+#!/usr/bin/python
# -*- coding: utf-8 -*-
# お守りスキルのSeed特定ツールのコントロールクラス
import view
import model
+import convertcoding
SETTING_FILE = u"settings"
SETTING_THRESHOLD1 = u"threshold1"
+SETTING_THRESHOLD2 = u"threshold2"
SETTING_SKILLS = u"skills"
def _get_base_dir():
basedir = sys._MEIPASS
else:
# we are running in a normal Python environment
- basedir = os.path.dirname(__file__)
- return basedir
+ #1basedir = os.path.dirname(__file__)
+ basedir = os.path.dirname(os.path.abspath(__file__))
+ return convertcoding.convert_unicode(basedir)
+
class AmuletToolController(wx.App):
u""" アプリケーションの制御クラス """
def OnInit(self):
self._read_settings()
- self.frame_view = view.MainFrameView(os.path.join(_get_base_dir(), "view", view.XRC_MAIN_FRAME))
+ self.frame_view = view.MainFrameView(os.path.join(_get_base_dir(), u"view", view.XRC_MAIN_FRAME))
self._init_events()
self.frame_view.DisableNoteBook()
self._init_database()
- self._set_views()
+ self._init_notebook_seed1()
+ self._init_notebook_seed2()
+ self._init_notebook_skill2()
+ self._init_notebook_setting()
+ self._init_notebook_amulet()
self.frame_view.EnableNoteBook()
return True
frame.Bind(wx.EVT_CLOSE, self.CloseHandler)
# button event
- frame.Bind(wx.EVT_BUTTON, self.OnClickSeedSearch, id=self.frame_view.ID_BUTTON_SEED_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSeedClear, id=self.frame_view.ID_BUTTON_SEED_CLEAR)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillSearchFromSeed, id=self.frame_view.ID_BUTTON_SKILL_FROM_SEED_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillSearch, id=self.frame_view.ID_BUTTON_SKILL_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillClear, id=self.frame_view.ID_BUTTON_SKILL_CLEAR)
- frame.Bind(wx.EVT_BUTTON, self.OnClickAmuletSearch, id=self.frame_view.ID_BUTTON_AMULET_SEARCH_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickAmuletClear, id=self.frame_view.ID_BUTTON_AMULET_SEARCH_CLEAR)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillSearchFromAmulet, id=self.frame_view.ID_BUTTON_AMULET_SEARCH_SKILL)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSettingOK, id=self.frame_view.ID_BUTTON_SETTING_OK)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSettingClear, id=self.frame_view.ID_BUTTON_SETTING_CLEAR)
-
- # radio button event
- frame.Bind(wx.EVT_RADIOBUTTON, self.OnClickAmuletRadio, id=self.frame_view.ID_RADIO_BUTTON_AMULET1)
- frame.Bind(wx.EVT_RADIOBUTTON, self.OnClickAmuletRadio, id=self.frame_view.ID_RADIO_BUTTON_AMULET2)
- frame.Bind(wx.EVT_RADIOBUTTON, self.OnClickAmuletRadio, id=self.frame_view.ID_RADIO_BUTTON_AMULET3)
-
- # combo box event
- frame.Bind(wx.EVT_COMBOBOX, self.OnClickAmuletCombo, id=self.frame_view.ID_COMBO_BOX_AMULET_SEARCH_SKILL1)
- frame.Bind(wx.EVT_COMBOBOX, self.OnClickAmuletCombo, id=self.frame_view.ID_COMBO_BOX_AMULET_SEARCH_SKILL2)
def _init_database(self):
u""" DBの初期設定 """
generator = model.DataBaseGenerator(model.DB_FILE_NAME)
#generator = model.DataBaseGenerator()
- dlg_view = view.GaugeDialogView(os.path.join(_get_base_dir(), "view", view.XRC_GAUGE_DIALOG))
+ dlg_view = view.GaugeDialogView(os.path.join(_get_base_dir(), u"view", view.XRC_GAUGE_DIALOG))
def _loop():
while t1.is_alive():
dlg_view.gauge.Pulse()
self._amulet_id2skill1_id_dict,
self._amulet_id2skill2_id_dict) = self.db_accessor.get_dicts()
-
- def _set_views(self):
- u""" GUIにDBの各種値をセットする """
- self._set_combo_views()
- self._set_spin_views()
- self._set_check_list_views()
-
- def _set_combo_views(self):
- u""" ComboBoxの値をセットする """
- combo_dict = self.frame_view.combo_box_skill_dict
+ def _init_notebook_seed1(self):
+ u""" Seed1特定タブのviewの初期化 """
+ self.notebook_seed1_view = self.frame_view.notebook_seed1_view
+ self.notebook_seed1_view.bind_button_search(self.OnClickSeed1Search)
+ self.notebook_seed1_view.bind_button_clear(self.OnClickSeed1Clear)
+
+ u" 各種お守りの第1スキル選択のセット "
