+#!/usr/bin/python
# -*- coding: utf-8 -*-
# お守りスキルのSeed特定ツールのコントロールクラス
import view
import model
+import convertcoding
SETTING_FILE = u"settings"
SETTING_THRESHOLD1 = u"threshold1"
+SETTING_THRESHOLD2 = u"threshold2"
SETTING_SKILLS = u"skills"
def _get_base_dir():
basedir = sys._MEIPASS
else:
# we are running in a normal Python environment
- basedir = os.path.dirname(__file__)
- return basedir
+ #1basedir = os.path.dirname(__file__)
+ basedir = os.path.dirname(os.path.abspath(__file__))
+ return convertcoding.convert_unicode(basedir)
+
class AmuletToolController(wx.App):
u""" アプリケーションの制御クラス """
def OnInit(self):
self._read_settings()
- self.frame_view = view.MainFrameView(os.path.join(_get_base_dir(), "view", view.XRC_MAIN_FRAME))
+ self.frame_view = view.MainFrameView(os.path.join(_get_base_dir(), u"view", view.XRC_MAIN_FRAME))
self._init_events()
self.frame_view.DisableNoteBook()
self._init_database()
- self._set_views()
+ self._init_notebook_seed1()
+ self._init_notebook_seed2()
+ self._init_notebook_skill1()
+ self._init_notebook_skill2()
+ self._init_notebook_setting()
+ self._init_notebook_simulator()
+ self._init_notebook_amulet()
self.frame_view.EnableNoteBook()
return True
# menu event
frame.Bind(wx.EVT_MENU, self.OnClose, id=self.frame_view.ID_MENU_ITEM_EXIT)
frame.Bind(wx.EVT_MENU, self.OnAboutBox, id=self.frame_view.ID_MENU_ITEM_ABOUT)
+ frame.Bind(wx.EVT_MENU, self.OnMemoBox, id=self.frame_view.ID_MENU_MEMO)
frame.Bind(wx.EVT_CLOSE, self.CloseHandler)
# button event
- frame.Bind(wx.EVT_BUTTON, self.OnClickSeedSearch, id=self.frame_view.ID_BUTTON_SEED_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSeedClear, id=self.frame_view.ID_BUTTON_SEED_CLEAR)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillSearchFromSeed, id=self.frame_view.ID_BUTTON_SKILL_FROM_SEED_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillSearch, id=self.frame_view.ID_BUTTON_SKILL_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillClear, id=self.frame_view.ID_BUTTON_SKILL_CLEAR)
- frame.Bind(wx.EVT_BUTTON, self.OnClickAmuletSearch, id=self.frame_view.ID_BUTTON_AMULET_SEARCH_SEARCH)
- frame.Bind(wx.EVT_BUTTON, self.OnClickAmuletClear, id=self.frame_view.ID_BUTTON_AMULET_SEARCH_CLEAR)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSkillSearchFromAmulet, id=self.frame_view.ID_BUTTON_AMULET_SEARCH_SKILL)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSettingOK, id=self.frame_view.ID_BUTTON_SETTING_OK)
- frame.Bind(wx.EVT_BUTTON, self.OnClickSettingClear, id=self.frame_view.ID_BUTTON_SETTING_CLEAR)
-
- # radio button event
- frame.Bind(wx.EVT_RADIOBUTTON, self.OnClickAmuletRadio, id=self.frame_view.ID_RADIO_BUTTON_AMULET1)
- frame.Bind(wx.EVT_RADIOBUTTON, self.OnClickAmuletRadio, id=self.frame_view.ID_RADIO_BUTTON_AMULET2)
- frame.Bind(wx.EVT_RADIOBUTTON, self.OnClickAmuletRadio, id=self.frame_view.ID_RADIO_BUTTON_AMULET3)
-
- # combo box event
- frame.Bind(wx.EVT_COMBOBOX, self.OnClickAmuletCombo, id=self.frame_view.ID_COMBO_BOX_AMULET_SEARCH_SKILL1)
- frame.Bind(wx.EVT_COMBOBOX, self.OnClickAmuletCombo, id=self.frame_view.ID_COMBO_BOX_AMULET_SEARCH_SKILL2)
def _init_database(self):
u""" DBの初期設定 """
generator = model.DataBaseGenerator(model.DB_FILE_NAME)
#generator = model.DataBaseGenerator()
