム", "ツリウム", "イッテルビウム", "ルテチウム", "ハフニウム", "タンタル", "タングステン", "レニウム", "オスミウム", "イリジウム", "白金", "金", "水銀", "タリウム", "鉛", "ビスマス", "ポロニウム", "アスタチン", "ラドン", "フランシウム", "ラジウム",\r
44                         "アクチニウム", "トリウム", "プロトアクチウム", "ウラン", "ネプツニウム", "プルトニウム", "アメリシウム", "キュリウム", "バークリウム", "カルホルニウム", "アインスタイニウム", "フェルミウム", "メンデレビウム", "ノーベリウム", "ローレンシウム", "ラサホージウム", "ドブニウム", "シーボーギウム",\r
45                         "ボーリウム", "ハッシウム", "マイトネリウム", "ダームスタチウム", "レントゲニウム", "コペルニシウム", "ウンウントリウム", "ウンウンクアジウム", "ウンウンペンチウム", "ウンウンヘキシウム", "ウンウンセプチウム", "ウンウンオクチウム" };\r
46 \r
47         /**\r
48          * このmodのインスタンス\r
49          */\r
50         @Mod.Instance("chemiCraft")\r
51         public static ChemiCraft instance;\r
52 \r
53         /**\r
54          * ChemiCraftのProxy\r
55          */\r
56         @SidedProxy(clientSide = "chemicraft.client.ClientProxy", serverSide = "chemicraft.CommonProxy")\r
57         public static CommonProxy proxy;\r
58 \r
59         /**\r
60          * ChemiCraftのCreativeTab\r
61          */\r
62         public CreativeTabs creativeTab = new CreativeTabAtoms("ChemiCraft");\r
63 \r
64         /**\r
65          * ItemID\r
66          */\r
67         public int atomsID;\r
68         public int compoundsID;\r
69         public int gasCollectingBottleID;\r
70         public int grenadeID;\r
71 \r
72         /**\r
73          * BlockID\r
74          */\r
75         public int decompositionTableID;\r
76         public int chemicalConbinationTableID;\r
77         public int toolAndWeaponCraftingTableID;\r
78         public int materialCraftingTableID;\r
79 \r
80         /**\r
81          * GUIID\r
82          */\r
83         public int guiDecompositionTableID;\r
84         public int guiChemicalCombinationTableID;\r
85         public int guiToolAndWeaponCraftingTableID;\r
86         public int guiMaterialCraftingTableID;\r
87 \r
88         /**\r
89          * Block型変数\r
90          */\r
91         public static Block blockDecompositionTable;\r
92         public static Block blockChemicalCombinationTable;\r
93         public static Block blockToolAndWeaponCraftingTable;\r
94         public static Block blockMaterialCraftingTable;\r
95 \r
96         /**\r
97          * Item型変数\r
98          */\r
99         public static Item itemAtoms;\r
100         public static Item itemCompounds;\r
101         public static Item itemGasCollectingBottle;\r
102         public static Item itemGrenade;\r
103 \r
104         /**\r
105          * このmodで使用するTextureのパス\r
106          */\r
107         public String itemAtomsTexture = "/chemicraft/items/Atoms.png";\r
108         public String itemCompoundsTexture = "/chemicraft/items/Compounds.png";\r
109         public String itemTexture = "/chemicraft/items/items.png";\r
110         public String blockChemicalCraftingTableTexture = "/chemicraft/blocks/CCTable.png";\r
111         public String guiDecompositionTexture = "/chemicraft/guis/Decomposition.png";\r
112         public String guiChemicalCombinationTexture = "/chemicraft/guis/ChemicalCombination.png";\r
113         public String guiToolAndWeaponCraftingTexture = "/chemicraft/guis/ToolAndWeaponCrafting.png";\r
114         public String guiMaterialCraftingTexture = "/chemicraft/guis/MaterialCrafting.png";\r
115 \r
116         /**\r
117          * このmodに必要な補助クラスのインスタンス\r
118          */\r
119         private Auxiliary Auxiliary = new Auxiliary();\r
120         private NameAuxiliary NameAuxiliary = Auxiliary.new NameAuxiliary();\r
121 \r
122         @Mod.PreInit\r
123         public void chemiPreLoadMethod(FMLPreInitializationEvent event) {\r
124                 Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());\r
125                 cfg.load();\r
126 \r
127                 Property decompositionTableIDProp = cfg.getBlock("DecompositionTable", 2400);\r
128                 Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 2401);\r
129                 Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2402);\r
130                 Property materialCraftingTableIDProp = cfg.getBlock("MaterialCraftingTableID", 2403);\r
131 \r
132                 Property atomsIDProp = cfg.getItem("AtomsID", 25000);\r
133                 Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);\r
134                 Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);\r
135                 Property grenadeIDProp = cfg.getItem("GrenadeID0", 25003);\r
136 \r
137                 Property guiDecompositionTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1000);\r
138                 Property guiChemicalCombinationTableIDProp = cfg.get("GUI", "GUIChemicalCombinationTableID", 1001);\r
139                 Property guiToolAndWeaponCraftingTableIDProp = cfg.get("GUI", "GUIToolAndWeaponCraftingTableID", 1002);\r
140                 Property guiMaterialCraftingTableIDProp = cfg.get("GUI", "GUIMaterialCraftingTableID", 1003);\r
141 \r
142 \r
143                 this.decompositionTableID = decompositionTableIDProp.getInt();\r
144                 this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();\r
145                 this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();\r
146                 this.materialCraftingTableID = materialCraftingTableIDProp.getInt();\r
147                 this.atomsID = atomsIDProp.getInt();\r
148                 this.compoundsID = compoundsIDProp.getInt();\r