+ amu_names, name2skill1s = [], {}
+ for amu_id in sorted(self._amulet_id2name_dict.keys()):
+ name = self._amulet_id2name_dict[amu_id]
+ amu_names.append(name)
+ name2skill1s[name] = [self._skill_id2name_dict[skill_id]
+ for skill_id in self._amulet_id2skill1_id_dict[amu_id]]
+ self.notebook_seed1_view.set_amuletname_skillnames_dict(amu_names, name2skill1s)
+
+ def _init_notebook_seed2(self):
+ u""" Seed2特定タブのviewの初期化 """
+ self.notebook_seed2_view = self.frame_view.notebook_seed2_view
+ self.notebook_seed2_view.bind_button_search(self.OnClickSeed2Search)
+ self.notebook_seed2_view.bind_button_clear(self.OnClickSeed2Clear)
+ self.notebook_seed2_view.bind_button_skill2(self.OnClickSkill2SearchFromSeed2)
u" 各種お守りの第2スキル選択 "
for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
[view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
amu_id = self._amulet_name2id_dict[amu_name]
skill_ids = self._amulet_id2skill2_id_dict[amu_id]
- skill_names = [self._skill_id2name_dict[x] for x in skill_ids]
- for combo in combo_dict[amu_key]:
- combo.Clear()
- combo.Append(view.VAL_NO_SKILL)
- for name in skill_names:
- combo.Append(name)
- combo.SetSelection(0)
-
- # amulet search
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- self._set_skill_list_from_amulet(amu_id)
- self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].SetValue(True)
-
- def _set_skill_list_from_amulet(self, amulet_id):
- u""" お守り種類の選択が変わった時の動作 """
- for i, (combo, skill_dict) in enumerate(zip(
- [self.frame_view.combo_box_amulet_search_skill1,
- self.frame_view.combo_box_amulet_search_skill2],
- [self._amulet_id2skill1_id_dict, self._amulet_id2skill2_id_dict]
- )):
- skill_ids = skill_dict[amulet_id]
- combo.Clear()
- if i == 1:
- combo.Append(view.VAL_NO_SKILL)
- else:
- skill1_selected = skill_ids[0]
- for skill_id in skill_ids:
- combo.Append(self._skill_id2name_dict[skill_id])
- combo.SetSelection(0) # combo1 = skill1, combo2 = No Skill
- self._set_spin_range(amulet_id, skill1_selected, None)
-
- def _set_spin_views(self):
- u""" Spin Ctrlの最大最小をセット"""
- min1, max1, min2, max2 = self.db_accessor.get_skill_minmax()
- self.frame_view.spin_ctrl_amulet_search_slot_num.SetRange(view.SLOT_MIN, view.SLOT_MAX)
- self.frame_view.spin_ctrl_highlight.SetRange(view.THRESHOLD1_MIN, view.THRESHOLD1_MAX)
- self.frame_view.spin_ctrl_highlight.SetValue(self._highlight_threshold1)
-
- def _set_check_list_views(self):
- u""" CheckListBoxの値のセット """
- checklist = self.frame_view.check_list_box_highlight_skill
- checklist.SetItems(self._skill_name2id_dict.keys())
- checklist.SetCheckedStrings([self._skill_id2name_dict[x] for x in self._highlight_skills])
-
- def _set_spin_range(self, amulet_id, skill1_id, skill2_id):
- u""" スキルに応じてSpinCtrlの最大最小をセットする """
+ skill_names = [view.VAL_NO_SKILL] + [self._skill_id2name_dict[x] for x in skill_ids]
+ self.notebook_seed2_view.set_skill_names(amu_key, skill_names)
+ self.notebook_seed2_view.set_skill_selected_idx(0)
+
+ def _init_notebook_skill2(self):
+ u""" Seed2によるSkill2一覧タブのviewの初期化 """
+ self.notebook_skill2_view = self.frame_view.notebook_skill2_view
+ self.notebook_skill2_view.bind_button_search(self.OnClickSkillSearch)
+ self.notebook_skill2_view.bind_button_clear(self.OnClickSkillClear)
+
+ def _update_notebook_amulet(self, amulet_id=None):
+ u""" お守り検索タブのviewの更新
+ amulet_id が Noneでない場合、お守りの種類に応じてComboboxを再設定する
+ また、選択中のスキルに応じて最大最小を設定する"""
+ #min1, max1, min2, max2 = self.db_accessor.get_skill_minmax()
+ #self.notebook_amulet_view.set_skill_minmax(min1, max1, min2, max2)
+
+ if amulet_id is not None:
+ for i, skill_dict in enumerate([self._amulet_id2skill1_id_dict, self._amulet_id2skill2_id_dict]):
+ skill_ids = skill_dict[amulet_id]
+ skill_names = [self._skill_id2name_dict[_id] for _id in skill_ids]
+ if i == 0:
+ self.notebook_amulet_view.set_items_skill1_combobox(skill_names)
