X-Git-Url: http://git.sourceforge.jp/view?a=blobdiff_plain;f=changelog;h=9de6c6e09eb67b133a94287f2a502d21706a616d;hb=bb1c092330352a3a83b3b76f4e31a359ab4670af;hp=3ef2cd9276dca6dc5f120d40bccd300f5a27557e;hpb=372b45bf0018e375df9c5dfec55af142e26f0266;p=shogi-server%2Fshogi-server.git diff --git a/changelog b/changelog index 3ef2cd9..9de6c6e 100644 --- a/changelog +++ b/changelog @@ -1,11 +1,38 @@ +2009-12-04 Daigo Moriwaki + * [shogi-server] + - The HUP signal is not supported by Ruby on Windows. + +2009-11-11 Daigo Moriwaki + + * [mk_rate] + - Added a new command line option: --base-date. You can specify a + base date to calculate rating scores. Games in the `future' are + ignored for the calculation. + +2009-11-10 Daigo Moriwaki + + * [shogi-server] + - The server logs a result of each game to a file named '00LIST', + which will be used to generate players.yaml. If the file does + not exist, the server will create one automatically. + Instruction to use the game result list file: + 1. Make a list of game results from exisiting CSA files with + mk_game_results + % ./mk_game_results dir_of_csa_files > 00LIST + 2. Run the server. It appends a result of each game to + '00LIST' when the game finishes. + 3. From the list of game results, calculate rating scores of + players. + % ./mk_rate 00LIST > players.yaml + 2009-11-08 Daigo Moriwaki * [mk_rate] - Split a pre-process collecting game results from csa files into a new command, mk_game_results. Now, Generating players.yaml requires two steps as follows: - % ./mk_game_results dir_of_csa_files > 00list - % ./mk_rate 00list > players.yaml + % ./mk_game_results dir_of_csa_files > 00LIST + % ./mk_rate 00LIST > players.yaml or % ./mk_game_results dir_of_csa_files | ./mk_rate > players.yaml (Closes: #19454)