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[chemicraft/chemicraft.git] / common / chemicraft / ChemiCraft.java
1 package chemicraft;\r
2 \r
3 import net.minecraft.block.Block;\r
4 import net.minecraft.block.material.Material;\r
5 import net.minecraft.creativetab.CreativeTabs;\r
6 import net.minecraft.item.Item;\r
7 import net.minecraft.item.ItemStack;\r
8 import net.minecraftforge.common.Configuration;\r
9 import net.minecraftforge.common.Property;\r
10 import chemicraft.block.BlockChemicalCombinationTable;\r
11 import chemicraft.block.BlockChemicalCraftingTable;\r
12 import chemicraft.block.BlockPyrolysisTable;\r
13 import chemicraft.block.BlockToolAndWeaponCraftingTable;\r
14 import chemicraft.compounds.CompoundWater;\r
15 import chemicraft.debug.CommandDeleteItem;\r
16 import chemicraft.debug.CommandGenDebugRoom;\r
17 import chemicraft.debug.CommandSetTile;\r
18 import chemicraft.item.ItemAtoms;\r
19 import chemicraft.item.ItemAtomsGrenade;\r
20 import chemicraft.item.ItemCompounds;\r
21 import chemicraft.item.ItemGasCollectingBottle;\r
22 import chemicraft.system.CommonProxy;\r
23 import chemicraft.system.PacketHandler;\r
24 import chemicraft.tileentity.TileEntityChemicalCombinationTable;\r
25 import chemicraft.tileentity.TileEntityChemicalCraftingTable;\r
26 import chemicraft.tileentity.TileEntityPyrolysisTable;\r
27 import chemicraft.tileentity.TileEntityToolAndWeaponCraftingTable;\r
28 import chemicraft.util.Auxiliary;\r
29 import chemicraft.util.Auxiliary.ArrayAuxiliary;\r
30 import chemicraft.util.Auxiliary.NameAuxiliary;\r
31 import chemicraft.util.CreativeTabAtoms;\r
32 import chemicraft.util.NBTRecipeGrenade;\r
33 import cpw.mods.fml.common.Mod;\r
34 import cpw.mods.fml.common.SidedProxy;\r
35 import cpw.mods.fml.common.event.FMLPostInitializationEvent;\r
36 import cpw.mods.fml.common.event.FMLPreInitializationEvent;\r
37 import cpw.mods.fml.common.event.FMLServerStartingEvent;\r
38 import cpw.mods.fml.common.network.NetworkMod;\r
39 import cpw.mods.fml.common.network.NetworkRegistry;\r
40 import cpw.mods.fml.common.registry.GameRegistry;\r
41 \r
42 /**\r
43  * ChemiCraft本体\r
44  * @author P.C.C.\r
45  *\r
46  */\r
47 @Mod(modid = "chemiCraft", name = "ChemiCraft", version = "beta")\r
48 @NetworkMod(clientSideRequired = true, serverSideRequired = true, versionBounds = "1.4.6", channels = "chemicraft", packetHandler = PacketHandler.class)\r
49 public class ChemiCraft {\r
50 \r
51         public static final String[] ATOMSNAME = {\r
52                 "Hydrogen", "Helium", "Lithium", "Beryllium", "Boron", "Carbon", "Nitrogen", "Oxygen", "Fluorine", "Neon", "Sodium", "Magnesium", "Aluminium", "Silicon",\r
53                 "Phosphorus", "Sulfur", "Chlorine", "Argon", "Potassium", "Calcium", "Scandium", "Titanium", "Vanadium", "Chromium", "Manganese", "Iron", "Cobalt", "Nickel", "Copper", "Zinc", "Gallium",\r
54                 "Germanium", "Arsenic", "Selenium", "Bromine", "Krypton", "Rubidium", "Strontium", "Yttorium", "Zirconium", "Niobium", "Molybdenum", "Technetium", "Ruthenium", "Rhodium", "Palladium",\r
55                 "Silver", "Cadmium", "Indium", "Tin", "Antimony", "Tellurium", "Iodine", "Xenon", "Caesium", "Barium", "Lanthanum", "Cerium", "Praseodymium", "Neodymium", "Promethium", "Samarium",\r
56                 "Europium", "Gadolinium", "Terbium", "Dysprosium", "Holmium", "Erbium", "Thulium", "Ytterbium", "Lutetium", "Hafnium", "Tantalum", "Tungsten", "Rhenium", "Osmium", "Iridium", "Platinum",\r
57                 "Gold", "Mercury", "Thallium", "Lead", "Bismuth", "Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Thorium", "Protactinium", "Uranium", "Neptunium", "Plutonium",\r
58                 "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Fermium", "Mendelevium", "Nobelium", "Lawrencium", "Rutherfordium", "Dubnium", "Seaborgium", "Bohrium", "Hassium",\r
59                 "Meitnerium", "Darmstadtium", "Roentgenium", "Copernicium", "Ununtrium", "Ununquadium", "Ununpentium", "Ununhexium", "Ununseptium", "Ununoctium" };\r
60 \r
61         public static final String[] ATOMSNAMEJP = {\r