149                 this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();\r
150                 this.grenadeID = grenadeIDProp.getInt();\r
151                 this.guiDecompositionTableID = guiDecompositionTableIDProp.getInt();\r
152                 this.guiChemicalCombinationTableID = guiChemicalCombinationTableIDProp.getInt();\r
153                 this.guiToolAndWeaponCraftingTableID = guiToolAndWeaponCraftingTableIDProp.getInt();\r
154                 this.guiMaterialCraftingTableID = guiMaterialCraftingTableIDProp.getInt();\r
155 \r
156                 cfg.save();\r
157 \r
158                 // 描画関係の読み込み\r
159                 proxy.registerRenderInformation();\r
160         }\r
161 \r
162 \r
163         @Mod.PostInit\r
164         public void chemiPostLoadMethod(FMLPostInitializationEvent event) {\r
165                 // API用の処理\r
166                 this.NameAuxiliary.addName(itemCompounds, ChemiCraftAPI.instance.getCompoundsName().toArray());\r
167                 this.NameAuxiliary.addName(itemCompounds, "ja_JP", ChemiCraftAPI.instance.getCompoundsLangName().toArray());\r
168 \r
169                 // Blockを追加します\r
170                 this.blockDecompositionTable = new BlockDecompositionTable(this.decompositionTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("DecompositionTable");\r
171                 this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ChemicalCombinationTable");\r
172                 this.blockToolAndWeaponCraftingTable = new BlockToolAndMaterialCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ToolAndWeaponCraftingTable");\r
173                 this.blockMaterialCraftingTable = new BlockMaterialCraftingTable(materialCraftingTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("MaterialCraftingTable");\r
174 \r
175 \r
176                 // Itemを追加します\r
177                 this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");\r
178                 this.itemCompounds = new ItemCompounds(this.compoundsID).setItemName("compounds");\r
179                 this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle").setIconIndex(0);\r
180                 this.itemGrenade = new ItemAtomGrenade(this.grenadeID).setItemName("grenade").setIconIndex(1);\r
181 \r
182                 // BlockをMinecraftに登録します\r
183                 GameRegistry.registerBlock(this.blockDecompositionTable);\r
184                 GameRegistry.registerBlock(this.blockChemicalCombinationTable);\r
185                 GameRegistry.registerBlock(this.blockToolAndWeaponCraftingTable);\r
186                 GameRegistry.registerBlock(this.blockMaterialCraftingTable);\r
187 \r
188                 // Blockの名前を設定します\r
189                 this.NameAuxiliary.addName(this.blockDecompositionTable, "DecompositionTable");\r
190                 this.NameAuxiliary.addName(this.blockDecompositionTable, "ja_JP", "分解台");\r
191                 this.NameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");\r
192                 this.NameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");\r
193                 this.NameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");\r
194                 this.NameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");\r
195                 this.NameAuxiliary.addName(blockMaterialCraftingTable, "MaterialCraftingTable");\r
196                 this.NameAuxiliary.addName(blockMaterialCraftingTable, "ja_JP", "素材製作台");\r
197 \r
198 \r
199                 // Itemの名前を設定します\r
200                 this.NameAuxiliary.addName(this.itemAtoms, atomsName);\r
201                 this.NameAuxiliary.addName(this.itemAtoms, "ja_JP", atomsNameJP);\r
202                 this.NameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");\r
203                 this.NameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");\r
204                 this.NameAuxiliary.addName(this.itemGrenade, "AtomGrenade");\r
205                 this.NameAuxiliary.addName(this.itemGrenade, "元素手榴弾");\r
206 \r
207                 // TileEntityを追加します\r
208                 GameRegistry.registerTileEntity(TileEntityDecompositionTable.class, "DecompositionTable");\r
209                 GameRegistry.registerTileEntity(TileEntityChemicalCombinationTable.class, "TileEntityChemicalCombinationTable");\r
210                 GameRegistry.registerTileEntity(TileEntityToolAndWeaponCraftingTable.class, "TileEntityToolAndWeaponCraftingTable");\r
211                 GameRegistry.registerTileEntity(TileEntityMaterialCraftingTable.class, "TileEntityMaterialCraftingTable");\r
212 \r
213                 // GUIを追加します\r
214                 NetworkRegistry.instance().registerGuiHandler(instance, proxy);\r
215 \r
216                 //Textureをpreloadします\r
217                 proxy.registerTextures();\r
218 \r
219                 ChemiCraftAPI.instance.addMaterialRecipe(new ItemStack[]{new ItemStack(Block.dirt)}, new ItemStack(this.itemGrenade), new NBTRecipeGrenade());\r
220 \r
221         }\r
222 \r
223         public final static int HYDROGEN = 0;\r
224         public final static int HELIUM = 1;\r
225         public final static int LITHIUM = 2;\r
226         public final static int BERYLLIUM = 3;\r
227         public final static int BORON = 4;\r
228         public final static int CARBON = 5;\r
229         public final static int NITROGEN = 6;\r
230         public final static int URANIUM = 92;\r
231 \r
232 }