- dlg_view = view.GaugeDialogView(os.path.join(_get_base_dir(), "view", view.XRC_GAUGE_DIALOG))
+ dlg_view = view.GaugeDialogView(os.path.join(_get_base_dir(), u"view", view.XRC_GAUGE_DIALOG))
def _loop():
while t1.is_alive():
dlg_view.gauge.Pulse()
except sqlite3.Error as e:
self._show_error_dialog(u"データベースが壊れています")
- # get dictionaries
- (self._skill_id2name_dict,
- self._skill_name2id_dict,
- self._amulet_id2name_dict,
- self._amulet_name2id_dict,
- self._amulet_id2skill1_id_dict,
- self._amulet_id2skill2_id_dict) = self.db_accessor.get_dicts()
-
-
- def _set_views(self):
- u""" GUIにDBの各種値をセットする """
- self._set_combo_views()
- self._set_spin_views()
- self._set_check_list_views()
-
- def _set_combo_views(self):
- u""" ComboBoxの値をセットする """
- combo_dict = self.frame_view.combo_box_skill_dict
+ self._minmax_dict = self.db_accessor.get_minmax_dict()
+ self._amulet_names = self.db_accessor.get_id_sorted_amulet_names()
+ self._skill_names = self.db_accessor.get_id_sorted_skill_names()
+
+ def _init_notebook_seed1(self):
+ u""" Seed1特定タブのviewの初期化 """
+ self.notebook_seed1_view = self.frame_view.notebook_seed1_view
+ self.notebook_seed1_view.bind_button_search(self.OnClickSeed1Search)
+ self.notebook_seed1_view.bind_button_clear(self.OnClickSeed1Clear)
+ self.notebook_seed1_view.bind_button_skill1(self.OnClickSkill1SearchFromSeed1)
+ self.notebook_seed1_view.set_skill1_button_enable(False)
+
+ u" 各種お守りの第1スキル選択のセット "
+ name2skill1s = {}
+ for name in self._amulet_names:
+ name2skill1s[name] = tuple([x for x in self._skill_names if x in self._minmax_dict[name][0]])
+ self.notebook_seed1_view.set_amuletname_skillnames_dict(self._amulet_names, name2skill1s)
+
+ def _init_notebook_seed2(self):
+ u""" Seed2特定タブのviewの初期化 """
+ self.notebook_seed2_view = self.frame_view.notebook_seed2_view
+ self.notebook_seed2_view.bind_button_search(self.OnClickSeed2Search)
+ self.notebook_seed2_view.bind_button_clear(self.OnClickSeed2Clear)
+ self.notebook_seed2_view.bind_button_skill2(self.OnClickSkill2SearchFromSeed2)
u" 各種お守りの第2スキル選択 "
- for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
+ for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
[view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
- amu_id = self._amulet_name2id_dict[amu_name]
- skill_ids = self._amulet_id2skill2_id_dict[amu_id]
- skill_names = [view.VAL_NO_SKILL] + [self._skill_id2name_dict[x] for x in skill_ids]
- for combo in combo_dict[amu_key]:
- combo.SetItems(skill_names)
- combo.SetSelection(0)
-
- # amulet search
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- self._set_skill_list_from_amulet(amu_id)
- self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].SetValue(True)
-
- def _set_skill_list_from_amulet(self, amulet_id):
- u""" お守り種類の選択が変わった時の動作 """
-
- for i, (combo, skill_dict) in enumerate(zip(
- [self.frame_view.combo_box_amulet_search_skill1,
- self.frame_view.combo_box_amulet_search_skill2],
- [self._amulet_id2skill1_id_dict, self._amulet_id2skill2_id_dict]
- )):
- skill_ids = skill_dict[amulet_id]
- skill_names = [self._skill_id2name_dict[_id] for _id in skill_ids]
- if i == 0:
- combo.SetItems(skill_names)
- skill1_selected = skill_ids[0]
- elif i == 1:
- combo.SetItems([view.VAL_NO_SKILL] + skill_names)
- else:
- raise NotImplementedError(u"this iteration must be conducted only twice!")