62                 "水素", "ヘリウム", "リチウム", "ベリウム", "ホウ素", "炭素", "窒素", "酸素", "フッ素", "ネオン", "ナトリウム", "マグネシウム", "アルミニウム", "ケイ素", "リン", "硫黄", "塩素", "アルゴン", "カリウム", "カルシウム", "スカンジウム",\r
63                 "チタン", "バナジウム", "クロム", "マンガン", "鉄", "コバルト", "ニッケル", "銅", "亜鉛", "ガリウム", "ゲルマニウム", "ヒ素", "セレン", "臭素", "クリプトン", "ルビジウム", "ストロンチウム", "イットリウム", "ジルコニウム", "ニオブ", "モリブデン", "テクネチウム", "ルテニウム",\r
64                 "ロジウム", "パラジウム", "銀", "カドミウム", "インジウム", "スズ", "アンチモン", "テルル", "ヨウ素", "キセノン", "セシウム", "バリウム", "ランタン", "セリウム", "プラセオジム", "ネオジム", "プロメチウム", "サマリウム", "ユウロビウム", "ガドリニウム", "テルビウム", "ジスプロニウム",\r
65                 "ホルミウム", "エルビウム", "ツリウム", "イッテルビウム", "ルテチウム", "ハフニウム", "タンタル", "タングステン", "レニウム", "オスミウム", "イリジウム", "白金", "金", "水銀", "タリウム", "鉛", "ビスマス", "ポロニウム", "アスタチン", "ラドン", "フランシウム", "ラジウム",\r
66                 "アクチニウム", "トリウム", "プロトアクチウム", "ウラン", "ネプツニウム", "プルトニウム", "アメリシウム", "キュリウム", "バークリウム", "カルホルニウム", "アインスタイニウム", "フェルミウム", "メンデレビウム", "ノーベリウム", "ローレンシウム", "ラサホージウム", "ドブニウム", "シーボーギウム",\r
67                 "ボーリウム", "ハッシウム", "マイトネリウム", "ダームスタチウム", "レントゲニウム", "コペルニシウム", "ウンウントリウム", "ウンウンクアジウム", "ウンウンペンチウム", "ウンウンヘキシウム", "ウンウンセプチウム", "ウンウンオクチウム" };\r
68 \r
69         /**\r
70          * このmodのインスタンス\r
71          */\r
72         @Mod.Instance("chemiCraft")\r
73         public static ChemiCraft instance;\r
74 \r
75         /**\r
76          * ChemiCraftのProxy.\r
77          */\r
78         @SidedProxy(clientSide = "chemicraft.client.ClientProxy", serverSide = "chemicraft.system.CommonProxy")\r
79         public static CommonProxy proxy;\r
80 \r
81         /**\r
82          * ChemiCraftのCreativeTab.\r
83          */\r
84         public static final CreativeTabs creativeTab = new CreativeTabAtoms("ChemiCraft");\r
85 \r
86         /**\r
87          * ItemID.\r
88          */\r
89         public int atomsID;\r
90         public int compoundsID;\r
91         public int gasCollectingBottleID;\r
92         public int atomGrenadeID;\r
93 \r
94         /**\r
95          * BlockID.\r
96          */\r
97         public int pyrolysisTableID;\r
98         public int chemicalConbinationTableID;\r
99         public int toolAndWeaponCraftingTableID;\r
100         public int chemicalCraftingTableID;\r
101 \r
102         /**\r
103          * GUIID.\r
104          */\r
105         public int guiPyrolysisTableID;\r
106         public int guiChemicalCombinationTableID;\r
107         public int guiToolAndWeaponCraftingTableID;\r
108         public int guiChemicalCraftingTableID;\r
109 \r
110         /**\r
111          * Block型変数.\r
112          */\r
113         public Block blockPyrolysisTable;\r
114         public Block blockChemicalCombinationTable;\r
115         public Block blockToolAndWeaponCraftingTable;\r
116         public Block blockChemicalCraftingTable;\r
117 \r
118         /**\r
119          * Item型変数.\r
120          */\r
121         public Item itemAtoms;\r
122         public Item itemCompounds;\r
123         public Item itemGasCollectingBottle;\r
124         public Item itemAtomGrenade;\r
125 \r
126         /**\r
127          * このmodで使用するTextureのパス.\r
128          */\r
129         public String itemAtomsTexture = "/chemicraft/items/Atoms.png";\r
130         public String itemCompoundsTexture = "/chemicraft/items/Compounds.png";\r
131         public String itemTexture = "/chemicraft/items/items.png";\r
132         public String blockChemicalCraftingTableTexture = "/chemicraft/blocks/cctable.png";\r
133         public String guiPyrolysisTexture = "/chemicraft/guis/Pyrolysis.png";\r
134         public String guiChemicalCombinationTexture = "/chemicraft/guis/ChemicalCombination.png";\r
135         public String guiToolAndWeaponCraftingTexture = "/chemicraft/guis/ToolAndWeaponCrafting.png";\r
136         public String guiChemicalCraftingTexture = "/chemicraft/guis/MaterialCrafting.png";\r
137 \r
138         /**\r
139          * このmodに必要な補助クラスのインスタンス.\r
140          */\r
141         public Auxiliary auxiliary = new Auxiliary();\r
142         public NameAuxiliary nameAuxiliary = new NameAuxiliary();\r
143         public ArrayAuxiliary arrayAuxiliary = new ArrayAuxiliary();\r
144 \r
145         private ChemiCraftAPI api = ChemiCraftAPI.getInstance();\r
