typedef __SIZE_TYPE__ size_t; template class __normal_iterator { public: const _Iterator& base() const; }; template inline void copy_backward(_BI1 __first, _BI1 __last, _BI2 __result) { while (__first != __last) *--__result = *--__last; } template struct _Vector_base { struct _Vector_impl { _Tp* _M_finish; }; _Vector_impl _M_impl; }; template class vector : protected _Vector_base<_Tp> { typedef vector<_Tp> vector_type; typedef _Tp * pointer; typedef _Tp & reference; typedef __normal_iterator iterator; typedef size_t size_type; public: iterator end(); void resize(size_type __new_size) { insert(end(), __new_size); } reference operator[](size_type __n); void insert(iterator __position, size_type __n) { pointer __old_finish(this->_M_impl._M_finish); copy_backward(__position.base(), __old_finish - __n, __old_finish); } }; struct A { virtual ~A (); void incRef (); void decRef (); }; struct C : public A { static C *alloc (); }; template struct B { B () : ptr (T::alloc ()) { } B (T *a_ptr) : ptr (a_ptr) { } ~B () { decRef (); } B& operator= (const B& a) { if (a.get () != this->get ()) { decRef (); incRef (); } } template operator B () const { return B (ptr); } T* operator-> () const { } T* get () const { return ptr; } void decRef () const { if (ptr != 0) ptr->decRef (); } void incRef () const { if (ptr != 0) ptr->incRef (); } T *ptr; }; struct D : public C { template inline void foo (const B & x) { d.resize (1); d[0] = x; } vector > d; }; struct E : public C { static E *alloc (); }; struct F : public D { static F *alloc (); }; void foo (vector > & x) { for (int i = 0; i < 2; ++i) { B l; B m; l->foo (m); } }