- combo.SetSelection(0) # combo1 = skill1, combo2 = No Skill
- self._set_spin_range(amulet_id, skill1_selected, None)
-
- def _set_spin_views(self):
- u""" Spin Ctrlの最大最小をセット"""
- min1, max1, min2, max2 = self.db_accessor.get_skill_minmax()
- self.frame_view.spin_ctrl_amulet_search_slot_num.SetRange(view.SLOT_MIN, view.SLOT_MAX)
- self.frame_view.spin_ctrl_highlight.SetRange(view.THRESHOLD1_MIN, view.THRESHOLD1_MAX)
- self.frame_view.spin_ctrl_highlight.SetValue(self._highlight_threshold1)
-
- def _set_check_list_views(self):
- u""" CheckListBoxの値のセット """
- checklist = self.frame_view.check_list_box_highlight_skill
- checklist.SetItems(self._skill_name2id_dict.keys())
- checklist.SetCheckedStrings([self._skill_id2name_dict[x] for x in self._highlight_skills])
-
- def _set_spin_range(self, amulet_id, skill1_id, skill2_id):
- u""" スキルに応じてSpinCtrlの最大最小をセットする """
- if skill2_id is None:
- minmax_dict = self.db_accessor.select_minmax_from_skill_ids(amulet_id, [skill1_id])
- min1, max1 = minmax_dict[skill1_id][0], minmax_dict[skill1_id][1]
- min2, max2 = 0, 0
+ skill_names = [view.VAL_NO_SKILL] + [x for x in self._skill_names
+ if x in self._minmax_dict[amu_name][1]]
+ self.notebook_seed2_view.set_skill_names(amu_key, skill_names)
+ self.notebook_seed2_view.set_skill_selected_idx(0)
+
+ def _init_notebook_skill2(self):
+ u""" Seed2によるSkill2一覧タブのviewの初期化 """
+ self.notebook_skill2_view = self.frame_view.notebook_skill2_view
+ self.notebook_skill2_view.bind_button_search(self.OnClickSkill2Search)
+ self.notebook_skill2_view.bind_button_clear(self.OnClickSkill2Clear)
+
+ def _init_notebook_skill1(self):
+ u""" Seed1によるSkill1一覧タブのviewの初期化 """
+ self.notebook_skill1_view = self.frame_view.notebook_skill1_view
+ self.notebook_skill1_view.bind_button_search(self.OnClickSkill1Search)
+ self.notebook_skill1_view.bind_button_clear(self.OnClickSkill1Clear)
+
+ def _init_notebook_simulator(self):
+ u""" Seed1,Seed2による錬金シミュレータータブのviewの初期化 """
+ self.notebook_simulator_view = self.frame_view.notebook_simulator_view
+ self.notebook_simulator_view.bind_button_search(self.OnClickSimulatorSearch)
+ self.notebook_simulator_view.bind_button_clear(self.OnClickSimulatorClear)
+
+ def _update_notebook_amulet_seed2s(self):
+ u"""お守り検索タブのSeed2リストを更新する"""
+ pass
+
+ def _init_notebook_amulet(self):
+ u""" お守り検索タブの初期設定 """
+ self.notebook_amulet_view = self.frame_view.notebook_amulet_view
+ self.notebook_amulet_view.set_skillminmax_dict(self._skill_names, self._amulet_names, self._minmax_dict)
+ self.notebook_amulet_view.bind_button_search(self.OnClickAmuletSearch)
+ self.notebook_amulet_view.bind_button_clear(self.OnClickAmuletClear)
+ self.notebook_amulet_view.bind_button_skill2(self.OnClickSkill2SearchFromAmulet)
+
+ self.notebook_amulet_view.set_selected_amulet(True, view.NAME_AMULET1)
+
+ def _init_notebook_setting(self):
+ u""" 設定タブの初期設定 """
+ self.notebook_setting_view = self.frame_view.notebook_setting_view
+ self.notebook_setting_view.bind_button_ok(self.OnClickSettingOK)
+ self.notebook_setting_view.bind_button_clear(self.OnClickSettingClear)
+ self.notebook_setting_view.set_skill_strings(self._skill_names)
+ self._update_notebook_setting()
+
+ def _update_notebook_setting(self):
+ u"""設定タブの値更新"""
+ self.notebook_setting_view.set_threshold(self._highlight_threshold1,
+ self._highlight_threshold2)
+ self.notebook_setting_view.set_checked_strings(self._highlight_skills)
+
+ def _update_highlight(self):
+ u""" update highlight cells """
+ self.notebook_skill2_view.set_skill2_highlight(
+ self._highlight_skills, self._highlight_threshold1, self._highlight_threshold2)
+ self.notebook_skill1_view.update_highlight(self._highlight_skills)
+
+ u""" Seed1 view's event"""