146         private ChemiCraftData chemicalData = new ChemiCraftData();\r
147 \r
148         @Mod.PreInit\r
149         public void chemiPreLoadMethod(final FMLPreInitializationEvent event) {\r
150                 Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());\r
151                 cfg.load();\r
152 \r
153                 Property pyrolysisTableIDProp = cfg.getBlock("PyrolysisTable", 2400);\r
154                 Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 2401);\r
155                 Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2402);\r
156                 Property chemicalCraftingTableIDProp = cfg.getBlock("ChemicalCraftingTableID", 2403);\r
157 \r
158                 Property atomsIDProp = cfg.getItem("AtomsID", 25000);\r
159                 Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);\r
160                 Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);\r
161                 Property atomGrenadeIDProp = cfg.getItem("AtomGrenadeID", 25003);\r
162 \r
163                 Property guiPyrolysisTableIDProp = cfg.get("GUI", "GUIPyrolysisID", 1000);\r
164                 Property guiChemicalCombinationTableIDProp = cfg.get("GUI", "GUIChemicalCombinationTableID", 1001);\r
165                 Property guiToolAndWeaponCraftingTableIDProp = cfg.get("GUI", "GUIToolAndWeaponCraftingTableID", 1002);\r
166                 Property guiChemicalCraftingTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1003);\r
167 \r
168 \r
169                 this.pyrolysisTableID = pyrolysisTableIDProp.getInt();\r
170                 this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();\r
171                 this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();\r
172                 this.chemicalCraftingTableID = chemicalCraftingTableIDProp.getInt();\r
173                 this.atomsID = atomsIDProp.getInt();\r
174                 this.compoundsID = compoundsIDProp.getInt();\r
175                 this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();\r
176                 this.atomGrenadeID = atomGrenadeIDProp.getInt();\r
177                 this.guiPyrolysisTableID = guiPyrolysisTableIDProp.getInt();\r
178                 this.guiChemicalCombinationTableID = guiChemicalCombinationTableIDProp.getInt();\r
179                 this.guiToolAndWeaponCraftingTableID = guiToolAndWeaponCraftingTableIDProp.getInt();\r
180                 this.guiChemicalCraftingTableID = guiChemicalCraftingTableIDProp.getInt();\r
181 \r
182                 cfg.save();\r
183         }\r
184 \r
185         @Mod.ServerStarting\r
186         public void serverStarting(final FMLServerStartingEvent event) {\r
187                 event.registerServerCommand(new CommandSetTile());\r
188                 event.registerServerCommand(new CommandDeleteItem());\r
189                 event.registerServerCommand(new CommandGenDebugRoom());\r
190         }\r
191 \r
192         @Mod.PostInit\r
193         public void chemiPostLoadMethod(final FMLPostInitializationEvent event) {\r
194                 this.settingProcessing(event);\r
195                 this.apiProcessing(event);\r
196                 this.debug(event);\r
197         }\r
198 \r
199         private void settingProcessing(final FMLPostInitializationEvent event) {\r
200 \r
201                 // Blockを追加します\r
202                 this.blockPyrolysisTable = new BlockPyrolysisTable(this.pyrolysisTableID, 0, Material.ground).\r
203                                 setHardness(2.0F).\r
204                                 setResistance(0.0F).\r
205                                 setStepSound(Block.soundStoneFootstep).\r
206                                 setBlockName("PyrolysisTable");\r
207                 this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).\r
208                                 setHardness(2.0F).\r
209                                 setResistance(0.0F).\r
210                                 setStepSound(Block.soundStoneFootstep).\r
211                                 setBlockName("ChemicalCombinationTable");\r
212                 this.blockToolAndWeaponCraftingTable = new BlockToolAndWeaponCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).\r