+ skill1_selected = skill_ids[0]
+ self.notebook_amulet_view.set_selection_skill1_combobox(0)
+ elif i == 1:
+ self.notebook_amulet_view.set_items_skill2_combobox([view.VAL_NO_SKILL] + skill_names)
+ self.notebook_amulet_view.set_selection_skill2_combobox(0) # select No Skill
+ else:
+ amulet_name = self.notebook_amulet_view.get_selected_amulet()
+ amulet_id = self._amulet_name2id_dict[amulet_name]
+
+ # settting min max
+ skill1_str = self.notebook_amulet_view.get_string_selection_skill1_combobox()
+ skill2_str = self.notebook_amulet_view.get_string_selection_skill2_combobox()
+ skill1_id = self._skill_name2id_dict[skill1_str] if skill1_str in self._skill_name2id_dict else None
+ skill2_id = self._skill_name2id_dict[skill2_str] if skill2_str in self._skill_name2id_dict else None
+
if skill2_id is None:
minmax_dict = self.db_accessor.select_minmax_from_skill_ids(amulet_id, [skill1_id])
min1, max1 = minmax_dict[skill1_id][0], minmax_dict[skill1_id][1]
minmax_dict = self.db_accessor.select_minmax_from_skill_ids(amulet_id, [skill1_id, skill2_id])
min1, max1 = minmax_dict[skill1_id][0], minmax_dict[skill1_id][1]
min2, max2 = minmax_dict[skill2_id][2], minmax_dict[skill2_id][3]
- self.frame_view.spin_ctrl_amulet_search_skill1_val.SetRange(min1, max1)
- self.frame_view.spin_ctrl_amulet_search_skill2_val.SetRange(min2, max2)
+ self.notebook_amulet_view.set_skill_minmax(min1, max1, min2, max2)
+
+ def _update_notebook_amulet_seed2s(self):
+ u"""お守り検索タブのSeed2リストを更新する"""
+ threshold_type = self.notebook_amulet_view.get_selected_threshold_type()
+ if threshold_type == view.THRESHOLD_TYPE_ALL:
+ include_th1, include_th2, include_ini = True, True, True
+ elif threshold_type == view.THRESHOLD_TYPE_THRESHOLD1:
+ include_th1, include_th2, include_ini = True, False, False
+ elif threshold_type == view.THRESHOLD_TYPE_THRESHOLD2:
+ include_th1, include_th2, include_ini = False, True, False
+ elif threshold_type == view.THRESHOLD_TYPE_INISHIE:
+ include_th1, include_th2, include_ini = False, False, True
+
+ set_items_dict = {}
+ seed2_set = self.threshold1_seed2_set | self.threshold2_seed2_set | self.threshold_inishie_set
+ for seed2 in seed2_set:
+ type_set, include = [], False
+ if seed2 in self.threshold1_seed2_set:
+ type_set.append(u"判定値1")
+ if include_th1:
+ include = True
+ if seed2 in self.threshold2_seed2_set:
+ type_set.append(u"判定値2")
+ if include_th2:
+ include = True
+ if seed2 in self.threshold_inishie_set: # seed in inishie_set
+ type_set.append(u"いにしえ")
+ if include_ini:
+ include = True
+ if include:
+ if seed2 in self.seed2_tenun_num_dict:
+ tenun555_num, tenun888_num = self.seed2_tenun_num_dict[seed2]
+ else:
+ tenun555_num, tenun888_num = 0, 0
+ set_items_dict[seed2] = (u",".join(type_set), tenun555_num, tenun888_num)
- def OnClickSeedSearch(self, evt):
- u""" search seeds from selected skills """
+ self.notebook_amulet_view.set_grid_seed2s_items(set_items_dict)
+ if len(set_items_dict) > 0:
+ self.notebook_amulet_view.set_grid_seed2s_selected_idx(0)
+ self.notebook_amulet_view.set_skill_button_enable(True)
+ else:
+ self.notebook_amulet_view.set_skill_button_enable(False)
+
+ def _init_notebook_amulet(self):
+ u""" お守り検索タブの初期設定 """
+ self.notebook_amulet_view = self.frame_view.notebook_amulet_view
+ self.notebook_amulet_view.bind_radiobox_amulet(self.OnClickAmuletRadioAmulet)
+ self.notebook_amulet_view.bind_radiobox_threshold_type(self.OnClickAmuletRadioThresholdType)
+ self.notebook_amulet_view.bind_combobox(self.OnClickAmuletCombo)
+ self.notebook_amulet_view.bind_button_search(self.OnClickAmuletSearch)
+ self.notebook_amulet_view.bind_button_clear(self.OnClickAmuletClear)
+ self.notebook_amulet_view.bind_button_skill(self.OnClickSkillSearchFromAmulet)
+
+ amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
+ self.notebook_amulet_view.set_radio_value(True, view.NAME_AMULET1)