+ def OnClickSeed1Search(self, evt):
+ u""" search seed1s from selected skill1s """
+ alchemy_type = self.notebook_seed1_view.get_tenun_radio_key()
+ amu_skill_name_list = self.notebook_seed1_view.get_selected_amulets_and_names()
+ if alchemy_type == view.KEY_TENUN555:
+ alchemy_type = model.KEY_TENUN555
+ elif alchemy_type == view.KEY_TENUN888:
+ alchemy_type = model.KEY_TENUN888
else:
- minmax_dict = self.db_accessor.select_minmax_from_skill_ids(amulet_id, [skill1_id, skill2_id])
- min1, max1 = minmax_dict[skill1_id][0], minmax_dict[skill1_id][1]
- min2, max2 = minmax_dict[skill2_id][2], minmax_dict[skill2_id][3]
- self.frame_view.spin_ctrl_amulet_search_skill1_val.SetRange(min1, max1)
- self.frame_view.spin_ctrl_amulet_search_skill2_val.SetRange(min2, max2)
-
- def OnClickSeedSearch(self, evt):
- u""" search seeds from selected skills """
- amu_id2skill_id_list_dict = {}
+ raise KeyError(u"key '{0}' not found in alchemy type".format(alchemy_type))
+ seed1s = self.db_accessor.select_seed1s(amu_skill_name_list, alchemy_type)
+ if len(seed1s) == 0:
+ self.notebook_seed1_view.set_text_result(u"条件に一致するSeed1は見つかりません")
+ self.notebook_seed1_view.set_skill1_button_enable(False)
+ elif len(seed1s) == 1:
+ seed1 = [x for x in seed1s][0]
+ no, table_no, result_num = self.db_accessor.select_table_nos_from_seed1(seed1, alchemy_type)
+ self.notebook_seed1_view.set_text_result_by_seed1(seed1, table_no, no)
+ self.notebook_seed1_view.set_skill1_button_enable(True)
+ else:
+ self.notebook_seed1_view.set_text_result(
+ u"Seed1は{0}件あります。条件を絞ってください".format(len(seed1s)))
+ self.notebook_seed1_view.set_skill1_button_enable(False)
+
+ def OnClickSeed1Clear(self, evt):
+ u""" clear seed1s from selected skill1s """
+ self.notebook_seed1_view.clear_combobox()
+ self.notebook_seed1_view.clear_text_result()
+
+ def OnClickSkill1SearchFromSeed1(self, evt):
+ u""" change page to skill1 search from seed1"""
+ seed1 = self.notebook_seed1_view.get_result_seed1()
+ alchemy_type = self.notebook_seed1_view.get_tenun_radio_key()
+ if seed1 is not None:
+ self.notebook_skill1_view.set_seed1_value(seed1)
+ self.notebook_skill1_view.set_tenun_radio_key(alchemy_type)
+ self.frame_view.note_book.SetSelection(view.SKILL1_SEARCH_PAGE)
+ self.OnClickSkill1Search(evt)
+
+ u""" Seed2 view's event """
+ def OnClickSeed2Search(self, evt):
+ u""" search seed2s from selected skill2s """
+ amu2skills_dict = {}
for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
[view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
- amu_id = self._amulet_name2id_dict[amu_name]
- ls = []
- for combo in self.frame_view.combo_box_skill_dict[amu_key]:
- name = combo.GetStringSelection()
- if name not in self._skill_name2id_dict:
- ls.append(None)
- else:
- ls.append(self._skill_name2id_dict[name])
- amu_id2skill_id_list_dict[amu_id] = ls
- seed_sets = self.db_accessor.select_seeds(amu_id2skill_id_list_dict)
- self.frame_view.text_ctrl_seed_result.SetValue(u"""Seedの候補は{0}個です。""".format(len(seed_sets)))
+ names = self.notebook_seed2_view.get_selected_skill_names(amu_key)
+ amu2skills_dict[amu_name] = [name if name in self._skill_names else None for name in names]
+ seed_sets = self.db_accessor.select_seed2s(amu2skills_dict)
+ self.notebook_seed2_view.set_result_text(u"""Seedの候補は{0}個です。""".format(len(seed_sets)))
if len(seed_sets) > 0:
- self.frame_view.list_box_seed.SetItems([u"{0}".format(seed) for seed in seed_sets])
- self.frame_view.list_box_seed.SetSelection(0)
- self.frame_view.button_skill_from_seed_search.Enable()
+ self.notebook_seed2_view.set_seed_lists([u"{0}".format(seed) for seed in sorted(seed_sets)])
+ self.notebook_seed2_view.set_skill2_button_enable(True)
else:
- self.frame_view.list_box_seed.Clear()
-
-
- def OnClickSeedClear(self, evt):
- u""" reset seed search settings of combo box"""
- combo_dict = self.frame_view.combo_box_skill_dict
- for amu_key in [view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3]:
- for combo in combo_dict[amu_key]:
- combo.SetSelection(0)
- self.frame_view.button_skill_from_seed_search.Disable()
- self.frame_view.list_box_seed.Clear()
-
- def OnClickSkillSearchFromSeed(self, evt):
- u""" change page to skill search from seed"""
- seed = self.frame_view.list_box_seed.GetStringSelection()
- if seed.isdigit():
- self.frame_view.text_ctrl_seed_select.SetValue(seed)
- self.frame_view.note_book.SetSelection(view.SKILL_SEARCH_PAGE)
- self.OnClickSkillSearch(evt)
-
- def OnClickSkillSearch(self, evt):
- u""" skill search from seed"""
- seed = self.frame_view.text_ctrl_seed_select.GetValue()
- if seed.isdigit():
- seed = int(seed)
- skill_dict, threshold1_dict = self.db_accessor.select_skills_from_seeds([seed])
+ self.notebook_seed2_view.clear_seed_list()
+ self.notebook_seed2_view.set_skill2_button_enable(False)
+
+ def OnClickSeed2Clear(self, evt):
+ u""" reset seed2 search settings of combo box"""
+ self.notebook_seed2_view.set_skill_selected_idx(0)
+ self.notebook_seed2_view.clear_seed_list()
+ self.notebook_seed2_view.set_result_text(u"")
+ self.notebook_seed2_view.set_skill2_button_enable(False)
+
+ def OnClickSkill2SearchFromSeed2(self, evt):
+ u""" change page to skill2 search from seed2"""
+ seed2 = self.notebook_seed2_view.get_selected_seed2()
+ if seed2 is not None:
+ self.notebook_skill2_view.set_seed2_value(seed2)
+ self.frame_view.note_book.SetSelection(view.SKILL2_SEARCH_PAGE)
+ self.OnClickSkill2Search(evt)
+
+ u""" Skill1 search from Seed1's event """
+ def OnClickSkill1Search(self, evt):
+ u""" skill1 search from seed1"""
+ seed1 = self.notebook_skill1_view.get_seed1_value()
+ alchemy_type = self.notebook_skill1_view.get_tenun_radio_key()
+ if seed1 is not None:
+ try:
+ no, table_no, result_num = self.db_accessor.select_table_nos_from_seed1(seed1, alchemy_type)
+ self.notebook_skill1_view.set_text_result_by_seed1(seed1, table_no, no)
+ # list of (no, seed1)
+ near_num = view.NEAR_SEED1_NUMBERS
+ no_seed1_dict = self.db_accessor.select_near_seed1s_from_table_no(
+ no, table_no, near_num, near_num, alchemy_type)
+
+ # no -> (seed1, result_num, amu_names, skill_names)
+ self.notebook_skill1_view.set_no2seed1s_dict(no_seed1_dict, no)
+ self.notebook_skill1_view.update_highlight(self._highlight_skills)
+ except KeyError, e:
+ self._show_message_dialog(message=u"指定されたSeed値は存在しません")
+ else:
+ self._show_message_dialog(message=u"Seed値には数字を入力してください")
+ def OnClickSkill1Clear(self, evt):
+ u""" clear skills from seed """
+ self.notebook_skill1_view.clear_skill1_grid()
+ self.notebook_skill1_view.clear_highlight()
+ self.notebook_skill1_view.clear_result_text()
+
+ u""" Skill2 search from Seed2's event """
+ def OnClickSkill2Search(self, evt):
+ u""" skill search from seed2"""
+ seed2 = self.notebook_skill2_view.get_seed2_value()
+ if seed2 is not None:
+ table_no, no, skill_dict, th1s, th2s = self.db_accessor.select_names_from_seed2(seed2)
try:
- text_ctrl_dict = self.frame_view.text_ctrl_seed_skill_dict
for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
- [view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
- amu_id = self._amulet_name2id_dict[amu_name]
- for txt_ctr, skill_id in zip(text_ctrl_dict[amu_key], skill_dict[amu_id][seed]):
- txt_ctr.SetValue(self._skill_id2name_dict[skill_id])
- for txt_ctr, threshold1 in zip(text_ctrl_dict[view.KEY_THRESHOLD1], threshold1_dict[seed]):
- txt_ctr.SetValue(u"{0}".format(threshold1))
- self._update_highlight()
-