213                                 setHardness(2.0F).\r
214                                 setResistance(0.0F).\r
215                                 setStepSound(Block.soundStoneFootstep).\r
216                                 setBlockName("ToolAndWeaponCraftingTable");\r
217                 this.blockChemicalCraftingTable = new BlockChemicalCraftingTable(chemicalCraftingTableID, 0, Material.ground).\r
218                                 setHardness(2.0F).\r
219                                 setResistance(0.0F).\r
220                                 setStepSound(Block.soundStoneFootstep).\r
221                                 setBlockName("ChemicalCraftingTable");\r
222 \r
223                 // Itemを追加します\r
224                 this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");\r
225                 this.itemCompounds = new ItemCompounds(this.compoundsID).setItemName("compounds");\r
226                 this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle").setIconIndex(0);\r
227                 this.itemAtomGrenade = new ItemAtomsGrenade(this.atomGrenadeID).setItemName("grenade").setIconIndex(1);\r
228 \r
229                 // BlockをMinecraftに登録します\r
230                 GameRegistry.registerBlock(this.blockPyrolysisTable, "BlockPyrolysisTable");\r
231                 GameRegistry.registerBlock(this.blockChemicalCombinationTable, "BlockChemicalCombinationTable");\r
232                 GameRegistry.registerBlock(this.blockToolAndWeaponCraftingTable, "BlockToolAndWeaponCraftingTable");\r
233                 GameRegistry.registerBlock(this.blockChemicalCraftingTable, "BlockMaterialCraftingTable");\r
234 \r
235                 // Blockの名前を設定します\r
236                 this.nameAuxiliary.addName(this.blockPyrolysisTable, "PyrolysisTable");\r
237                 this.nameAuxiliary.addName(this.blockPyrolysisTable, "ja_JP", "熱分解台");\r
238                 this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");\r
239                 this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");\r
240                 this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");\r
241                 this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");\r
242                 this.nameAuxiliary.addName(blockChemicalCraftingTable, "ChemicalCraftingTable");\r
243                 this.nameAuxiliary.addName(blockChemicalCraftingTable, "ja_JP", "素材製作台");\r
244 \r
245                 // Itemの名前を設定します\r
246                 this.nameAuxiliary.addName(this.itemAtoms, ATOMSNAME);\r
247                 this.nameAuxiliary.addName(this.itemAtoms, "ja_JP", ATOMSNAMEJP);\r
248                 this.nameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");\r
249                 this.nameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");\r
250                 this.nameAuxiliary.addName(this.itemAtomGrenade, "AtomGrenade");\r
251                 this.nameAuxiliary.addName(this.itemAtomGrenade, "元素手榴弾");\r
252 \r
253                 // TileEntityを追加します\r
254                 GameRegistry.registerTileEntity(TileEntityPyrolysisTable.class, "TileEntityPyrolysisTable");\r
255                 GameRegistry.registerTileEntity(TileEntityChemicalCombinationTable.class, "TileEntityChemicalCombinationTable");\r
256                 GameRegistry.registerTileEntity(TileEntityToolAndWeaponCraftingTable.class, "TileEntityToolAndWeaponCraftingTable");\r
257                 GameRegistry.registerTileEntity(TileEntityChemicalCraftingTable.class, "TileEntityChemicalCraftingTable");\r
258 \r
259                 // GUIを追加します\r
260                 NetworkRegistry.instance().registerGuiHandler(instance, proxy);\r
261 \r
262                 // 描画関係の読み込み\r
263                 proxy.registerRenderInformation();\r
264 \r
265                 //化学作業台類のレシピを追加します\r
266                 GameRegistry.addRecipe(new ItemStack(this.blockPyrolysisTable),\r
267                                 new Object[]{\r
268                         "XYX", "ZAZ", "ZZZ",\r
269                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
270                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
