X-Git-Url: http://git.sourceforge.jp/view?a=blobdiff_plain;f=changelog;h=ca405bd94f2cf48bbad352739e1221749eb7c19f;hb=2bcfc3a554325ac77af2728baa8a2ba61d4564af;hp=79c5f05983ca2eb09dde1e485844baf583d27813;hpb=4097a01e5493f246aa04afbd2d882333a4f41899;p=shogi-server%2Fshogi-server.git diff --git a/changelog b/changelog index 79c5f05..ca405bd 100644 --- a/changelog +++ b/changelog @@ -1,4 +1,253 @@ -2006-08-13 Daigo Moriwaki +2008-03-08 Daigo Moriwaki + + * [mk_html] + - Added an option --wdoor. In this mode, a rate expected at Shogi + Club 24 is calculated from YSS's rating (he is 2400 now). + +2008-03-04 Daigo Moriwaki + + * [mk_rate] + - If the computed ratings do not stabilize, then mk_rate aborts. + $ ./mk_rate dir && ./mk_rate dir > players.yaml + can avoid rewriting the invalid ratings to the file. + +2008-02-23 Daigo Moriwaki + + * [shogi-server] + - A comment is converted to EUC-JP and then written in a log. + Note that this conversion guesses the input encoding. Clients + are recommended to send EUC-JP compatible strings to the + server. + +2008-02-21 Daigo Moriwaki + + * [util/players-graph.rb] + - Released. Draw a chart for a player's rating score. + +2008-02-17 Daigo Moriwaki + + * [shogi-server] + - An illegal teban specified for Floodgate login could crash the + server. This issue has been fixed. + +2008-02-16 Daigo Moriwaki + + * [shogi-server] + - Thread.abort_on_exception is now false, meaning that + a thread's abort does not affect the others. + - The uchifuzume check did not generate promoting moves, which + could crash the server with illegal moves. This issue has + been fixed. + +2008-02-14 Daigo Moriwaki + + * [shogi-server] + - Added a new pairing variation, Swiss-like style. Winners at the + previous games (his/her point of view, not the server's) are + paired first, and then the others are matched. This is the + default option now. + - Pairing classes are located in a separate source file, + pairing.rb. The file is 'load'ed each time to be used, + meaning that modifying the code will be applied to a running + server. + - You can specify a single player who will be out of pairing + when there are odd players waiting for Floodgate. + +2008-02-13 Daigo Moriwaki + + * [shogi-server] + - When there are odd players wating for Floodgate, the random + pairing deletes the player who has ever played the most games. + +2008-02-08 Daigo Moriwaki + + * [ml_html] + - For the Not-Yet-Rated group, those who have not connected + recently are not listed. + * [shogi-server] + - Floodgate's thread checks the current time each 10 secs. + +2008-02-05 Daigo Moriwaki + + * [mk_rate] [mk_html] + - Display not-yet-rated players as well. + * [mk_html] + - Use Yahoo! UI Library. + +2008-02-04 Daigo Moriwaki + + * [shogi-server] [webserver] + - In the daemon mode, if the specified directory was a relative + path, the server could fail to start with a permission denied + error. This issue has been fixed. The path is interpreted as + an absolute path before switching to daemon. + - In the daemon mode, a wrong process id was written in + '--pid-file'. This issue has been fixed. Also, the pid file + will be removed when the server shuts down. + +2008-02-03 Daigo Moriwaki + + * [shogi-server] + - Game names that are recognized as the floodgate mode are now + /^floodgate-\d+-\d+$/. + - Floodgate could not schedule the next time when it was the next + day. This issue has been fixed. + +2008-02-02 Daigo Moriwaki + + * [shogi-server] + - Implemented a new feature, Floodgate mode, for covenience with + public rating games. Now there is a special game "wdoor-900-0". + Matching players for that game is scheduled each 30 minitues. + +2007-11-03 Daigo Moriwaki + + * [mk_rate] + - Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher). + It may not work with lower verions. + +2007-09-06 Daigo Moriwaki + + * [shogi-server] + - The logic to detect Oute-Sennichite was not complete. Both players + (checking side and escaping side) may cause Oute-Sennichite. The old + logic only cared for the checking player. This issue has been fixed. + +2007-06-16 Daigo Moriwaki + + * [webserver] + - Initial version. This web server is an interface between HTTP and + shogi-server. Shogi-server commands will be