+ [view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
+ skill_names = skill_dict[amu_name]
+ self.notebook_skill2_view.set_skill2_by_col_key(amu_key, skill_names)
+ th_vals = [u"{0}".format(x) for x in th1s]
+ self.notebook_skill2_view.set_skill2_by_col_key(view.KEY_THRESHOLD1, th_vals)
+ th_vals = [u"{0}".format(x) for x in th2s]
+ self.notebook_skill2_view.set_skill2_by_col_key(view.KEY_THRESHOLD2, th_vals)
+ #inishie
+ skill_name, th1, th2 = self.db_accessor.select_inishie_skill2_from_seed2(seed2)
+ self.notebook_skill2_view.set_inishie(skill_name, th1, th2)
+ # explanation
+ self.notebook_skill2_view.set_result_text(
+ u"SEED2: {2}, 通し番号: {1}, テーブルNo: {0}".format(table_no, no, seed2))
except KeyError, e:
self._show_message_dialog(message=u"指定されたSeed値は存在しません")
+ finally:
+ self._update_highlight()
+
else:
self._show_message_dialog(message=u"Seed値には数字を入力してください")
- def OnClickSkillClear(self, evt):
+ def OnClickSkill2Clear(self, evt):
u""" clear skills from seed """
- text_ctrl_dict = self.frame_view.text_ctrl_seed_skill_dict
- for amu_key, amu_name in zip([view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3],
- [view.NAME_AMULET1, view.NAME_AMULET2, view.NAME_AMULET3]):
- amu_id = self._amulet_name2id_dict[amu_name]
- for txt_ctr in text_ctrl_dict[amu_key]:
- txt_ctr.Clear()
- for txt_ctr in text_ctrl_dict[view.KEY_THRESHOLD1]:
- txt_ctr.Clear()
- self.frame_view.list_box_seed_skill_amulet_prospect.Clear()
-
- def OnClickAmuletRadio(self, evt):
- u""" switch skill lists by amulet id """
- btn_id = evt.GetId()
- if btn_id == self.frame_view.ID_RADIO_BUTTON_AMULET1:
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- elif btn_id == self.frame_view.ID_RADIO_BUTTON_AMULET2:
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET2]
- elif btn_id == self.frame_view.ID_RADIO_BUTTON_AMULET3:
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET3]
- else:
- return
- self._set_skill_list_from_amulet(amu_id)
-
- def OnClickAmuletCombo(self, evt):
- u""" switch skill minmax by amulet id and skill_id"""
- skill1_name = self.frame_view.combo_box_amulet_search_skill1.GetStringSelection()
- skill2_name = self.frame_view.combo_box_amulet_search_skill2.GetStringSelection()
- skill1_id = self._skill_name2id_dict[skill1_name]
- if skill2_name in self._skill_name2id_dict:
- skill2_id = self._skill_name2id_dict[skill2_name]
+ self.notebook_skill2_view.clear_skill2_grid()
+ self.notebook_skill2_view.clear_skill2_highlight()
+ self.notebook_skill2_view.clear_result_text()
+ self.notebook_skill2_view.clear_inishie()
+
+ u""" Alchemy Simulator's event """
+ def OnClickSimulatorSearch(self, evt):
+ u""" alchemy simulation from seed1, seed2"""
+ seeds = self.notebook_simulator_view.get_seed_values()
+ alchemy_type = self.notebook_simulator_view.get_tenun_radio_key()
+ if seeds is not None:
+ seed1, seed2 = seeds
+ #try:
+ result = self.db_accessor.simulate_nazo(seed1, seed2)
+ self.notebook_simulator_view.set_values(view.KEY_NAZO, *result)
+ result = self.db_accessor.simulate_komyou(seed1, seed2)
+ self.notebook_simulator_view.set_values(view.KEY_KOMYOU, *result)
+ result = self.db_accessor.simulate_inishie(seed1, seed2)
+ self.notebook_simulator_view.set_values(view.KEY_INISHIE, *result)
+ result = self.db_accessor.simulate_tenun(seed1, seed2, alchemy_type)
+ self.notebook_simulator_view.set_tenun_values(result)
+ #except KeyError, e:
+ # self._show_message_dialog(message=u"指定されたSeed値は存在しません")
+ #finally:
+ self.notebook_simulator_view.update_highlight(self._highlight_skills)
else:
- skill2_id = None
- if self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET2].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET2]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET3].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET3]