+ self._update_notebook_amulet(amu_id)
+
+ self.threshold1_seed2_set, self.threshold2_seed2_set, self.threshold_inishie_set = set(), set(), set()
+ self.seed2_tenun_num_dict = {}
+ self._amulet_values = None
+
+ def _init_notebook_setting(self):
+ u""" 設定タブの初期設定 """
+ self.notebook_setting_view = self.frame_view.notebook_setting_view
+ self.notebook_setting_view.bind_button_ok(self.OnClickSettingOK)
+ self.notebook_setting_view.bind_button_clear(self.OnClickSettingClear)
+ self.notebook_setting_view.set_skill_strings(self._skill_name2id_dict.keys())
+ self._update_notebook_setting()
+
+ def _update_notebook_setting(self):
+ u"""設定タブの値更新"""
+ self.notebook_setting_view.set_threshold(self._highlight_threshold1,
+ self._highlight_threshold2)
+ self.notebook_setting_view.set_checked_strings([self._skill_id2name_dict[x] for x in self._highlight_skills])
+
+ def _update_highlight(self):
+ u""" update highlight cells """
+ skill_names = [self._skill_id2name_dict[x] for x in self._highlight_skills]
+ self.notebook_skill2_view.set_skill2_highlight(
+ skill_names, self._highlight_threshold1, self._highlight_threshold2)
+ self.notebook_seed1_view.update_highlight(skill_names)
+
+ u""" Seed1 view's event"""
+ def OnClickSeed1Search(self, evt):
+ u""" search seed1s from selected skill1s """
+ tenun_key = self.notebook_seed1_view.get_tenun_radio_key()
+ amu_skill_name_list = self.notebook_seed1_view.get_selected_amulets_and_names()
+ if tenun_key == view.KEY_TENUN555:
+ tenun_key = model.KEY_TENUN555
+ elif tenun_key == view.KEY_TENUN888:
+ tenun_key = model.KEY_TENUN888
+ else:
+ raise KeyError(u"key '{0}' not found in TENUN KEYS".format(tenun_key))
+ amu_skill_id_list = [(self._amulet_name2id_dict[x], self._skill_name2id_dict[y]) for x, y in amu_skill_name_list]
+ seed1s = self.db_accessor.select_seed1s_tenun(amu_skill_id_list, tenun_key)
+ if len(seed1s) == 0:
+ self.notebook_seed1_view.set_text_result(u"条件に一致するSeed1は見つかりません")
+ self.notebook_seed1_view.clear_seed1_grid()
+ elif len(seed1s) == 1:
+ seed1 = [x for x in seed1s][0]
+ table_no, no = self.db_accessor.select_table_nos_from_seed1(seed1s, tenun_key)[seed1]
+ self.notebook_seed1_view.set_text_result(
+ u"Seed1: {0}, テーブルNo: {1}, 通し番号: {2}".format(seed1, table_no, no))
+ # list of (no, seed1)
+ near_num = view.NEAR_SEED1_NUMBERS
+ no_seed1_list = self.db_accessor.select_near_seed1s_from_seed1(
+ seed1, near_num, near_num, tenun_key)
+ seed1_list = [x[1] for x in no_seed1_list]
+
+ # seed1 -> (no, table_no, result_num, amu_ids, skill_id2)
+ result_dict = self.db_accessor.select_all_from_seed1s(seed1_list, tenun_key)
+ for key, val in result_dict.items():
+ _no, _table_no, _result_num, _amu_ids, _skill_ids = val
+ _amu_names = [self._amulet_id2name_dict[x]
+ if x in self._amulet_id2name_dict else None for x in _amu_ids]
+ _skill_names = [self._skill_id2name_dict[x]
+ if x in self._skill_id2name_dict else None for x in _skill_ids]
+ result_dict[key] = (_no, _table_no, _result_num, _amu_names, _skill_names)
+ self.notebook_seed1_view.set_seed1_dict(result_dict, seed1)
+ skill_names = [self._skill_id2name_dict[x] for x in self._highlight_skills]
+ self.notebook_seed1_view.update_highlight(skill_names)
+ else:
+ self.notebook_seed1_view.set_text_result(
+ u"Seed1は{0}件あります。条件を絞ってください".format(len(seed1s)))
+ self.notebook_seed1_view.clear_seed1_grid()
+
+ def OnClickSeed1Clear(self, evt):
+ u""" clear seed1s from selected skill1s """
+ self.notebook_seed1_view.clear_combobox()
+ self.notebook_seed1_view.clear_seed1_grid()
+ self.notebook_seed1_view.clear_text_result()
+
+ u""" Seed2 view's event """
+ def OnClickSeed2Search(self, evt):
+ u""" search seed2s from selected skill2s """
amu_id2skill_id_list_dict = {}
for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
[view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