available over HTTP. As + of now %%LIST and %%WHO commands are supported. + * [mk_rate] + - Bumped up GAME_LIMIT (from 10) to 15 because the calculation of + rates sometimes went wrong (infinite values). + +2007-04-21 Daigo Moriwaki + + * [shogi-server] + - Implemented `CHALLENGE' command, and the server will respond with + `CHALLENGE ACCEPTED'. Note that this command is dummy for this server + because it is only available for CSA's official testing server and does + not belong to the CSA standard protocol. Therefor, when clients receive + `CHALLENGE ACCEPTED' from this server, they must ignore it. + - Show revision in a start up message. + +2007-04-01 Daigo Moriwaki + + * [shogi-server] + - Implemented one of the keepalive protocol in CSA protocol; If clients + send LF, the server sends back LF. + - More care for socket errors. + +2007-03-27 Daigo Moriwaki + + * [mk_rate] When there were too few games to rate players (i.e. no + player to rate), mk_rate caused an error. Now it no longer shows + the error. + +2007-03-10 Daigo Moriwaki + + * [mk_html] Popup shows additional information. + +2007-03-02 Daigo Moriwaki + + * [shogi-server] + - Use WEBrick for server framework. + - Daemon mode is available. + +2007-02-26 Daigo Moriwaki + + * [shogi-server] + - Failed to show usage. This issue has been fixed. + - Initial start of the server failed beacause of empty players.yaml. + This issues has been fixed. + +2007-02-18 Daigo Moriwaki + + * [mk_html] + - Show groups in the order specified in players.html. + - Players who gamed recently have a background color. + * [mk_rate] + - Implemented half-life effect. Numbers of win/lose decrease by this effect. + +2006-11-26 Daigo Moriwaki + + * [shogi-server] Sente (gote) was able to move gote's (sente's) hand. + That move should be illegal. This issue has been fixed. + +2006-11-01 Daigo Moriwaki + + * [mk_rate] Skip "abnormal" games, which were finished because of + network failure or communication error. Recently some programs seem + to have a lot of tries to connect to the Shogi Server at wdoor for + debugging. We should ignore such games for a while to get a meaningful + ratings. + +2006-10-30 Daigo Moriwaki + + * [mk_rate][mk_html] + - Put players into "connected" groups in order to + show a correct, meaningful rating. In the group, each player has at + least a game with other players. + - The format of players.yaml was updated. + * [shogi-server] Followed the new format of players.yaml. + +2006-10-08 Daigo Moriwaki + + * [mk_rate] Corrected making win_loss_matrix. + +2006-10-02 Daigo Moriwaki + + * [mk_rate] players who never win or lose are not rated in order + the calculation to complete. + +2006-09-30 Daigo Moriwaki + + * [shogi-server] The CSA mode supports the trip in a password. + +2006-09-22 Daigo Moriwaki + + * [shogi-server] Refactored the login procedures. + +2006-09-21 Daigo Moriwaki + + * [mk_rate] It failed parse draw games. Now this bug has been fixed. + * [mk_html] Add CSS to look better. + +2006-09-15 Daigo Moriwaki + + * [shogi-server] + - Remove the trip in a password. Now the password is hashed. + * [mk_rate] + - Support @NORATE syntax in a name, which avoids the player is + rated. + +2006-09-09 Daigo Moriwaki + + * [shogi-server] + - Support a new command, %%VERSION. It shows the server's revision#. + +2006-09-07 Daigo Moriwaki + + * [shogi-server] + - Re-design: trip is now a suffix of the password, not name. + - Simplified the output of %%RATING. + * [mk_rate] + - Support "@" indentificaton in a name; players with same + before-@-names are mapped to one. + +2006-09-05 Daigo Moriwaki + + * [mk_rate] Fix a bug. It solves the correct rate. + +2006-08-18 Daigo Moriwaki + + * [mk_rate] Re-design. + - Correct the equations. + - Apply deaccelerated Newton method. + +2006-08-16 Daigo Moriwaki * [mk_rate] - Fix a bug. Now it can see black/white players in a csa file. @@ -8,7 +257,7 @@ 2006-08-14 Daigo Moriwaki * [mk_rate] Record numbers of win/loss games. - * Add mk_html, which genrates html from players.haml + * Add mk_html, which generates html from players.yaml * Fix test/test_board.rb. Now it works. * Add test/TC_ALL.rb to run all test cases. * [shogi-server] Fix a bug. Now it can show %%RATING even if it has no