- else:
- raise IndexError(u"amulet id is unknown")
- self._set_spin_range(amu_id, skill1_id, skill2_id)
+ self._show_message_dialog(message=u"Seed値には数字を入力してください")
+ def OnClickSimulatorClear(self, evt):
+ u""" clear simulator form """
+ self.notebook_simulator_view.clear_seed_values()
+ self.notebook_simulator_view.clear_grid()
+ self.notebook_simulator_view.clear_highlight()
+
+ u""" amulet search event """
def OnClickAmuletSearch(self, evt):
u""" search seeds from amulet condition """
- skill1_name = self.frame_view.combo_box_amulet_search_skill1.GetStringSelection()
- skill2_name = self.frame_view.combo_box_amulet_search_skill2.GetStringSelection()
- skill1_val = self.frame_view.spin_ctrl_amulet_search_skill1_val.GetValue()
- skill2_val = self.frame_view.spin_ctrl_amulet_search_skill2_val.GetValue()
- slot_val = self.frame_view.spin_ctrl_amulet_search_slot_num.GetValue()
- if self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET2].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET2]
- elif self.frame_view.amulet2radio_button_dict[view.NAME_AMULET3].GetValue():
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET3]
- else:
- raise IndexError(u"amulet id is unknown")
-
- list_box = self.frame_view.list_box_amulet_search_seeds
- if skill1_name == skill2_name:
- self._show_message_dialog(message=u"異なるスキルを選択してください")
- elif skill1_val == 0:
- self._show_message_dialog(message=u"第1スキルの値には0以外を指定してください")
- else:
- skill1_id = self._skill_name2id_dict[skill1_name]
- if skill2_name in self._skill_name2id_dict:
- skill2_id = self._skill_name2id_dict[skill2_name]
- else:
- skill2_id = None # for skill2 is 0
- suff_dict = {}
- tup = self.db_accessor.get_sufficient_value(
- amu_id, skill1_id, skill2_id, skill1_val, skill2_val)
- if tup is not None:
- suff_val = tup[0]
- seeds_set = self.db_accessor.select_seeds_from_sufficient_val(amu_id, suff_val, slot_val, skill2_id)
- if len(seeds_set) > 0:
- self.frame_view.text_ctrl_amulet_search_result.SetValue(
- u"{0}個のSeedで出現するお守りです".format(len(seeds_set)))
- list_box.SetItems([u"{0}".format(seed) for seed in seeds_set])
- list_box.SetSelection(0)
- self.frame_view.button_amulet_search_skill.Enable()
- else:
- self.frame_view.text_ctrl_amulet_search_result.SetValue(
- u"指定されたお守りは見つかりませんでした")
- self.frame_view.button_amulet_search_skill.Disable()
- list_box.Clear()
- else:
- self.frame_view.text_ctrl_amulet_search_result.SetValue(
- u"エラー。充足値が計算できません")
- self.frame_view.button_amulet_search_skill.Disable()
- list_box.Clear()
+ search_type = self.notebook_amulet_view.get_selected_search_type()
+ if search_type == view.SEARCH_TYPE_SEED2:
+ skill1_name, skill2_name = self.notebook_amulet_view.get_skill_names()
+ skill1_val, skill2_val = self.notebook_amulet_view.get_skill_values()
+ slot_num = self.notebook_amulet_view.get_slot_value()
+ amulet_name = self.notebook_amulet_view.get_selected_amulet()
+ suff_val, threshold, th1_seed2s, th2_seed2s = self.db_accessor.simple_select_seed2s_from_names(
+ amulet_name, skill1_name, skill1_val, skill2_name, skill2_val, slot_num)
+ self.notebook_amulet_view.set_result_only_seed2(suff_val, threshold, th1_seed2s, th2_seed2s)
+ elif search_type == view.SEARCH_TYPE_SEED1_SEED2:
+ pass
+ elif search_type == view.SEARCH_TYPE_FIXED_SEED2:
+ pass
def OnClickAmuletClear(self, evt):
u""" clear amulet conditions """
- amu_id = self._amulet_name2id_dict[view.NAME_AMULET1]
- self._set_skill_list_from_amulet(amu_id)
- self.frame_view.amulet2radio_button_dict[view.NAME_AMULET1].SetValue(True)
- self.frame_view.button_amulet_search_skill.Disable()
- self.frame_view.text_ctrl_amulet_search_result.SetValue(u"")