amu_id = self._amulet_name2id_dict[amu_name]
- ls = []
- for combo in self.frame_view.combo_box_skill_dict[amu_key]:
- name = combo.GetStringSelection()
- if name not in self._skill_name2id_dict:
- ls.append(None)
- else:
- ls.append(self._skill_name2id_dict[name])
+ names = self.notebook_seed2_view.get_selected_skill_names(amu_key)
+ ls = [self._skill_name2id_dict[name] if name in self._skill_name2id_dict else None
+ for name in names]
amu_id2skill_id_list_dict[amu_id] = ls
- seed_sets = self.db_accessor.select_seeds(amu_id2skill_id_list_dict)
- self.frame_view.text_ctrl_seed_result.SetValue(u"""Seedの候補は{0}個です。""".format(len(seed_sets)))
+ seed_sets = self.db_accessor.select_seed2s(amu_id2skill_id_list_dict)
+ self.notebook_seed2_view.set_result_text(u"""Seedの候補は{0}個です。""".format(len(seed_sets)))
- self.frame_view.list_box_seed.Clear()
if len(seed_sets) > 0:
- for seed in seed_sets:
- self.frame_view.list_box_seed.Append(u"{0}".format(seed))
- self.frame_view.list_box_seed.SetSelection(0)
- self.frame_view.button_skill_from_seed_search.Enable()
-
- def OnClickSeedClear(self, evt):
- u""" reset seed search settings of combo box"""
- combo_dict = self.frame_view.combo_box_skill_dict
- for amu_key in [view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3]:
- for combo in combo_dict[amu_key]:
- combo.SetSelection(0)
- self.frame_view.button_skill_from_seed_search.Disable()
- self.frame_view.list_box_seed.Clear()
-
- def OnClickSkillSearchFromSeed(self, evt):
- u""" change page to skill search from seed"""
- seed = self.frame_view.list_box_seed.GetStringSelection()
- if seed.isdigit():
- self.frame_view.text_ctrl_seed_select.SetValue(seed)
+ self.notebook_seed2_view.set_seed_lists([u"{0:06d}".format(seed) for seed in seed_sets])
+ self.notebook_seed2_view.set_skill2_button_enable(True)
+ else:
+ self.notebook_seed2_view.clear_seed_list()
+ self.notebook_seed2_view.set_skill2_button_enable(False)
+
+ def OnClickSeed2Clear(self, evt):
+ u""" reset seed2 search settings of combo box"""
+ self.notebook_seed2_view.set_skill_selected_idx(0)
+ self.notebook_seed2_view.clear_seed_list()
+ self.notebook_seed2_view.set_result_text(u"")
+ self.notebook_seed2_view.set_skill2_button_enable(False)
+
+ def OnClickSkill2SearchFromSeed2(self, evt):
+ u""" change page to skill2 search from seed2"""
+ seed2 = self.notebook_seed2_view.get_selected_seed2()
+ if seed2 is not None:
+ self.notebook_skill2_view.set_seed2_value(seed2)
self.frame_view.note_book.SetSelection(view.SKILL_SEARCH_PAGE)
self.OnClickSkillSearch(evt)
+ u""" Skill2 search from Seed2's event """
def OnClickSkillSearch(self, evt):
- u""" skill search from seed"""
- seed = self.frame_view.text_ctrl_seed_select.GetValue()
- if seed.isdigit():
- seed = int(seed)
- skill_dict, threshold1_dict = self.db_accessor.select_skills_from_seeds([seed])
-
+ u""" skill search from seed2"""
+ seed2 = self.notebook_skill2_view.get_seed2_value()
+ if seed2 is not None:
+ skill_dict, threshold1_dict, threshold2_dict = self.db_accessor.select_skill2s_from_seed2s([seed2])
try:
- text_ctrl_dict = self.frame_view.text_ctrl_seed_skill_dict
for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
- [view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
+ [view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
amu_id = self._amulet_name2id_dict[amu_name]
- for txt_ctr, skill_id in zip(text_ctrl_dict[amu_key], skill_dict[amu_id][seed]):
- txt_ctr.SetValue(self._skill_id2name_dict[skill_id])
- for txt_ctr, threshold1 in zip(text_ctrl_dict[view.KEY_THRESHOLD1], threshold1_dict[seed]):
- txt_ctr.SetValue(u"{0}".format(threshold1))
- self._update_highlight()
-
+ skill_names = [self._skill_id2name_dict[x] for x in skill_dict[amu_id][seed2]]
+ self.notebook_skill2_view.set_skill2_by_col_key(amu_key, skill_names)
+ th_vals = [u"{0}".format(x) for x in threshold1_dict[seed2]]