271                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
272                         Character.valueOf('A'), new ItemStack(Item.bucketLava),\r
273                 });\r
274                 GameRegistry.addRecipe(new ItemStack(this.blockChemicalCombinationTable),\r
275                                 new Object[]{\r
276                         "XYX", "ZAZ", "ZZZ",\r
277                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
278                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
279                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
280                         Character.valueOf('A'), new ItemStack(Block.obsidian),\r
281                 });\r
282                 GameRegistry.addRecipe(new ItemStack(this.blockToolAndWeaponCraftingTable),\r
283                                 new Object[]{\r
284                         "XYX", "ZAZ", "ZZZ",\r
285                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
286                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
287                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
288                         Character.valueOf('A'), new ItemStack(Item.pickaxeSteel),\r
289                 });\r
290                 GameRegistry.addRecipe(new ItemStack(this.blockChemicalCraftingTable),\r
291                                 new Object[]{\r
292                         "XYX", "ZAZ", "ZZZ",\r
293                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
294                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
295                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
296                         Character.valueOf('A'), new ItemStack(this.itemAtoms, 1, 0),\r
297                 });\r
298 \r
299                 // 化合物を追加します\r
300                 api.addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");\r
301                 api.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");\r
302                 api.addLangCompound("ja_JP", "Water", "水");\r
303                 api.addCompound("Test");\r
304
305 \r
306                 //化合物のHandlerを設定します\r
307                 api.settingCompoundHandler("Water", new CompoundWater());\r
308 \r
309                 //化合物のレシピを追加します\r
310                 api.addChemicalCombinationRecipe(new String[]{"H", "O"}, new Integer[]{2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("Water")));\r
311 \r
312                 //手榴弾の追加\r
313                 api.addMaterialRecipe(\r
314                                 new ItemStack[]{\r
315                                                 null,\r
316                                                 new ItemStack(Block.stone),\r
317                                                 null,\r
318                                                 new ItemStack(Block.stone),\r
319                                                 new ItemStack(Item.gunpowder),\r
320                                                 new ItemStack(Block.stone),\r
321                                                 null,\r
322                                                 new ItemStack(Block.stone),\r
323                                                 null\r
324                                 },\r
325                                 new ItemStack(this.itemAtomGrenade, 16, 0),\r
326                                 new NBTRecipeGrenade()\r
327                                 );\r
328                 //Tickingの追加\r
329                 this.proxy.registerTickHandler();\r
330         }\r
331 \r
332         private void apiProcessing(final FMLPostInitializationEvent event) {\r
333                 // API用の処理\r
334                 this.nameAuxiliary.addName(itemCompounds, api.getInstance().getCompoundsName().toArray());\r
335                 for (int i = 0; i < api.getCompoundsLang().size(); i++) {\r
336                         this.nameAuxiliary.addName(itemCompounds, api.getCompoundsLang().get(i), api.getInstance().getCompoundsLangName().toArray());\r
337                 }\r
338         }\r
339 \r
340         private void debug(final FMLPostInitializationEvent event) {\r
341         }\r
342 \r
343 }\r