- self.frame_view.list_box_amulet_search_seeds.Clear()
-
- def OnClickSkillSearchFromAmulet(self, evt):
+ self.notebook_amulet_view.clear_grid()
+ self.notebook_amulet_view.clear_input_values()
+
+ def OnClickSkill2SearchFromAmulet(self, evt):
u""" change page to skill search from amulet"""
- seed = self.frame_view.list_box_amulet_search_seeds.GetStringSelection()
- if seed.isdigit():
- self.frame_view.text_ctrl_seed_select.SetValue(seed)
+ seed = self.notebook_amulet_view.get_grid_selected_seed2()
+ if seed is not None:
+ self.notebook_skill2_view.set_seed2_value(seed)
self.frame_view.note_book.SetSelection(view.SKILL_SEARCH_PAGE)
self.OnClickSkillSearch(evt)
+ u""" settings' event """
def OnClickSettingOK(self, evt):
u""" get settings of setting tab """
- self._highlight_threshold1 = self.frame_view.spin_ctrl_highlight.GetValue()
- self._highlight_skills = set([self._skill_name2id_dict[x] for x in
- self.frame_view.check_list_box_highlight_skill.GetCheckedStrings()
- if x in self._skill_name2id_dict])
+ (self._highlight_threshold1,
+ self._highlight_threshold2) = self.frame_view.notebook_setting_view.get_threshold()
+ self._highlight_skills = set([x for x in self.frame_view.notebook_setting_view.get_checked_strings()
+ if x in self._skill_names])
self._update_highlight()
def OnClickSettingClear(self, evt):
u""" reset settings of setting tab """
self._highlight_threshold1 = view.HIGHLIGHT_THRESHOLD1
- self.frame_view.spin_ctrl_highlight.SetValue(view.HIGHLIGHT_THRESHOLD1)
+ self._highlight_threshold2 = view.HIGHLIGHT_THRESHOLD2
self._highlight_skills = set()
- for idx in self.frame_view.check_list_box_highlight_skill.GetChecked():
- self.frame_view.check_list_box_highlight_skill.Check(idx, False)
+ self._update_notebook_setting()
self._update_highlight()
- def _update_highlight(self):
- u""" update highlight cells """
- text_dict = self.frame_view.text_ctrl_seed_skill_dict
- for key in [view.KEY_AMULET1, view.KEY_AMULET2, view.KEY_AMULET3]:
- for text_ctrl in text_dict[key]:
- val = text_ctrl.GetValue()
- if (val in self._skill_name2id_dict and
- self._skill_name2id_dict[val] in self._highlight_skills):
- text_ctrl.SetBackgroundColour("Yellow")
- else:
- text_ctrl.SetBackgroundColour(wx.NullColor)
- for text_ctrl in text_dict[view.KEY_THRESHOLD1]:
- val = text_ctrl.GetValue()
- if val.isdigit() and int(val) >= self._highlight_threshold1:
- text_ctrl.SetBackgroundColour("Yellow")
- else:
- text_ctrl.SetBackgroundColour(wx.NullColor)
-
-
def _show_error_dialog(self, message=u"予期せぬエラーが発生しました", caption=u"エラー"):
u""" エラーダイアログを表示し、
OKボタンが押されたらアプリケーションを終了する
dlg.ShowModal()
dlg.Destroy()
wx.Exit()
-
+
def _show_message_dialog(self, message, caption=u"メッセージ"):
u""" メッセージダイアログを表示する
"""
info = self.frame_view.GetAboutInfo()
wx.AboutBox(info)
+ def OnMemoBox(self, evt):
+ dlg_view = view.MemoDialogView(os.path.join(_get_base_dir(), u"view", view.XRC_MEMO_DIALOG))
+ dlg_view.Show()
+
def _write_settings(self):
with open(SETTING_FILE, mode="w") as f:
data = {SETTING_THRESHOLD1:self._highlight_threshold1,
+ SETTING_THRESHOLD2:self._highlight_threshold2,
SETTING_SKILLS:self._highlight_skills}
pickle.dump(data, f)
try:
data = pickle.load(f)
self._highlight_threshold1 = data[SETTING_THRESHOLD1]
+ self._highlight_threshold2 = data[SETTING_THRESHOLD2]
self._highlight_skills = data[SETTING_SKILLS]
except EOFError, e:
self._highlight_threshold1 = view.HIGHLIGHT_THRESHOLD1
+ self._highlight_threshold2 = view.HIGHLIGHT_THRESHOLD2
self._highlight_skills = set()
else:
self._highlight_threshold1 = view.HIGHLIGHT_THRESHOLD1
+ self._highlight_threshold2 = view.HIGHLIGHT_THRESHOLD2
self._highlight_skills = set()
if __name__ == "__main__":