+ self.notebook_skill2_view.set_skill2_by_col_key(view.KEY_THRESHOLD1, th_vals)
+ th_vals = [u"{0}".format(x) for x in threshold2_dict[seed2]]
+ self.notebook_skill2_view.set_skill2_by_col_key(view.KEY_THRESHOLD2, th_vals)
+ #inishie
+ skill_id, th1, th2 = self.db_accessor.select_inishie_skill2_from_seed2([seed2])[seed2]
+ self.notebook_skill2_view.set_inishie(self._skill_id2name_dict[skill_id], th1, th2)
+ # explanation
+ table_no, no = self.db_accessor.select_table_nos_from_seed2([seed2])[seed2]
+ self.notebook_skill2_view.set_result_text(
+ u"SEED2:{2}は通し番号{1}、テーブルNo{0}です".format(table_no, no, seed2))
except KeyError, e:
self._show_message_dialog(message=u"指定されたSeed値は存在しません")
+ finally:
+ self._update_highlight()
+
else:
self._show_message_dialog(message=u"Seed値には数字を入力してください")
def OnClickSkillClear(self, evt):
u""" clear skills from seed """
- text_ctrl_dict = self.frame_view.text_ctrl_seed_skill_dict
- for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
- [view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
- amu_id = self._amulet_name2id_dict[amu_name]
- for txt_ctr in text_ctrl_dict[amu_key]:
- txt_ctr.Clear()
- for txt_ctr in text_ctrl_dict[view.KEY_THRESHOLD1]:
- txt_ctr.Clear()
- self.frame_view.list_box_seed_skill_amulet_prospect.Clear()
-
- def OnClickAmuletRadio(self, evt):
+ self.notebook_skill2_view.clear_skill2_grid()
+ self.notebook_skill2_view.clear_skill2_highlight()
+ self.notebook_skill2_view.clear_items_amulet_prospects()
+ self.notebook_skill2_view.clear_result_text()
+ self.notebook_skill2_view.clear_inishie()
+
+ u""" amulet search event """
+ def OnClickAmuletRadioAmulet(self, evt):
u""" switch skill lists by amulet id """
- btn_id = evt.GetId()
- if btn_id == self.frame_view.ID_RADIO_BUTTON_AMULET1:
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- elif btn_id == self.frame_view.ID_RADIO_BUTTON_AMULET2:
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET2]
- elif btn_id == self.frame_view.ID_RADIO_BUTTON_AMULET3:
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET3]
- else:
- return
- self._set_skill_list_from_amulet(amu_id)
+ #btn_id = evt.GetId()
+ amulet_name = self.notebook_amulet_view.get_selected_amulet()
+ amu_id = self._amulet_name2id_dict[amulet_name]
+ self._update_notebook_amulet(amu_id)
+ self.notebook_amulet_view.set_result_text_ctrl_value(u"")
+ self.notebook_amulet_view.set_skill_button_enable(False)
+ self.notebook_amulet_view.clear_grid()
+
+ def OnClickAmuletRadioThresholdType(self, evt):
+ u""" switch seed lists by threshold_type """
+ self._update_notebook_amulet_seed2s()
def OnClickAmuletCombo(self, evt):
u""" switch skill minmax by amulet id and skill_id"""
- skill1_name = self.frame_view.combo_box_amulet_search_skill1.GetStringSelection()
- skill2_name = self.frame_view.combo_box_amulet_search_skill2.GetStringSelection()
- skill1_id = self._skill_name2id_dict[skill1_name]
- if skill2_name in self._skill_name2id_dict:
- skill2_id = self._skill_name2id_dict[skill2_name]
- else:
- skill2_id = None
- if self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET2].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET2]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET3].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET3]
- else:
- raise IndexError(u"amulet id is unknown")
- self._set_spin_range(amu_id, skill1_id, skill2_id)
+ self._update_notebook_amulet()
def OnClickAmuletSearch(self, evt):
u""" search seeds from amulet condition """
- skill1_name = self.frame_view.combo_box_amulet_search_skill1.GetStringSelection()
- skill2_name = self.frame_view.combo_box_amulet_search_skill2.GetStringSelection()
- skill1_val = self.frame_view.spin_ctrl_amulet_search_skill1_val.GetValue()
- skill2_val = self.frame_view.spin_ctrl_amulet_search_skill2_val.GetValue()
- slot_val = self.frame_view.spin_ctrl_amulet_search_slot_num.GetValue()
