------------------------------------------------------------------------------ -- -- -- GNAT RUN-TIME COMPONENTS -- -- -- -- A D A . N U M E R I C S . D I S C R E T E _ R A N D O M -- -- -- -- B o d y -- -- -- -- Copyright (C) 1992-2010, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 3, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. -- -- -- -- As a special exception under Section 7 of GPL version 3, you are granted -- -- additional permissions described in the GCC Runtime Library Exception, -- -- version 3.1, as published by the Free Software Foundation. -- -- -- -- You should have received a copy of the GNU General Public License and -- -- a copy of the GCC Runtime Library Exception along with this program; -- -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- -- . -- -- -- -- GNAT was originally developed by the GNAT team at New York University. -- -- Extensive contributions were provided by Ada Core Technologies Inc. -- -- -- ------------------------------------------------------------------------------ with System.Random_Numbers; use System.Random_Numbers; package body Ada.Numerics.Discrete_Random is ------------------------- -- Implementation Note -- ------------------------- -- The design of this spec is very awkward, as a result of Ada 95 not -- permitting in-out parameters for function formals (most naturally -- Generator values would be passed this way). In pure Ada 95, the only -- solution is to use the heap and pointers, and, to avoid memory leaks, -- controlled types. -- This is awfully heavy, so what we do is to use Unrestricted_Access to -- get a pointer to the state in the passed Generator. This works because -- Generator is a limited type and will thus always be passed by reference. subtype Rep_Generator is System.Random_Numbers.Generator; subtype Rep_State is System.Random_Numbers.State; function Rep_Random is new Random_Discrete (Result_Subtype, Result_Subtype'First); function Random (Gen : Generator) return Result_Subtype is begin return Rep_Random (Gen.Rep); end Random; procedure Reset (Gen : Generator; Initiator : Integer) is G : Rep_Generator renames Gen.Rep'Unrestricted_Access.all; begin Reset (G, Initiator); end Reset; procedure Reset (Gen : Generator) is G : Rep_Generator renames Gen.Rep'Unrestricted_Access.all; begin Reset (G); end Reset; procedure Save (Gen : Generator; To_State : out State) is begin Save (Gen.Rep, State (To_State)); end Save; procedure Reset (Gen : Generator; From_State : State) is G : Rep_Generator renames Gen.Rep'Unrestricted_Access.all; begin Reset (G, From_State); end Reset; function Image (Of_State : State) return String is begin return Image (Rep_State (Of_State)); end Image; function Value (Coded_State : String) return State is G : Generator; S : Rep_State; begin Reset (G.Rep, Coded_State); System.Random_Numbers.Save (G.Rep, S); return State (S); end Value; end Ada.Numerics.Discrete_Random;