- if self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET2].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET2]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET3].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET3]
- else:
- raise IndexError(u"amulet id is unknown")
+ skill1_name, skill2_name = self.notebook_amulet_view.get_string_selection_skill_names()
+ skill1_val, skill2_val = self.notebook_amulet_view.get_skill_values()
+ slot_val = self.notebook_amulet_view.get_slot_value()
+ amulet_name = self.notebook_amulet_view.get_selected_amulet()
+ amu_id = self._amulet_name2id_dict[amulet_name]
- list_box = self.frame_view.list_box_amulet_search_seeds
if skill1_name == skill2_name:
self._show_message_dialog(message=u"異なるスキルを選択してください")
elif skill1_val == 0:
amu_id, skill1_id, skill2_id, skill1_val, skill2_val)
if tup is not None:
suff_val = tup[0]
- seeds_set = self.db_accessor.select_seeds_from_sufficient_val(amu_id, suff_val, slot_val, skill2_id)
- if len(seeds_set) > 0:
- self.frame_view.text_ctrl_amulet_search_result.SetValue(
- u"{0}個のSeedで出現するお守りです".format(len(seeds_set)))
- list_box.Clear()
- for seed in seeds_set:
- list_box.Append(u"{0}".format(seed))
- list_box.SetSelection(0)
- self.frame_view.button_amulet_search_skill.Enable()
+ (threshold, self.threshold1_seed2_set, self.threshold2_seed2_set,
+ self.threshold_inishie_set) = self.db_accessor.select_seed2s_from_sufficient_val(
+ amu_id, suff_val, slot_val, skill2_id)
+ seed2_set = self.threshold1_seed2_set | self.threshold2_seed2_set
+
+ # filter seed2s by skill1_id
+ filtered_seed2_dict = {} # seeds -> (num555, num888)
+ for seed2 in seed2_set:
+ places = self.db_accessor.select_skill2_place(amu_id, seed2, skill2_id)
+ num_555, num_888 = self.db_accessor.count_seed1s_from_skill_place(skill1_id, places, amu_id)
+ if num_555 > 0 or num_888 > 0:
+ filtered_seed2_dict[seed2] = (num_555, num_888)
+ seed2_set = set(filtered_seed2_dict.keys())
+ self.seed2_tenun_num_dict = filtered_seed2_dict
+ self.threshold1_seed2_set = seed2_set & self.threshold1_seed2_set
+ self.threshold2_seed2_set = seed2_set & self.threshold2_seed2_set
+ u""" self.threshold_inishie_set についてはSeed1との対応が不明なのでそのまま使用する"""
+
+ self._amulet_values = (skill1_id, skill2_id, skill1_val, skill2_val)
+ self._update_notebook_amulet_seed2s()
+ if len(seed2_set) > 0:
+ self.notebook_amulet_view.set_result_text_ctrl_value(
+u"""指定されたお守りの充足値:\t{0}
+必要な判定値:\t{1}\n判定値1:\t{2}個のSeed2で出現\n判定値2:\t{3}個のSeed2で出現\nいにしえ:\t{4}個のSeed2で出現
+判定値1,2:\t{5}個のSeed2で出現""".format(
+ suff_val, threshold, len(self.threshold1_seed2_set), len(self.threshold2_seed2_set), len(self.threshold_inishie_set), len(seed2_set)))
else:
- self.frame_view.text_ctrl_amulet_search_result.SetValue(
- u"指定されたお守りは見つかりませんでした")
- self.frame_view.button_amulet_search_skill.Disable()
- list_box.Clear()
+ self.threshold1_seed2_set, self.threshold2_seed2_set, self.threshold_inishie_set = set(), set(), set()
+ self.notebook_amulet_view.set_result_text_ctrl_value(
+u"""指定されたお守りの充足値:\t{0}\n必要な判定値:\t{1}
+指定されたお守りは見つかりませんでした""".format(suff_val, threshold))
+ self.notebook_amulet_view.set_skill_button_enable(False)
+ self.notebook_amulet_view.clear_grid()
+ self._amulet_values = None
+ self.seed2_tenun_num_dict = {}
else:
- self.frame_view.text_ctrl_amulet_search_result.SetValue(
- u"指定されたお守りは見つかりませんでした")
- self.frame_view.button_amulet_search_skill.Disable()
- list_box.Clear()
+ self.threshold1_seed2_set, self.threshold2_seed2_set, self.threshold_inishie_set = set(), set(), set()
+ self.notebook_amulet_view.set_result_text_ctrl_value(
+ u"エラー。充足値が計算できません")
+ self.notebook_amulet_view.set_skill_button_enable(False)
+ self.notebook_amulet_view.clear_grid()
+ self._amulet_values = None
+ self.seed2_tenun_num_dict = {}
def OnClickAmuletClear(self, evt):
u""" clear amulet conditions """
+ self.threshold1_seed2_set, self.threshold2_seed2_set, self.threshold_inishie_set = set(), set(), set()
+ self._amulet_values = None
+ self.seed2_tenun_num_dict = {}
+ self.notebook_amulet_view.set_radio_value(True, view.NAME_AMULET1)
amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- self._set_skill_list_from_amulet(amu_id)
- self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].SetValue(True)
- self.frame_view.button_amulet_search_skill.Disable()
- self.frame_view.text_ctrl_amulet_search_result.SetValue(u"")
- self.frame_view.list_box_amulet_search_seeds.Clear()
+ self._update_notebook_amulet(amu_id)
+ self.notebook_amulet_view.set_skill_button_enable(False)
+ self.notebook_amulet_view.set_result_text_ctrl_value(u"")
+ self.notebook_amulet_view.clear_grid()
def OnClickSkillSearchFromAmulet(self, evt):
u""" change page to skill search from amulet"""
- seed = self.frame_view.list_box_amulet_search_seeds.GetStringSelection()
- if seed.isdigit():
- self.frame_view.text_ctrl_seed_select.SetValue(seed)
+ seed = self.notebook_amulet_view.get_grid_selected_seed2()
+ if seed is not None:
+ self.notebook_skill2_view.set_seed2_value(seed)
self.frame_view.note_book.SetSelection(view.SKILL_SEARCH_PAGE)
self.OnClickSkillSearch(evt)
+ u""" settings' event """
def OnClickSettingOK(self, evt):
u""" get settings of setting tab """
- self._highlight_threshold1 = self.frame_view.spin_ctrl_highlight.GetValue()
+ (self._highlight_threshold1,
+ self._highlight_threshold2) = self.frame_view.notebook_setting_view.get_threshold()
self._highlight_skills = set([self._skill_name2id_dict[x] for x in
- self.frame_view.check_list_box_highlight_skill.GetCheckedStrings()
+ self.frame_view.notebook_setting_view.get_checked_strings()
if x in self._skill_name2id_dict])
self._update_highlight()
def OnClickSettingClear(self, evt):
u""" reset settings of setting tab """
self._highlight_threshold1 = view.HIGHLIGHT_THRESHOLD1
- self.frame_view.spin_ctrl_highlight.SetValue(view.HIGHLIGHT_THRESHOLD1)
+ self._highlight_threshold2 = view.HIGHLIGHT_THRESHOLD2
self._highlight_skills = set()
- for idx in self.frame_view.check_list_box_highlight_skill.GetChecked():
- self.frame_view.check_list_box_highlight_skill.Check(idx, False)
+ self._update_notebook_setting()
self._update_highlight()
- def _update_highlight(self):
- u""" update highlight cells """
- text_dict = self.frame_view.text_ctrl_seed_skill_dict
- for key in [view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3]:
- for text_ctrl in text_dict[key]:
- val = text_ctrl.GetValue()
- if (val in self._skill_name2id_dict and
- self._skill_name2id_dict[val] in self._highlight_skills):
- text_ctrl.SetBackgroundColour("Yellow")
- else:
- text_ctrl.SetBackgroundColour(wx.NullColor)
- for text_ctrl in text_dict[view.KEY_THRESHOLD1]:
- val = text_ctrl.GetValue()
- if val.isdigit() and int(val) >= self._highlight_threshold1:
- text_ctrl.SetBackgroundColour("Yellow")
- else:
- text_ctrl.SetBackgroundColour(wx.NullColor)
-
def _show_error_dialog(self, message=u"予期せぬエラーが発生しました", caption=u"エラー"):
u""" エラーダイアログを表示し、
def _write_settings(self):
with open(SETTING_FILE, mode="w") as f:
data = {SETTING_THRESHOLD1:self._highlight_threshold1,
+ SETTING_THRESHOLD2:self._highlight_threshold2,
SETTING_SKILLS:self._highlight_skills}
pickle.dump(data, f)
try:
data = pickle.load(f)
self._highlight_threshold1 = data[SETTING_THRESHOLD1]
+ self._highlight_threshold2 = data[SETTING_THRESHOLD2]
self._highlight_skills = data[SETTING_SKILLS]
except EOFError, e:
self._highlight_threshold1 = view.HIGHLIGHT_THRESHOLD1
+ self._highlight_threshold2 = view.HIGHLIGHT_THRESHOLD2
self._highlight_skills = set()
else:
self._highlight_threshold1 = view.HIGHLIGHT_THRESHOLD1
+ self._highlight_threshold2 = view.HIGHLIGHT_THRESHOLD2
self._highlight_skills = set()
if __name__ == "__main__":